Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210496.lua
2022-04-29 16:40:51 +02:00

348 lines
6.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133210496
L1_1 = {}
L2_1 = {}
L2_1.config_id = 496006
L2_1.monster_id = 20010501
L3_1 = {}
L3_1.x = -4029.52
L3_1.y = 195.836
L3_1.z = -817.341
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 131.539
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 496007
L3_1.monster_id = 20010501
L4_1 = {}
L4_1.x = -4029.25
L4_1.y = 195.731
L4_1.z = -820.233
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 69.15
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 496008
L4_1.monster_id = 20010601
L5_1 = {}
L5_1.x = -4026.977
L5_1.y = 195.568
L5_1.z = -818.138
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 81.248
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 496009
L5_1.monster_id = 20010901
L6_1 = {}
L6_1.x = -4027.266
L6_1.y = 195.737
L6_1.z = -821.839
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 54.275
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 496001
L2_1.gadget_id = 71700105
L3_1 = {}
L3_1.x = -4023.199
L3_1.y = 195.047
L3_1.z = -818.229
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 496002
L3_1.gadget_id = 71700105
L4_1 = {}
L4_1.x = -4023.447
L4_1.y = 194.98
L4_1.z = -817.603
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 283.551
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 496003
L4_1.gadget_id = 70710536
L5_1 = {}
L5_1.x = -4023.541
L5_1.y = 194.965
L5_1.z = -819.134
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.322
L5_1.y = 0.0
L5_1.z = 356.584
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 496004
L5_1.gadget_id = 70710536
L6_1 = {}
L6_1.x = -4024.281
L6_1.y = 195.037
L6_1.z = -818.283
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.007
L6_1.y = 359.622
L6_1.z = 351.875
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 496005
L6_1.gadget_id = 70710536
L7_1 = {}
L7_1.x = -4024.501
L7_1.y = 194.994
L7_1.z = -817.007
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 5.664
L7_1.y = 63.904
L7_1.z = 1.869
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1496010
L2_1.name = "QUEST_START_496010"
L3_1 = EventType
L3_1 = L3_1.EVENT_QUEST_START
L2_1.event = L3_1
L2_1.source = "7281303"
L2_1.condition = ""
L2_1.action = "action_EVENT_QUEST_START_496010"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1496011
L3_1.name = "ANY_MONSTER_DIE_496011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_496011"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_496011"
L4_1 = {}
L4_1.config_id = 1496012
L4_1.name = "QUEST_START_496012"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_START
L4_1.event = L5_1
L4_1.source = "7281304"
L4_1.condition = "condition_EVENT_QUEST_START_496012"
L4_1.action = "action_EVENT_QUEST_START_496012"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 496001
L5_1 = 496002
L6_1 = 496003
L7_1 = 496004
L8_1 = 496005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_496010"
L5_1 = "ANY_MONSTER_DIE_496011"
L6_1 = "QUEST_START_496012"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 496006
L6_1 = 496007
L7_1 = 496008
L8_1 = 496009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 496001
L7_1 = 496002
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210496
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_496010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_496011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133210496"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_496011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_START_496012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133210496"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_496012 = L1_1