Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210212.lua
2022-04-29 16:40:51 +02:00

104 lines
1.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133210212
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1212005
L2_1.name = "QUEST_START_212005"
L3_1 = EventType
L3_1 = L3_1.EVENT_QUEST_START
L2_1.event = L3_1
L2_1.source = "7215107"
L2_1.condition = ""
L2_1.action = "action_EVENT_QUEST_START_212005"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_212005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[2] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_212005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 133210212
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_212005 = L1_1