mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
483 lines
9.2 KiB
Lua
483 lines
9.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133210204
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 204001
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L2_1.monster_id = 23010601
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L3_1 = {}
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L3_1.x = -4086.534
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L3_1.y = 202.698
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L3_1.z = -680.921
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 270.412
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 35
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 1107
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L3_1[1] = L4_1
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L2_1.affix = L3_1
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L2_1.pose_id = 9001
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L2_1.area_id = 17
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L3_1 = {}
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L3_1.config_id = 204002
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L3_1.monster_id = 23010501
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L4_1 = {}
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L4_1.x = -4071.34
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L4_1.y = 200.749
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L4_1.z = -683.739
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 118.341
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 35
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L4_1 = {}
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L5_1 = 1107
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L4_1[1] = L5_1
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L3_1.affix = L4_1
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L3_1.pose_id = 9001
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L3_1.area_id = 17
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L4_1 = {}
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L4_1.config_id = 204019
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L4_1.monster_id = 23010501
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L5_1 = {}
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L5_1.x = -4077.989
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L5_1.y = 201.069
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L5_1.z = -679.406
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 27.217
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 35
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L4_1.drop_id = 1000100
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L5_1 = {}
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L6_1 = 1107
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L5_1[1] = L6_1
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L4_1.affix = L5_1
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L4_1.area_id = 17
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L5_1 = {}
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L5_1.config_id = 204020
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L5_1.monster_id = 23010401
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L6_1 = {}
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L6_1.x = -4071.436
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L6_1.y = 201.379
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L6_1.z = -679.907
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 357.21
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 35
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L5_1.drop_id = 1000100
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L6_1 = {}
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L7_1 = 1107
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L6_1[1] = L7_1
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L5_1.affix = L6_1
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L5_1.area_id = 17
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L6_1 = {}
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L6_1.config_id = 204021
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L6_1.monster_id = 23020101
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L7_1 = {}
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L7_1.x = -4067.776
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L7_1.y = 200.118
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L7_1.z = -649.405
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.098
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L7_1.y = 310.223
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L7_1.z = 359.587
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L6_1.rot = L7_1
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L6_1.level = 35
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L7_1 = {}
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L8_1 = 1107
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L7_1[1] = L8_1
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L6_1.affix = L7_1
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L6_1.isElite = true
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L6_1.title_id = 10038
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L6_1.special_name_id = 10059
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L6_1.area_id = 17
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1204003
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L2_1.name = "ANY_MONSTER_DIE_204003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_204003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_204003"
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L3_1 = {}
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L3_1.config_id = 1204017
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L3_1.name = "ANY_MONSTER_DIE_204017"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_204017"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_204017"
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L4_1 = {}
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L4_1.config_id = 1204022
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L4_1.name = "ANY_MONSTER_DIE_204022"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_204022"
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_204022"
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L5_1 = {}
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L5_1.config_id = 1204023
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L5_1.name = "GROUP_LOAD_204023"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GROUP_LOAD
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = ""
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L5_1.action = "action_EVENT_GROUP_LOAD_204023"
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L6_1 = {}
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L6_1.config_id = 1204026
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L6_1.name = "ANY_MONSTER_DIE_204026"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_204026"
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L6_1.action = "action_EVENT_ANY_MONSTER_DIE_204026"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "Boss"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 204018
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L3_1.monster_id = 23010601
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L4_1 = {}
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L4_1.x = -4074.55
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L4_1.y = 201.541
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L4_1.z = -676.648
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 22.188
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 35
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L3_1.drop_id = 1000100
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L4_1 = {}
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L5_1 = 1107
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L4_1[1] = L5_1
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L3_1.affix = L4_1
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L3_1.area_id = 17
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L2_1[1] = L3_1
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L1_1.monsters = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 204001
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L5_1 = 204002
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L6_1 = 204021
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_204017"
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L5_1 = "ANY_MONSTER_DIE_204022"
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L6_1 = "GROUP_LOAD_204023"
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L7_1 = "ANY_MONSTER_DIE_204026"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 204019
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L7_1 = 204020
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ANY_MONSTER_DIE_204003"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_204003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1202103"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_204003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Boss"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_204017 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133210204
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = {}
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L2_2.x = -4074.294
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L2_2.y = 201.0461
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L2_2.z = -652.3647
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110371
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.AddQuestProgress
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L4_2 = A0_2
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L5_2 = "1202115"
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : add_quest_progress"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_DIE_204017 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 ~= 204021 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_204022 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Boss"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1202190"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_204022 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Boss"
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_204023 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
|
|
L3_2 = A0_2
|
|
L2_2 = L2_2(L3_2)
|
|
if L2_2 ~= 0 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "Boss"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ANY_MONSTER_DIE_204026 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = "1202103"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ANY_MONSTER_DIE_204026 = L1_1
|