Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210140.lua
2022-04-29 16:40:51 +02:00

256 lines
4.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133210140
L1_1 = {}
L1_1.group_ID = 133210140
L1_1.trigger_playRegion = 140006
L1_1.gadget_1 = 140002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 140006
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 60
L4_1 = {}
L4_1.x = -3610.825
L4_1.y = 207.978
L4_1.z = -950.19
L3_1.pos = L4_1
L3_1.area_id = 17
L4_1 = {}
L5_1 = "Move_Electric_Stake_Play"
L4_1[1] = L5_1
L3_1.team_ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1140007
L3_1.name = "VARIABLE_CHANGE_140007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_140007"
L3_1.action = ""
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 140001
L4_1.gadget_id = 70950068
L5_1 = {}
L5_1.x = -3640.372
L5_1.y = 200.64
L5_1.z = -977.507
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 5.643
L5_1.y = 359.934
L5_1.z = 356.179
L4_1.rot = L5_1
L4_1.level = 10
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 140002
L5_1.gadget_id = 70290116
L6_1 = {}
L6_1.x = -3585.76
L6_1.y = 211.463
L6_1.z = -944.487
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 353.579
L6_1.y = 0.396
L6_1.z = 359.711
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 140003
L6_1.gadget_id = 70950069
L7_1 = {}
L7_1.x = -3570.033
L7_1.y = 205.479
L7_1.z = -957.54
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 140005
L7_1.gadget_id = 70211111
L8_1 = {}
L8_1.x = -3591.107
L8_1.y = 210.947
L8_1.z = -945.927
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 354.79
L8_1.y = 91.665
L8_1.z = 356.012
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 140008
L8_1.gadget_id = 70950068
L9_1 = {}
L9_1.x = -3611.989
L9_1.y = 207.771
L9_1.z = -977.895
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 358.1
L9_1.y = 334.231
L9_1.z = 359.475
L8_1.rot = L9_1
L8_1.level = 30
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 17
L9_1 = {}
L9_1.config_id = 140009
L9_1.gadget_id = 70950069
L10_1 = {}
L10_1.x = -3606.6
L10_1.y = 211.412
L10_1.z = -930.833
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.area_id = 17
L10_1 = {}
L10_1.config_id = 140010
L10_1.gadget_id = 70950069
L11_1 = {}
L11_1.x = -3581.904
L11_1.y = 202.847
L11_1.z = -920.653
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.area_id = 17
L11_1 = {}
L11_1.config_id = 140011
L11_1.gadget_id = 70950068
L12_1 = {}
L12_1.x = -3622.863
L12_1.y = 210.228
L12_1.z = -939.332
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 2.89
L12_1.y = 0.975
L12_1.z = 11.479
L11_1.rot = L12_1
L11_1.level = 30
L12_1 = GadgetState
L12_1 = L12_1.GearStart
L11_1.state = L12_1
L11_1.area_id = 17
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_140007 = L2_1