Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133113002.lua
2022-04-29 16:40:51 +02:00

447 lines
8.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133113002
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 12
L3_1 = {}
L3_1.x = -379.472
L3_1.y = 215.343
L3_1.z = -1155.274
L2_1.pos = L3_1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 2002
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 6.2
L4_1 = {}
L4_1.x = -393.9
L4_1.y = 212.645
L4_1.z = -1149.54
L3_1.pos = L4_1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 2003
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 8
L5_1 = {}
L5_1.x = -399.985
L5_1.y = 208.211
L5_1.z = -1139.258
L4_1.pos = L5_1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 2004
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 6.7
L6_1 = {}
L6_1.x = -387.732
L6_1.y = 212.432
L6_1.z = -1141.675
L5_1.pos = L6_1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 2005
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 8
L7_1 = {}
L7_1.x = -411.109
L7_1.y = 209.716
L7_1.z = -1129.847
L6_1.pos = L7_1
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 2006
L8_1 = RegionShape
L8_1 = L8_1.SPHERE
L7_1.shape = L8_1
L7_1.radius = 9.1
L8_1 = {}
L8_1.x = -418.459
L8_1.y = 213.368
L8_1.z = -1123.924
L7_1.pos = L8_1
L7_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002001
L2_1.name = "ENTER_REGION_2001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ENTER_REGION_2001"
L3_1 = {}
L3_1.config_id = 1002002
L3_1.name = "ENTER_REGION_2002"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_ENTER_REGION_2002"
L4_1 = {}
L4_1.config_id = 1002003
L4_1.name = "ENTER_REGION_2003"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ENTER_REGION_2003"
L5_1 = {}
L5_1.config_id = 1002004
L5_1.name = "ENTER_REGION_2004"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_ENTER_REGION_2004"
L6_1 = {}
L6_1.config_id = 1002005
L6_1.name = "ENTER_REGION_2005"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = ""
L6_1.action = "action_EVENT_ENTER_REGION_2005"
L7_1 = {}
L7_1.config_id = 1002006
L7_1.name = "ENTER_REGION_2006"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_ENTER_REGION_2006"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 2001
L6_1 = 2002
L7_1 = 2003
L8_1 = 2004
L9_1 = 2005
L10_1 = 2006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_2001"
L6_1 = "ENTER_REGION_2002"
L7_1 = "ENTER_REGION_2003"
L8_1 = "ENTER_REGION_2004"
L9_1 = "ENTER_REGION_2005"
L10_1 = "ENTER_REGION_2006"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13311300201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -379
L2_2.y = 215
L2_2.z = -1155
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110169
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_2001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13311300201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -393
L2_2.y = 212
L2_2.z = -1149
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110169
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_2002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13311300201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -400
L2_2.y = 208
L2_2.z = -1139
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110169
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_2003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13311300201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -387
L2_2.y = 212
L2_2.z = -1141
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110169
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_2004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13311300201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -411
L2_2.y = 209
L2_2.z = -1129
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110169
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_2005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13311300201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -418
L2_2.y = 213
L2_2.z = -1123
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110169
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_2006 = L1_1