Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107941.lua
2022-04-29 16:40:51 +02:00

755 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133107941
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 941001
L2_1.gadget_id = 70210105
L3_1 = {}
L3_1.x = -506.521
L3_1.y = 200.0
L3_1.z = 292.068
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.chest_drop_id = 1000100
L2_1.drop_count = 1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 941002
L3_1.gadget_id = 70210105
L4_1 = {}
L4_1.x = -497.69
L4_1.y = 200.0
L4_1.z = 293.643
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 334.238
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.chest_drop_id = 1000100
L3_1.drop_count = 1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 941003
L4_1.gadget_id = 70210105
L5_1 = {}
L5_1.x = -497.712
L5_1.y = 200.0
L5_1.z = 283.208
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 319.904
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.chest_drop_id = 1000100
L4_1.drop_count = 1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 941004
L5_1.gadget_id = 70210105
L6_1 = {}
L6_1.x = -493.37
L6_1.y = 200.0
L6_1.z = 290.907
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 181.524
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.chest_drop_id = 1000100
L5_1.drop_count = 1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 941005
L6_1.gadget_id = 70210105
L7_1 = {}
L7_1.x = -490.498
L7_1.y = 200.0
L7_1.z = 303.687
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 215.168
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.chest_drop_id = 1000100
L6_1.drop_count = 1
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 941006
L7_1.gadget_id = 70210105
L8_1 = {}
L8_1.x = -657.635
L8_1.y = 200.0
L8_1.z = 117.005
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 270.145
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 16
L7_1.chest_drop_id = 1000100
L7_1.drop_count = 1
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 941007
L8_1.gadget_id = 70210105
L9_1 = {}
L9_1.x = -653.005
L9_1.y = 200.0
L9_1.z = 121.45
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 7.402
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 16
L8_1.chest_drop_id = 1000100
L8_1.drop_count = 1
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 941008
L9_1.gadget_id = 70210105
L10_1 = {}
L10_1.x = -645.931
L10_1.y = 200.0
L10_1.z = 108.414
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 268.207
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 16
L9_1.chest_drop_id = 1000100
L9_1.drop_count = 1
L9_1.area_id = 7
L10_1 = {}
L10_1.config_id = 941009
L10_1.gadget_id = 70210105
L11_1 = {}
L11_1.x = -638.86
L11_1.y = 200.0
L11_1.z = 110.163
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 43.362
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 16
L10_1.chest_drop_id = 1000100
L10_1.drop_count = 1
L10_1.area_id = 7
L11_1 = {}
L11_1.config_id = 941010
L11_1.gadget_id = 70210105
L12_1 = {}
L12_1.x = -638.766
L12_1.y = 200.0
L12_1.z = 99.08
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 278.186
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 16
L11_1.chest_drop_id = 1000100
L11_1.drop_count = 1
L11_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1941011
L2_1.name = "GADGET_STATE_CHANGE_941011"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941011"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_941011"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1941012
L3_1.name = "GADGET_STATE_CHANGE_941012"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941012"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_941012"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1941013
L4_1.name = "GADGET_STATE_CHANGE_941013"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941013"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_941013"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1941014
L5_1.name = "GADGET_STATE_CHANGE_941014"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941014"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_941014"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1941015
L6_1.name = "GADGET_STATE_CHANGE_941015"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941015"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_941015"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1941016
L7_1.name = "GADGET_STATE_CHANGE_941016"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941016"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_941016"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1941017
L8_1.name = "GADGET_STATE_CHANGE_941017"
L9_1 = EventType
L9_1 = L9_1.EVENT_GADGET_STATE_CHANGE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941017"
L8_1.action = "action_EVENT_GADGET_STATE_CHANGE_941017"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1941018
L9_1.name = "GADGET_STATE_CHANGE_941018"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_STATE_CHANGE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941018"
L9_1.action = "action_EVENT_GADGET_STATE_CHANGE_941018"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1941019
L10_1.name = "GADGET_STATE_CHANGE_941019"
L11_1 = EventType
L11_1 = L11_1.EVENT_GADGET_STATE_CHANGE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941019"
L10_1.action = "action_EVENT_GADGET_STATE_CHANGE_941019"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1941020
L11_1.name = "GADGET_STATE_CHANGE_941020"
L12_1 = EventType
L12_1 = L12_1.EVENT_GADGET_STATE_CHANGE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941020"
L11_1.action = "action_EVENT_GADGET_STATE_CHANGE_941020"
L11_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 941001
L5_1 = 941002
L6_1 = 941003
L7_1 = 941004
L8_1 = 941005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_941011"
L5_1 = "GADGET_STATE_CHANGE_941012"
L6_1 = "GADGET_STATE_CHANGE_941013"
L7_1 = "GADGET_STATE_CHANGE_941014"
L8_1 = "GADGET_STATE_CHANGE_941015"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 941006
L6_1 = 941007
L7_1 = 941008
L8_1 = 941009
L9_1 = 941010
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_941016"
L6_1 = "GADGET_STATE_CHANGE_941017"
L7_1 = "GADGET_STATE_CHANGE_941018"
L8_1 = "GADGET_STATE_CHANGE_941019"
L9_1 = "GADGET_STATE_CHANGE_941020"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079411"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079411"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941003 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079411"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079411"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941005 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079411"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941006 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079412"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941007 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079412"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941008 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079412"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941009 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079412"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 941010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_941020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331079412"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_941020 = L1_1