Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107901.lua
hartie95 0195075dab Added the context to all GetEntityType calls
* used this shell command `grep -rl "L2_2 = L2_2.GetEntityType" . | xargs sed -i '/L2_2 = L2_2.GetEntityType/, /L3_2 = EntityType/ s/L2_2 = L2_2(L3_2)/L2_2 = L2_2(A0_2, L3_2)/'`
2022-09-03 18:02:23 +02:00

514 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133107901
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 901001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 8
L3_1 = {}
L3_1.x = -454.016
L3_1.y = 208.543
L3_1.z = 346.129
L2_1.pos = L3_1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 901002
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 12
L4_1 = {}
L4_1.x = -519.68
L4_1.y = 207.829
L4_1.z = 243.336
L3_1.pos = L4_1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 901003
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 3
L5_1 = {}
L5_1.x = -518.59
L5_1.y = 209.81
L5_1.z = 256.601
L4_1.pos = L5_1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 901004
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 7.5
L6_1 = {}
L6_1.x = -541.154
L6_1.y = 201.642
L6_1.z = 288.733
L5_1.pos = L6_1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 901005
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 25
L7_1 = {}
L7_1.x = -637.868
L7_1.y = 227.465
L7_1.z = 682.317
L6_1.pos = L7_1
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 901006
L8_1 = RegionShape
L8_1 = L8_1.SPHERE
L7_1.shape = L8_1
L7_1.radius = 20
L8_1 = {}
L8_1.x = -809.149
L8_1.y = 242.601
L8_1.z = 382.466
L7_1.pos = L8_1
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 901007
L9_1 = RegionShape
L9_1 = L9_1.SPHERE
L8_1.shape = L9_1
L8_1.radius = 10
L9_1 = {}
L9_1.x = -525.942
L9_1.y = 210.022
L9_1.z = 321.744
L8_1.pos = L9_1
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 901008
L10_1 = RegionShape
L10_1 = L10_1.SPHERE
L9_1.shape = L10_1
L9_1.radius = 2
L10_1 = {}
L10_1.x = -557.745
L10_1.y = 225.087
L10_1.z = 356.357
L9_1.pos = L10_1
L9_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1901001
L2_1.name = "ENTER_REGION_901001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_901001"
L2_1.action = ""
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1901002
L3_1.name = "ENTER_REGION_901002"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_901002"
L3_1.action = ""
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1901003
L4_1.name = "ENTER_REGION_901003"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_901003"
L4_1.action = ""
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1901004
L5_1.name = "ENTER_REGION_901004"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_901004"
L5_1.action = ""
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1901005
L6_1.name = "ENTER_REGION_901005"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ENTER_REGION_901005"
L6_1.action = ""
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1901006
L7_1.name = "ENTER_REGION_901006"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ENTER_REGION_901006"
L7_1.action = ""
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1901007
L8_1.name = "ENTER_REGION_901007"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ENTER_REGION_901007"
L8_1.action = ""
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1901008
L9_1.name = "ENTER_REGION_901008"
L10_1 = EventType
L10_1 = L10_1.EVENT_ENTER_REGION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ENTER_REGION_901008"
L9_1.action = ""
L9_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 901001
L5_1 = 901002
L6_1 = 901003
L7_1 = 901004
L8_1 = 901005
L9_1 = 901006
L10_1 = 901007
L11_1 = 901008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_901001"
L5_1 = "ENTER_REGION_901002"
L6_1 = "ENTER_REGION_901003"
L7_1 = "ENTER_REGION_901004"
L8_1 = "ENTER_REGION_901005"
L9_1 = "ENTER_REGION_901006"
L10_1 = "ENTER_REGION_901007"
L11_1 = "ENTER_REGION_901008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000101
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
if L2_2 == 901001 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000206
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 ~= L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000306
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 ~= L3_2 then
goto lbl_34
end
end
L2_2 = A1_2.param1
if L2_2 == 901002 then
L2_2 = true
return L2_2
end
end
::lbl_34::
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000204
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
if L2_2 == 901003 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000110
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 ~= L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000300
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 ~= L3_2 then
goto lbl_34
end
end
L2_2 = A1_2.param1
if L2_2 == 901004 then
L2_2 = true
return L2_2
end
end
::lbl_34::
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000406
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
if L2_2 == 901005 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000501
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
if L2_2 == 901006 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 4000506
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
if L2_2 == 901007 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 2230202
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
if L2_2 == 901008 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_901008 = L1_1