Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107247.lua
2022-04-29 16:40:51 +02:00

186 lines
2.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133107247
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 247001
L2_1.gadget_id = 70710685
L3_1 = {}
L3_1.x = -638.702
L3_1.y = 228.272
L3_1.z = 295.052
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.86
L3_1.y = 294.455
L3_1.z = 358.354
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 247002
L3_1.gadget_id = 70710685
L4_1 = {}
L4_1.x = -637.286
L4_1.y = 228.272
L4_1.z = 296.819
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 356.729
L4_1.y = 3.58
L4_1.z = 5.042
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 247004
L4_1.gadget_id = 70710685
L5_1 = {}
L5_1.x = -639.216
L5_1.y = 228.272
L5_1.z = 294.783
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 358.794
L5_1.y = 320.365
L5_1.z = 357.585
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 247005
L5_1.gadget_id = 70710685
L6_1 = {}
L6_1.x = -638.746
L6_1.y = 228.272
L6_1.z = 295.201
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 326.845
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 247006
L6_1.gadget_id = 70710685
L7_1 = {}
L7_1.x = -636.744
L7_1.y = 228.272
L7_1.z = 297.292
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 357.692
L7_1.y = 288.132
L7_1.z = 358.6
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 247007
L7_1.gadget_id = 70710685
L8_1 = {}
L8_1.x = -637.237
L8_1.y = 228.272
L8_1.z = 296.889
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 4.422
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 5
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 247004
L6_1 = 247005
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 247001
L7_1 = 247002
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 247006
L8_1 = 247007
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1