Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107152.lua
2022-04-29 16:40:51 +02:00

836 lines
16 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
L0_1 = {}
L0_1.group_id = 133107152
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 152001
L2_1.gadget_id = 70710295
L3_1 = {}
L3_1.x = -237.574
L3_1.y = 395.894
L3_1.z = 459.163
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 7
L2_1.is_enable_interact = false
L3_1 = {}
L3_1.config_id = 152004
L3_1.gadget_id = 70710295
L4_1 = {}
L4_1.x = -233.421
L4_1.y = 374.726
L4_1.z = 394.979
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 7
L3_1.is_enable_interact = false
L4_1 = {}
L4_1.config_id = 152006
L4_1.gadget_id = 70710295
L5_1 = {}
L5_1.x = -253.012
L5_1.y = 356.37
L5_1.z = 365.139
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 7
L4_1.is_enable_interact = false
L5_1 = {}
L5_1.config_id = 152007
L5_1.gadget_id = 70710295
L6_1 = {}
L6_1.x = -293.781
L6_1.y = 315.14
L6_1.z = 354.072
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 7
L5_1.is_enable_interact = false
L6_1 = {}
L6_1.config_id = 152009
L6_1.gadget_id = 70710295
L7_1 = {}
L7_1.x = -342.146
L7_1.y = 216.03
L7_1.z = 351.551
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 7
L6_1.is_enable_interact = false
L7_1 = {}
L7_1.config_id = 152012
L7_1.gadget_id = 70690001
L8_1 = {}
L8_1.x = -237.752
L8_1.y = 392.148
L8_1.z = 454.093
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 24.759
L8_1.y = 182.077
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 152013
L8_1.gadget_id = 70690001
L9_1 = {}
L9_1.x = -238.41
L9_1.y = 383.772
L9_1.z = 435.944
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 5.955
L9_1.y = 179.973
L9_1.z = 0.009
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 152020
L9_1.gadget_id = 70690001
L10_1 = {}
L10_1.x = -264.445
L10_1.y = 342.29
L10_1.z = 363.026
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 45.675
L10_1.y = 259.409
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 7
L10_1 = {}
L10_1.config_id = 152021
L10_1.gadget_id = 70690001
L11_1 = {}
L11_1.x = -278.181
L11_1.y = 327.982
L11_1.z = 360.457
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 39.187
L11_1.y = 247.208
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 7
L11_1 = {}
L11_1.config_id = 152023
L11_1.gadget_id = 70690001
L12_1 = {}
L12_1.x = -306.76
L12_1.y = 303.102
L12_1.z = 347.87
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 37.899
L12_1.y = 245.272
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.area_id = 7
L12_1 = {}
L12_1.config_id = 152024
L12_1.gadget_id = 70690001
L13_1 = {}
L13_1.x = -321.095
L13_1.y = 290.817
L13_1.z = 341.269
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 62.443
L13_1.y = 265.232
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.area_id = 7
L13_1 = {}
L13_1.config_id = 152025
L13_1.gadget_id = 70690001
L14_1 = {}
L14_1.x = -329.544
L14_1.y = 274.57
L14_1.z = 340.564
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 74.082
L14_1.y = 312.986
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.area_id = 7
L14_1 = {}
L14_1.config_id = 152026
L14_1.gadget_id = 70690001
L15_1 = {}
L15_1.x = -333.556
L15_1.y = 255.337
L15_1.z = 344.304
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 74.082
L15_1.y = 312.986
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.area_id = 7
L15_1 = {}
L15_1.config_id = 152027
L15_1.gadget_id = 70690001
L16_1 = {}
L16_1.x = -337.569
L16_1.y = 236.103
L16_1.z = 348.044
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 74.082
L16_1.y = 312.986
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 152002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 4
L3_1 = {}
L3_1.x = -237.574
L3_1.y = 394.685
L3_1.z = 459.163
L2_1.pos = L3_1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 152003
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 4
L4_1 = {}
L4_1.x = -233.421
L4_1.y = 373.517
L4_1.z = 394.979
L3_1.pos = L4_1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 152005
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 4
L5_1 = {}
L5_1.x = -253.012
L5_1.y = 355.161
L5_1.z = 365.139
L4_1.pos = L5_1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 152008
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 4
L6_1 = {}
L6_1.x = -293.781
L6_1.y = 313.931
L6_1.z = 354.072
L5_1.pos = L6_1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 152010
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 4
L7_1 = {}
L7_1.x = -342.146
L7_1.y = 214.822
L7_1.z = 351.551
L6_1.pos = L7_1
L6_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1152002
L2_1.name = "ENTER_REGION_152002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_152002"
L2_1.action = "action_EVENT_ENTER_REGION_152002"
L2_1.tag = "666"
L3_1 = {}
L3_1.config_id = 1152003
L3_1.name = "ENTER_REGION_152003"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_152003"
L3_1.action = "action_EVENT_ENTER_REGION_152003"
L3_1.tag = "666"
L4_1 = {}
L4_1.config_id = 1152005
L4_1.name = "ENTER_REGION_152005"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_152005"
L4_1.action = "action_EVENT_ENTER_REGION_152005"
L4_1.tag = "666"
L5_1 = {}
L5_1.config_id = 1152008
L5_1.name = "ENTER_REGION_152008"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_152008"
L5_1.action = "action_EVENT_ENTER_REGION_152008"
L5_1.tag = "666"
L6_1 = {}
L6_1.config_id = 1152010
L6_1.name = "ENTER_REGION_152010"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ENTER_REGION_152010"
L6_1.action = "action_EVENT_ENTER_REGION_152010"
L6_1.tag = "666"
L7_1 = {}
L7_1.config_id = 1152011
L7_1.name = "CHALLENGE_FAIL_152011"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_FAIL
L7_1.event = L8_1
L7_1.source = "888"
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_FAIL_152011"
L8_1 = {}
L8_1.config_id = 1152015
L8_1.name = "QUEST_START_152015"
L9_1 = EventType
L9_1 = L9_1.EVENT_QUEST_START
L8_1.event = L9_1
L8_1.source = "4133808"
L8_1.condition = ""
L8_1.action = "action_EVENT_QUEST_START_152015"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 152001
L5_1 = 152004
L6_1 = 152006
L7_1 = 152007
L8_1 = 152009
L9_1 = 152012
L10_1 = 152013
L11_1 = 152020
L12_1 = 152021
L13_1 = 152023
L14_1 = 152024
L15_1 = 152025
L16_1 = 152026
L17_1 = 152027
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 152002
L5_1 = 152003
L6_1 = 152005
L7_1 = 152008
L8_1 = 152010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_152002"
L5_1 = "ENTER_REGION_152003"
L6_1 = "ENTER_REGION_152005"
L7_1 = "ENTER_REGION_152008"
L8_1 = "ENTER_REGION_152010"
L9_1 = "CHALLENGE_FAIL_152011"
L10_1 = "QUEST_START_152015"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 152002 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_152002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4133808"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 152001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_152002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 152003 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_152003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4133808"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 152004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_152003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 152005 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_152005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4133808"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 152006
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_152005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 152008 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_152008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4133808"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 152007
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_152008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 152010 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_152010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4133808"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 152009
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_152010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4133899"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_152011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = {}
L2_2.x = -237
L2_2.y = 395
L2_2.z = 459
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 2
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 1
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.ActiveChallenge
L5_2 = A0_2
L6_2 = 888
L7_2 = 184
L8_2 = 60
L9_2 = 4
L10_2 = 666
L11_2 = 5
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_challenge"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_QUEST_START_152015 = L1_1