Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107108.lua
2022-04-29 16:40:51 +02:00

499 lines
9.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133107108
L1_1 = {}
L2_1 = {}
L2_1.config_id = 108001
L2_1.monster_id = 25050101
L3_1 = {}
L3_1.x = -372.869
L3_1.y = 284.549
L3_1.z = 669.382
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 145.43
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 108002
L3_1.monster_id = 25050101
L4_1 = {}
L4_1.x = -371.606
L4_1.y = 284.549
L4_1.z = 671.549
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 139.22
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 108003
L4_1.monster_id = 25050101
L5_1 = {}
L5_1.x = -371.829
L5_1.y = 284.549
L5_1.z = 673.718
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 116.66
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_id = 1000100
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 108004
L5_1.monster_id = 25050201
L6_1 = {}
L6_1.x = -368.906
L6_1.y = 284.549
L6_1.z = 662.245
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 35
L5_1.drop_id = 1000100
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 108005
L6_1.monster_id = 25050101
L7_1 = {}
L7_1.x = -362.951
L7_1.y = 284.549
L7_1.z = 676.602
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 222.66
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 35
L6_1.drop_id = 1000100
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 108010
L7_1.monster_id = 25050101
L8_1 = {}
L8_1.x = -367.059
L8_1.y = 284.549
L8_1.z = 662.313
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 35
L7_1.drop_id = 1000100
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 108011
L8_1.monster_id = 25050101
L9_1 = {}
L9_1.x = -370.865
L9_1.y = 284.549
L9_1.z = 674.384
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 125.62
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 35
L8_1.drop_id = 1000100
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 108012
L9_1.monster_id = 25050201
L10_1 = {}
L10_1.x = -375.871
L10_1.y = 284.549
L10_1.z = 665.976
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 64.57
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 35
L9_1.drop_id = 1000100
L9_1.area_id = 7
L10_1 = {}
L10_1.config_id = 108013
L10_1.monster_id = 25050101
L11_1 = {}
L11_1.x = -374.612
L11_1.y = 284.549
L11_1.z = 664.396
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 42.97
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 35
L10_1.drop_id = 1000100
L10_1.area_id = 7
L11_1 = {}
L11_1.config_id = 108014
L11_1.monster_id = 25050101
L12_1 = {}
L12_1.x = -364.964
L12_1.y = 284.549
L12_1.z = 664.14
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 35
L11_1.drop_id = 1000100
L11_1.area_id = 7
L12_1 = {}
L12_1.config_id = 108015
L12_1.monster_id = 25050101
L13_1 = {}
L13_1.x = -365.093
L13_1.y = 284.549
L13_1.z = 676.507
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 213.79
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 35
L12_1.drop_id = 1000100
L12_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1108006
L2_1.name = "ANY_MONSTER_DIE_108006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_108006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_108006"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1108007
L3_1.name = "ANY_MONSTER_DIE_108007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_108007"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_108007"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1108008
L4_1.name = "ANY_MONSTER_DIE_108008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_108008"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_108008"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1108009
L5_1.name = "GROUP_REFRESH_108009"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_REFRESH
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_GROUP_REFRESH_108009"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 108001
L6_1 = 108002
L7_1 = 108003
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_108006"
L6_1 = "GROUP_REFRESH_108009"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 108004
L7_1 = 108005
L8_1 = 108010
L9_1 = 108011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_108007"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 108012
L8_1 = 108013
L9_1 = 108014
L10_1 = 108015
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_108008"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_108006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = -369
L2_2.y = 284
L2_2.z = 670
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400002
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.RefreshGroup
L4_2 = A0_2
L5_2 = {}
L5_2.group_id = 133107108
L5_2.suite = 3
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_108006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_108007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = -368
L2_2.y = 284
L2_2.z = 670
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400003
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.RefreshGroup
L4_2 = A0_2
L5_2 = {}
L5_2.group_id = 133107108
L5_2.suite = 4
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_108007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_108008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "10200501"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_108008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = -368
L2_2.y = 284
L2_2.z = 670
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400001
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_GROUP_REFRESH_108009 = L1_1