Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107064.lua
2022-04-29 16:40:51 +02:00

367 lines
7.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133107064
L1_1 = {}
L2_1 = {}
L2_1.config_id = 64006
L2_1.monster_id = 21010701
L3_1 = {}
L3_1.x = -427.147
L3_1.y = 273.926
L3_1.z = 639.478
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 64007
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = -430.6
L4_1.y = 273.157
L4_1.z = 639.112
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 64008
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = -428.852
L5_1.y = 273.695
L5_1.z = 639.462
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 64001
L2_1.gadget_id = 70350004
L3_1 = {}
L3_1.x = -428.712
L3_1.y = 272.638
L3_1.z = 636.754
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.persistent = true
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 64002
L3_1.gadget_id = 70210063
L4_1 = {}
L4_1.x = -428.508
L4_1.y = 273.313
L4_1.z = 651.85
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.344
L4_1.y = 191.085
L4_1.z = 358.243
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L4_1 = GadgetState
L4_1 = L4_1.ChestRock
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 64003
L4_1.gadget_id = 70210063
L5_1 = {}
L5_1.x = -428.104
L5_1.y = 273.464
L5_1.z = 648.391
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 10.752
L5_1.y = 286.61
L5_1.z = 357.422
L4_1.rot = L5_1
L4_1.level = 21
L4_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L5_1 = GadgetState
L5_1 = L5_1.ChestRock
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 64004
L5_1.gadget_id = 70210063
L6_1 = {}
L6_1.x = -428.418
L6_1.y = 273.607
L6_1.z = 644.321
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 353.837
L6_1.y = 12.423
L6_1.z = 13.859
L5_1.rot = L6_1
L5_1.level = 21
L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L6_1 = GadgetState
L6_1 = L6_1.ChestRock
L5_1.state = L6_1
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 64010
L6_1.gadget_id = 70210063
L7_1 = {}
L7_1.x = -429.833
L7_1.y = 279.867
L7_1.z = 658.722
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 222.7
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 21
L6_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 64005
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 3
L3_1 = {}
L3_1.x = -428.555
L3_1.y = 273.533
L3_1.z = 645.609
L2_1.pos = L3_1
L2_1.area_id = 7
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1064005
L2_1.name = "ENTER_REGION_64005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_64005"
L2_1.action = "action_EVENT_ENTER_REGION_64005"
L3_1 = {}
L3_1.config_id = 1064009
L3_1.name = "ANY_MONSTER_DIE_64009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_64009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_64009"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 64001
L5_1 = 64002
L6_1 = 64003
L7_1 = 64004
L8_1 = 64010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 64005
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_64005"
L5_1 = "ANY_MONSTER_DIE_64009"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 64005 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_64005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 64006
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 64007
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 64008
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_64005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_64009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 64001
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_64009 = L1_1