mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
294 lines
5.8 KiB
Lua
294 lines
5.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133107032
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L1_1 = {}
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L1_1.gadget_id = 32004
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 32001
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L3_1.gadget_id = 70360005
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L4_1 = {}
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L4_1.x = -654.713
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L4_1.y = 308.255
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L4_1.z = 598.059
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 190.087
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 24
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L3_1.persistent = true
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 32002
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L4_1.gadget_id = 70360005
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L5_1 = {}
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L5_1.x = -655.946
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L5_1.y = 308.255
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L5_1.z = 592.369
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 192.361
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 24
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L4_1.persistent = true
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L4_1.area_id = 7
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L5_1 = {}
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L5_1.config_id = 32004
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L5_1.gadget_id = 70350004
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L6_1 = {}
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L6_1.x = -646.268
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L6_1.y = 313.945
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L6_1.z = 592.593
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 283.189
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L6_1.z = 180.0
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L5_1.rot = L6_1
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L5_1.level = 24
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L5_1.showcutscene = true
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L5_1.isOneoff = true
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L5_1.persistent = true
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L5_1.area_id = 7
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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gadgets = L2_1
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L2_1 = {}
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1032003
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L3_1.name = "GADGET_STATE_CHANGE_32003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_32003"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_32003"
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L4_1 = {}
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L4_1.config_id = 1032005
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L4_1.name = "GADGET_STATE_CHANGE_32005"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_32005"
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L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_32005"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1032006
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L5_1.name = "GADGET_STATE_CHANGE_32006"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = ""
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L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_32006"
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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triggers = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.configId = 1
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L3_1.name = "start"
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L3_1.value = 0
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L3_1.no_refresh = true
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L2_1[1] = L3_1
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 32001
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L6_1 = 32002
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L7_1 = 32004
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GADGET_STATE_CHANGE_32003"
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L6_1 = "GADGET_STATE_CHANGE_32005"
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L7_1 = "GADGET_STATE_CHANGE_32006"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L2_1[1] = L3_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 32004 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_32003 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 1008
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupDead
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L3_2 = A0_2
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L4_2 = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_group_die"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_32003 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "start"
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L2_2 = L2_2(L3_2, L4_2)
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L3_2 = suites
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L3_2 = L3_2[1]
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L3_2 = L3_2.gadgets
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L3_2 = #L3_2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_32005 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param1
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L3_2 = GadgetState
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L3_2 = L3_2.GearStart
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValue
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L3_2 = A0_2
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L4_2 = "start"
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L5_2 = 1
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L2_2(L3_2, L4_2, L5_2)
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else
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L2_2 = A1_2.param1
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L3_2 = GadgetState
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L3_2 = L3_2.Default
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if L2_2 == L3_2 then
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L2_2 = A1_2.param3
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L3_2 = GadgetState
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L3_2 = L3_2.GearStart
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValue
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L3_2 = A0_2
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L4_2 = "start"
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L5_2 = -1
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L2_2(L3_2, L4_2, L5_2)
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end
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end
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "start"
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L2_2 = L2_2(L3_2, L4_2)
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L3_2 = suites
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L3_2 = L3_2[1]
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L3_2 = L3_2.gadgets
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L3_2 = #L3_2
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L3_2 = L3_2 - 1
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 32004
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 133107112
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L5_2 = 112001
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L6_2 = GadgetState
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L6_2 = L6_2.Default
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L2_2(L3_2, L4_2, L5_2, L6_2)
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_32005 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 1008
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L5_2 = 1
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_32006 = L2_1
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