Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106601.lua
2022-04-29 16:40:51 +02:00

236 lines
4.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133106601
L1_1 = {}
L2_1 = {}
L2_1.config_id = 601001
L2_1.monster_id = 20011301
L3_1 = {}
L3_1.x = -563.527
L3_1.y = 254.86
L3_1.z = 1485.967
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 28.042
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.disableWander = true
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 601002
L3_1.monster_id = 20010901
L4_1 = {}
L4_1.x = -543.24
L4_1.y = 263.036
L4_1.z = 1507.043
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 243.596
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 601003
L4_1.monster_id = 20010601
L5_1 = {}
L5_1.x = -556.845
L5_1.y = 255.317
L5_1.z = 1504.946
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 131.009
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L4_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 601004
L2_1.gadget_id = 70220020
L3_1 = {}
L3_1.x = -553.358
L3_1.y = 256.501
L3_1.z = 1510.059
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 23.783
L3_1.y = 336.014
L3_1.z = 20.207
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 601005
L3_1.gadget_id = 70220003
L4_1 = {}
L4_1.x = -546.704
L4_1.y = 259.891
L4_1.z = 1511.752
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 353.68
L4_1.y = 187.793
L4_1.z = 332.035
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 601006
L4_1.gadget_id = 70220003
L5_1 = {}
L5_1.x = -561.435
L5_1.y = 253.697
L5_1.z = 1498.039
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 325.479
L5_1.y = 109.642
L5_1.z = 358.562
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 19
L5_1 = {}
L5_1.config_id = 601008
L5_1.gadget_id = 70211012
L6_1 = {}
L6_1.x = -552.487
L6_1.y = 260.018
L6_1.z = 1496.311
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 13.993
L6_1.y = 355.066
L6_1.z = 31.811
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L6_1 = GadgetState
L6_1 = L6_1.ChestLocked
L5_1.state = L6_1
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1601007
L2_1.name = "ANY_MONSTER_DIE_601007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_601007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_601007"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 601001
L5_1 = 601002
L6_1 = 601003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 601004
L5_1 = 601005
L6_1 = 601006
L7_1 = 601008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_601007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133106601
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_601007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 601008
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_601007 = L1_1