Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106501.lua
2022-04-29 16:40:51 +02:00

183 lines
3.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106501
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 501001
L2_1.gadget_id = 70290199
L3_1 = {}
L3_1.x = -506.305
L3_1.y = 262.844
L3_1.z = 1975.786
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.51
L3_1.y = 254.195
L3_1.z = 21.108
L2_1.rot = L3_1
L2_1.level = 36
L2_1.persistent = true
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 501003
L3_1.gadget_id = 70290190
L4_1 = {}
L4_1.x = -514.325
L4_1.y = 256.325
L4_1.z = 1966.023
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 21.295
L4_1.y = 146.029
L4_1.z = 334.518
L3_1.rot = L4_1
L3_1.level = 36
L3_1.persistent = true
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 501004
L4_1.gadget_id = 70211101
L5_1 = {}
L5_1.x = -505.553
L5_1.y = 263.34
L5_1.z = 1975.147
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 22.325
L5_1.y = 242.103
L5_1.z = 19.388
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 19
L5_1 = {}
L5_1.config_id = 501007
L5_1.gadget_id = 70290190
L6_1 = {}
L6_1.x = -521.198
L6_1.y = 260.985
L6_1.z = 1976.31
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 21.295
L6_1.y = 146.029
L6_1.z = 334.518
L5_1.rot = L6_1
L5_1.level = 36
L5_1.persistent = true
L5_1.area_id = 19
L6_1 = {}
L6_1.config_id = 501008
L6_1.gadget_id = 70290190
L7_1 = {}
L7_1.x = -536.22
L7_1.y = 261.791
L7_1.z = 1980.861
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 21.295
L7_1.y = 146.029
L7_1.z = 334.518
L6_1.rot = L7_1
L6_1.level = 36
L6_1.persistent = true
L6_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1501006
L2_1.name = "ANY_GADGET_DIE_501006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_501006"
L2_1.action = "action_EVENT_ANY_GADGET_DIE_501006"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 501001
L5_1 = 501003
L6_1 = 501004
L7_1 = 501007
L8_1 = 501008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_501006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 501001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_501006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 501004
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_501006 = L1_1