mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
264 lines
4.6 KiB
Lua
264 lines
4.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133106204
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 204001
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L2_1.monster_id = 26010201
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L3_1 = {}
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L3_1.x = -763.433
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L3_1.y = 212.765
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L3_1.z = 1341.805
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 348.629
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L3_1.y = 21.388
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L3_1.z = 354.31
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L2_1.rot = L3_1
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L2_1.level = 24
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L2_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
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L2_1.area_id = 8
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L3_1 = {}
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L3_1.config_id = 204003
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L3_1.monster_id = 20011201
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L4_1 = {}
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L4_1.x = -766.345
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L4_1.y = 212.501
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L4_1.z = 1340.106
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 355.466
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L4_1.y = 63.976
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L4_1.z = 348.126
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L3_1.rot = L4_1
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L3_1.level = 24
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L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L3_1.area_id = 8
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L4_1 = {}
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L4_1.config_id = 204004
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L4_1.monster_id = 20011201
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L5_1 = {}
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L5_1.x = -762.355
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L5_1.y = 212.278
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L5_1.z = 1339.737
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 348.171
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L5_1.y = 332.93
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L5_1.z = 4.652
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L4_1.rot = L5_1
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L4_1.level = 24
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L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L4_1.area_id = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 204005
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L2_1.gadget_id = 70290009
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L3_1 = {}
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L3_1.x = -761.117
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L3_1.y = 212.039
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L3_1.z = 1338.152
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 348.629
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L3_1.y = 21.388
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L3_1.z = 354.31
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L2_1.rot = L3_1
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L2_1.level = 24
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L2_1.area_id = 8
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L3_1 = {}
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L3_1.config_id = 204006
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L3_1.gadget_id = 70500000
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L4_1 = {}
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L4_1.x = -761.117
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L4_1.y = 212.039
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L4_1.z = 1338.152
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 348.628
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L4_1.y = 21.385
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L4_1.z = 354.311
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L3_1.rot = L4_1
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L3_1.level = 24
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L3_1.point_type = 3005
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L3_1.owner = 204005
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L3_1.area_id = 8
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L4_1 = {}
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L4_1.config_id = 204007
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L4_1.gadget_id = 70290009
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L5_1 = {}
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L5_1.x = -768.445
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L5_1.y = 211.902
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L5_1.z = 1338.234
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 1.844
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L5_1.y = 92.793
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L5_1.z = 347.434
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L4_1.rot = L5_1
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L4_1.level = 24
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L4_1.area_id = 8
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L5_1 = {}
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L5_1.config_id = 204008
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L5_1.gadget_id = 70500000
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L6_1 = {}
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L6_1.x = -768.445
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L6_1.y = 211.902
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L6_1.z = 1338.234
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 1.843
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L6_1.y = 92.79
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L6_1.z = 347.434
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L5_1.rot = L6_1
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L5_1.level = 24
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L5_1.point_type = 3005
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L5_1.owner = 204007
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L5_1.area_id = 8
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L6_1 = {}
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L6_1.config_id = 204009
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L6_1.gadget_id = 70290009
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L7_1 = {}
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L7_1.x = -768.023
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L7_1.y = 212.839
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L7_1.z = 1342.231
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 354.366
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L7_1.y = 290.541
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L7_1.z = 11.399
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L6_1.rot = L7_1
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L6_1.level = 24
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L6_1.area_id = 8
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L7_1 = {}
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L7_1.config_id = 204010
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L7_1.gadget_id = 70500000
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L8_1 = {}
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L8_1.x = -768.023
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L8_1.y = 212.839
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L8_1.z = 1342.231
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 354.366
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L8_1.y = 290.541
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L8_1.z = 11.399
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L7_1.rot = L8_1
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L7_1.level = 24
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L7_1.point_type = 3005
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L7_1.owner = 204009
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L7_1.area_id = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1204011
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L2_1.name = "MONSTER_BATTLE_204011"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_MONSTER_BATTLE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_MONSTER_BATTLE_204011"
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L2_1.action = "action_EVENT_MONSTER_BATTLE_204011"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 204003
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L5_1 = 204004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 204005
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L5_1 = 204006
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L6_1 = 204007
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L7_1 = 204008
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L8_1 = 204009
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L9_1 = 204010
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "MONSTER_BATTLE_204011"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 204003 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_204011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 204001
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 204002
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L4_2.delay_time = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_204011 = L1_1
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