Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105302.lua
2022-04-29 16:40:51 +02:00

116 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133105302
L1_1 = {}
L2_1 = {}
L2_1.config_id = 302002
L2_1.monster_id = 26030101
L3_1 = {}
L3_1.x = 856.446
L3_1.y = 291.817
L3_1.z = -390.276
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_tag = "\229\185\188\229\178\169\233\190\153\232\156\165"
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 302003
L3_1.monster_id = 26030101
L4_1 = {}
L4_1.x = 779.294
L4_1.y = 285.64
L4_1.z = -421.565
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_tag = "\229\185\188\229\178\169\233\190\153\232\156\165"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 302004
L4_1.monster_id = 26030101
L5_1 = {}
L5_1.x = 950.382
L5_1.y = 274.53
L5_1.z = -337.094
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 207.576
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_tag = "\229\185\188\229\178\169\233\190\153\232\156\165"
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 302001
L2_1.gadget_id = 70211001
L3_1 = {}
L3_1.x = 847.907
L3_1.y = 292.928
L3_1.z = -396.552
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 16.405
L3_1.y = 32.975
L3_1.z = 17.135
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\233\155\170\229\177\177\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 10
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 302002
L5_1 = 302003
L6_1 = 302004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 302001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1