Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105148.lua
2022-04-29 16:40:51 +02:00

170 lines
3.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133105148
L1_1 = {}
L2_1 = {}
L2_1.config_id = 186
L2_1.monster_id = 21030201
L3_1 = {}
L3_1.x = 987.775
L3_1.y = 255.988
L3_1.z = -164.014
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 295.778
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.pose_id = 9012
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 187
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 983.565
L4_1.y = 256.016
L4_1.z = -164.45
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 60.932
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9003
L3_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 249
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 986.369
L3_1.y = 255.981
L3_1.z = -163.279
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.964
L3_1.y = 0.0
L3_1.z = 3.871
L2_1.rot = L3_1
L2_1.level = 25
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 393
L3_1.gadget_id = 70211012
L4_1 = {}
L4_1.x = 986.505
L4_1.y = 256.016
L4_1.z = -166.168
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.841
L4_1.y = 357.994
L4_1.z = 359.192
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1148001
L2_1.name = "ANY_MONSTER_DIE_148001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_148001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_148001"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 186
L5_1 = 187
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 249
L5_1 = 393
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_148001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_148001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 393
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_148001 = L1_1