Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105141.lua
2022-04-29 16:40:51 +02:00

226 lines
4.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133105141
L1_1 = {}
L2_1 = {}
L2_1.config_id = 42
L2_1.monster_id = 21011001
L3_1 = {}
L3_1.x = 505.759
L3_1.y = 203.43
L3_1.z = -500.371
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 13.254
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 32
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 43
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 511.895
L4_1.y = 200.229
L4_1.z = -479.978
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 45.062
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 44
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 506.28
L5_1.y = 200.16
L5_1.z = -486.293
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 174.172
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 21
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 45
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = 508.79
L6_1.y = 200.137
L6_1.z = -489.44
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 312.463
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 21
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9003
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 46
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 506.239
L7_1.y = 200.15
L7_1.z = -489.485
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 38.527
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 21
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9011
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 369
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 502.792
L3_1.y = 200.396
L3_1.z = -482.56
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 7.322
L3_1.y = 99.746
L3_1.z = 359.452
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000186
L2_1.name = "ANY_MONSTER_DIE_186"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_186"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_186"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 42
L5_1 = 43
L6_1 = 44
L7_1 = 45
L8_1 = 46
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 369
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_186"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_186 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 369
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_186 = L1_1