Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105131.lua
2022-04-29 16:40:51 +02:00

287 lines
5.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133105131
L1_1 = {}
L2_1 = {}
L2_1.config_id = 217
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 1067.808
L3_1.y = 208.415
L3_1.z = -25.956
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.847
L3_1.y = 359.109
L3_1.z = 350.248
L2_1.rot = L3_1
L2_1.level = 25
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 228
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 1066.218
L4_1.y = 208.279
L4_1.z = -24.503
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 9.733
L4_1.y = 93.72
L4_1.z = 0.63
L3_1.rot = L4_1
L3_1.level = 25
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 229
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 1067.754
L5_1.y = 208.014
L5_1.z = -21.925
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.22
L5_1.y = 172.886
L5_1.z = 9.677
L4_1.rot = L5_1
L4_1.level = 25
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 230
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 1069.573
L6_1.y = 208.02
L6_1.z = -22.797
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 351.331
L6_1.y = 242.509
L6_1.z = 4.485
L5_1.rot = L6_1
L5_1.level = 25
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 231
L6_1.monster_id = 21010601
L7_1 = {}
L7_1.x = 1069.719
L7_1.y = 208.227
L7_1.z = -25.098
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 353.557
L7_1.y = 318.932
L7_1.z = 352.662
L6_1.rot = L7_1
L6_1.level = 25
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9012
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 312
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 1072.208
L3_1.y = 208.147
L3_1.z = -29.555
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 349.505
L3_1.y = 304.415
L3_1.z = 354.997
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 325
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = 1067.851
L4_1.y = 208.242
L4_1.z = -24.112
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.847
L4_1.y = 359.109
L4_1.z = 350.248
L3_1.rot = L4_1
L3_1.level = 25
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 327
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 1066.478
L5_1.y = 208.697
L5_1.z = -27.669
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.847
L5_1.y = 359.109
L5_1.z = 359.054
L4_1.rot = L5_1
L4_1.level = 25
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 328
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 1065.905
L6_1.y = 208.566
L6_1.z = -26.813
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.183
L6_1.y = 47.156
L6_1.z = 0.563
L5_1.rot = L6_1
L5_1.level = 25
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000168
L2_1.name = "ANY_MONSTER_DIE_168"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_168"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_168"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 217
L5_1 = 228
L6_1 = 229
L7_1 = 230
L8_1 = 231
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 312
L5_1 = 325
L6_1 = 327
L7_1 = 328
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_168"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_168 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 312
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_168 = L1_1