Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104609.lua
2022-04-29 16:40:51 +02:00

124 lines
1.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133104609
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 609001
L2_1.gadget_id = 70310007
L3_1 = {}
L3_1.x = 460.902
L3_1.y = 196.01
L3_1.z = 248.721
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 342.768
L3_1.y = 301.159
L3_1.z = 17.548
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 609002
L3_1.gadget_id = 70310007
L4_1 = {}
L4_1.x = 417.923
L4_1.y = 196.221
L4_1.z = 245.111
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 345.352
L4_1.y = 14.513
L4_1.z = 44.33
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 609003
L4_1.gadget_id = 70310007
L5_1 = {}
L5_1.x = 433.199
L5_1.y = 197.758
L5_1.z = 212.145
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 300.148
L5_1.y = 333.486
L5_1.z = 61.89
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 609004
L5_1.gadget_id = 70310007
L6_1 = {}
L6_1.x = 453.222
L6_1.y = 197.027
L6_1.z = 210.382
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 305.401
L6_1.y = 200.674
L6_1.z = 59.189
L5_1.rot = L6_1
L5_1.level = 19
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 609005
L6_1.gadget_id = 70310007
L7_1 = {}
L7_1.x = 415.13
L7_1.y = 198.075
L7_1.z = 231.412
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 73.116
L7_1.y = 224.852
L7_1.z = 300.406
L6_1.rot = L7_1
L6_1.level = 19
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 609001
L5_1 = 609002
L6_1 = 609003
L7_1 = 609004
L8_1 = 609005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1