Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104245.lua
2022-04-29 16:40:51 +02:00

363 lines
6.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104245
L1_1 = {}
L2_1 = {}
L2_1.config_id = 245001
L2_1.monster_id = 20010301
L3_1 = {}
L3_1.x = 688.998
L3_1.y = 212.357
L3_1.z = 393.503
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 135.899
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.disableWander = true
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 245002
L3_1.monster_id = 20010401
L4_1 = {}
L4_1.x = 686.822
L4_1.y = 214.287
L4_1.z = 399.448
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 185.021
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 245003
L4_1.monster_id = 20010301
L5_1 = {}
L5_1.x = 683.268
L5_1.y = 213.016
L5_1.z = 393.424
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 135.761
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 17
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 245004
L5_1.monster_id = 20010301
L6_1 = {}
L6_1.x = 685.974
L6_1.y = 212.109
L6_1.z = 391.327
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 186.238
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 17
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.disableWander = true
L5_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 245005
L2_1.gadget_id = 70620002
L3_1 = {}
L3_1.x = 686.82
L3_1.y = 214.231
L3_1.z = 399.406
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 9
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 245006
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 2
L3_1 = {}
L3_1.x = 686.763
L3_1.y = 214.209
L3_1.z = 399.207
L2_1.pos = L3_1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 245008
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 8
L4_1 = {}
L4_1.x = 686.74
L4_1.y = 213.534
L4_1.z = 399.538
L3_1.pos = L4_1
L3_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1245006
L2_1.name = "ENTER_REGION_245006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = "1"
L2_1.condition = "condition_EVENT_ENTER_REGION_245006"
L2_1.action = "action_EVENT_ENTER_REGION_245006"
L3_1 = {}
L3_1.config_id = 1245007
L3_1.name = "ANY_MONSTER_DIE_245007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_245007"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_245007"
L4_1 = {}
L4_1.config_id = 1245008
L4_1.name = "ENTER_REGION_245008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = "condition_EVENT_ENTER_REGION_245008"
L4_1.action = "action_EVENT_ENTER_REGION_245008"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 245005
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 245006
L5_1 = 245008
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_245006"
L5_1 = "ANY_MONSTER_DIE_245007"
L6_1 = "ENTER_REGION_245008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 245005
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 245006 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_245006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104245
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_245006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_245007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104245
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_245007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 245008 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_245008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 245002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 245001
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 245003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 245004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_245008 = L1_1