Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104006.lua
2022-04-29 16:40:51 +02:00

218 lines
3.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104006
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6004
L2_1.monster_id = 21011001
L3_1 = {}
L3_1.x = 45.722
L3_1.y = 263.497
L3_1.z = 176.57
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 158.786
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 6005
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = 51.11
L4_1.y = 263.215
L4_1.z = 175.466
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 178.743
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 6006
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 46.768
L5_1.y = 263.633
L5_1.z = 165.594
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 50.176
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6001
L2_1.gadget_id = 70220005
L3_1 = {}
L3_1.x = 47.002
L3_1.y = 263.35
L3_1.z = 175.844
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 356.425
L3_1.y = 359.958
L3_1.z = 1.789
L2_1.rot = L3_1
L2_1.level = 20
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 6007
L3_1.gadget_id = 70211012
L4_1 = {}
L4_1.x = 48.834
L4_1.y = 263.43
L4_1.z = 176.332
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 8.855
L4_1.y = 167.079
L4_1.z = 358.884
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 6008
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 47.866
L5_1.y = 263.874
L5_1.z = 163.823
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 9.455
L5_1.y = 357.3
L5_1.z = 353.397
L4_1.rot = L5_1
L4_1.level = 20
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000002
L2_1.name = "ANY_MONSTER_DIE_2"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_2"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_2"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 6004
L5_1 = 6005
L6_1 = 6006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 6001
L5_1 = 6007
L6_1 = 6008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_2"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_2 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 6007
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_2 = L1_1