Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103811.lua
2022-04-29 16:40:51 +02:00

123 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133103811
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 811001
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 763.308
L4_1.y = 177.823
L4_1.z = 1256.831
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 346.771
L4_1.y = 326.701
L4_1.z = 8.549
L3_1.rot = L4_1
L3_1.level = 24
L3_1.point_type = 1001
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 811002
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 768.803
L5_1.y = 187.498
L5_1.z = 1245.227
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 357.183
L5_1.y = 330.19
L5_1.z = 22.168
L4_1.rot = L5_1
L4_1.level = 24
L4_1.point_type = 1001
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 811003
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 764.596
L6_1.y = 177.397
L6_1.z = 1250.351
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 335.007
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.point_type = 1001
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 811007
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 764.235
L7_1.y = 177.141
L7_1.z = 1246.677
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 6.168
L7_1.y = 335.217
L7_1.z = 3.903
L6_1.rot = L7_1
L6_1.level = 24
L6_1.point_type = 1001
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 811008
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 726.054
L8_1.y = 141.414
L8_1.z = 1292.463
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 324.752
L8_1.y = 355.064
L8_1.z = 344.019
L7_1.rot = L8_1
L7_1.level = 24
L7_1.point_type = 1001
L7_1.area_id = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1