Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102325.lua
2022-04-29 16:40:51 +02:00

216 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133102325
L1_1 = {}
L2_1 = {}
L2_1.config_id = 325002
L2_1.monster_id = 20011401
L3_1 = {}
L3_1.x = 1668.716
L3_1.y = 208.177
L3_1.z = 89.39
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 97.59
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 325003
L3_1.monster_id = 20011401
L4_1 = {}
L4_1.x = 1657.981
L4_1.y = 208.194
L4_1.z = 92.7
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 111.658
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 325004
L4_1.monster_id = 20011401
L5_1 = {}
L5_1.x = 1649.689
L5_1.y = 208.194
L5_1.z = 96.168
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 116.147
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 325005
L2_1.gadget_id = 70211101
L3_1 = {}
L3_1.x = 1690.086
L3_1.y = 204.555
L3_1.z = 81.501
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 293.735
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 5
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 325001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 7
L3_1 = {}
L3_1.x = 1669.692
L3_1.y = 204.541
L3_1.z = 87.749
L2_1.pos = L3_1
L2_1.area_id = 5
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1325001
L2_1.name = "ENTER_REGION_325001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_325001"
L2_1.action = "action_EVENT_ENTER_REGION_325001"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 325005
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 325001
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_325001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 325001 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_325001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 325002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 325003
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 325004
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_325001 = L1_1