Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102101.lua
2022-04-29 16:40:51 +02:00

296 lines
5.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133102101
L1_1 = {}
L2_1 = {}
L2_1.config_id = 101001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 1321.229
L3_1.y = 200.339
L3_1.z = -147.912
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 321.886
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 101005
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 1336.713
L4_1.y = 200.219
L4_1.z = -145.873
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 104.172
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 101006
L4_1.monster_id = 21020501
L5_1 = {}
L5_1.x = 1336.528
L5_1.y = 200.395
L5_1.z = -137.628
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 210.126
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139"
L4_1.disableWander = true
L4_1.pose_id = 401
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 101002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 1335.187
L3_1.y = 200.456
L3_1.z = -147.46
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 15.254
L3_1.y = 299.492
L3_1.z = 352.688
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 101007
L3_1.gadget_id = 70300088
L4_1 = {}
L4_1.x = 1342.962
L4_1.y = 200.176
L4_1.z = -145.685
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 196.806
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 101008
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = 1335.603
L5_1.y = 200.301
L5_1.z = -134.023
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 101009
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 1337.724
L6_1.y = 200.248
L6_1.z = -133.182
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 157.704
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 101010
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 1340.055
L7_1.y = 200.359
L7_1.z = -135.64
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 157.704
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 101011
L7_1.gadget_id = 70300089
L8_1 = {}
L8_1.x = 1323.645
L8_1.y = 200.356
L8_1.z = -153.985
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 16
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 101012
L8_1.gadget_id = 70300089
L9_1 = {}
L9_1.x = 1326.917
L9_1.y = 200.324
L9_1.z = -140.053
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 16
L8_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1101003
L2_1.name = "ANY_MONSTER_DIE_101003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_101003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_101003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 101001
L5_1 = 101005
L6_1 = 101006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 101002
L5_1 = 101007
L6_1 = 101008
L7_1 = 101009
L8_1 = 101010
L9_1 = 101011
L10_1 = 101012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_101003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_101003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 101002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_101003 = L1_1