Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133101149.lua
2022-04-29 16:40:51 +02:00

129 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133101149
L1_1 = {}
L2_1 = {}
L2_1.config_id = 149002
L2_1.monster_id = 28020201
L3_1 = {}
L3_1.x = 1356.801
L3_1.y = 233.98
L3_1.z = 1187.25
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 23.455
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\232\181\176\229\133\189"
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 149003
L3_1.monster_id = 28020102
L4_1 = {}
L4_1.x = 1333.211
L4_1.y = 222.665
L4_1.z = 1126.484
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\232\181\176\229\133\189"
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 149007
L4_1.monster_id = 28020301
L5_1 = {}
L5_1.x = 1358.8
L5_1.y = 233.631
L5_1.z = 1175.379
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\232\181\176\229\133\189"
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 149016
L5_1.monster_id = 28030401
L6_1 = {}
L6_1.x = 1331.278
L6_1.y = 229.271
L6_1.z = 1153.596
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 228.625
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.drop_tag = "\233\184\159\231\177\187"
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 149020
L6_1.monster_id = 28020301
L7_1 = {}
L7_1.x = 1358.441
L7_1.y = 234.053
L7_1.z = 1193.266
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 177.519
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.drop_tag = "\232\181\176\229\133\189"
L6_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 149002
L5_1 = 149003
L6_1 = 149007
L7_1 = 149016
L8_1 = 149020
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1