Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008032.lua
2022-04-29 16:40:51 +02:00

375 lines
6.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133008032
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 1297.307
L3_1.y = 273.017
L3_1.z = -1217.194
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 51.138
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 32004
L3_1.monster_id = 21030501
L4_1 = {}
L4_1.x = 1281.279
L4_1.y = 272.56
L4_1.z = -1218.582
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 145.56
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.pose_id = 9012
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 32005
L4_1.monster_id = 21011401
L5_1 = {}
L5_1.x = 1273.912
L5_1.y = 273.382
L5_1.z = -1210.664
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 274.892
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9016
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 32006
L5_1.monster_id = 21020601
L6_1 = {}
L6_1.x = 1286.981
L6_1.y = 272.888
L6_1.z = -1221.405
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.pose_id = 401
L5_1.climate_area_id = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 32007
L6_1.monster_id = 21011401
L7_1 = {}
L7_1.x = 1282.026
L7_1.y = 272.25
L7_1.z = -1208.186
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 28.519
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.climate_area_id = 1
L6_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32002
L2_1.gadget_id = 70211146
L3_1 = {}
L3_1.x = 1291.429
L3_1.y = 273.649
L3_1.z = -1228.67
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 343.613
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\233\155\170\229\177\177\231\142\137\233\171\147\233\171\152\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 4
L2_1.explore = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 32008
L3_1.gadget_id = 70300088
L4_1 = {}
L4_1.x = 1298.559
L4_1.y = 273.101
L4_1.z = -1214.729
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 127.25
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 32009
L4_1.gadget_id = 70300088
L5_1 = {}
L5_1.x = 1301.909
L5_1.y = 273.017
L5_1.z = -1216.942
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 156.93
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 32010
L5_1.gadget_id = 70220059
L6_1 = {}
L6_1.x = 1278.964
L6_1.y = 273.831
L6_1.z = -1236.231
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 328.43
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 32011
L6_1.gadget_id = 70220059
L7_1 = {}
L7_1.x = 1270.619
L7_1.y = 273.195
L7_1.z = -1214.68
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 32012
L7_1.gadget_id = 70220060
L8_1 = {}
L8_1.x = 1271.512
L8_1.y = 273.342
L8_1.z = -1215.986
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 32013
L8_1.gadget_id = 70220060
L9_1 = {}
L9_1.x = 1279.889
L9_1.y = 273.738
L9_1.z = -1235.111
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 10
L9_1 = {}
L9_1.config_id = 32014
L9_1.gadget_id = 70220060
L10_1 = {}
L10_1.x = 1293.216
L10_1.y = 273.144
L10_1.z = -1222.866
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.area_id = 10
L10_1 = {}
L10_1.config_id = 32015
L10_1.gadget_id = 70300087
L11_1 = {}
L11_1.x = 1276.734
L11_1.y = 273.017
L11_1.z = -1229.103
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1032003
L2_1.name = "ANY_MONSTER_DIE_32003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_32003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_32003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 32001
L5_1 = 32004
L6_1 = 32005
L7_1 = 32006
L8_1 = 32007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 32002
L5_1 = 32008
L6_1 = 32009
L7_1 = 32010
L8_1 = 32011
L9_1 = 32012
L10_1 = 32013
L11_1 = 32014
L12_1 = 32015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_32003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_32003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 32002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_32003 = L1_1