Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133007196.lua
2022-04-29 16:40:51 +02:00

150 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133007196
L1_1 = {}
L2_1 = {}
L2_1.config_id = 355
L2_1.monster_id = 21030301
L3_1 = {}
L3_1.x = 2480.056
L3_1.y = 245.734
L3_1.z = 464.265
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 95.578
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 356
L3_1.monster_id = 21030301
L4_1 = {}
L4_1.x = 2480.056
L4_1.y = 245.734
L4_1.z = 467.767
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 95.578
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 829
L2_1.gadget_id = 70310001
L3_1 = {}
L3_1.x = 2474.904
L3_1.y = 245.734
L3_1.z = 463.718
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 347.739
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 23
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 830
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 2475.292
L4_1.y = 245.734
L4_1.z = 469.194
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 347.739
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 831
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 2474.242
L5_1.y = 245.734
L5_1.z = 464.912
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 110.078
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 832
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 2474.389
L6_1.y = 245.734
L6_1.z = 468.266
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 19.687
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 23
L5_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 355
L5_1 = 356
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 829
L5_1 = 830
L6_1 = 831
L7_1 = 832
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1