Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133007127.lua
2022-04-29 16:40:51 +02:00

83 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133007127
L1_1 = {}
L2_1 = {}
L2_1.config_id = 210
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 2562.648
L3_1.y = 208.021
L3_1.z = 328.042
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 185.369
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 22
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 211
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 2566.63
L4_1.y = 208.335
L4_1.z = 301.832
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 354.378
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 22
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 210
L6_1 = 211
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1