Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133004230.lua
2022-04-29 16:40:51 +02:00

329 lines
6.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133004230
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1334
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 2475.663
L3_1.y = 211.451
L3_1.z = -417.244
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 151.344
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.point_type = 2003
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 1335
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 2479.53
L4_1.y = 211.632
L4_1.z = -417.308
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 287.017
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.point_type = 2003
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 1336
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 2477.477
L5_1.y = 211.531
L5_1.z = -419.042
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 87.575
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.point_type = 2003
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 1337
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 2477.583
L6_1.y = 211.548
L6_1.z = -415.306
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 257.088
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.point_type = 2003
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 1338
L6_1.gadget_id = 70211101
L7_1 = {}
L7_1.x = 2477.567
L7_1.y = 211.532
L7_1.z = -417.296
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 181.071
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000250
L2_1.name = "GATHER_250"
L3_1 = EventType
L3_1 = L3_1.EVENT_GATHER
L2_1.event = L3_1
L2_1.source = "1334"
L2_1.condition = "condition_EVENT_GATHER_250"
L2_1.action = "action_EVENT_GATHER_250"
L3_1 = {}
L3_1.config_id = 1000251
L3_1.name = "GATHER_251"
L4_1 = EventType
L4_1 = L4_1.EVENT_GATHER
L3_1.event = L4_1
L3_1.source = "1337"
L3_1.condition = "condition_EVENT_GATHER_251"
L3_1.action = "action_EVENT_GATHER_251"
L4_1 = {}
L4_1.config_id = 1000252
L4_1.name = "GATHER_252"
L5_1 = EventType
L5_1 = L5_1.EVENT_GATHER
L4_1.event = L5_1
L4_1.source = "1335"
L4_1.condition = "condition_EVENT_GATHER_252"
L4_1.action = "action_EVENT_GATHER_252"
L5_1 = {}
L5_1.config_id = 1000253
L5_1.name = "GATHER_253"
L6_1 = EventType
L6_1 = L6_1.EVENT_GATHER
L5_1.event = L6_1
L5_1.source = "1336"
L5_1.condition = "condition_EVENT_GATHER_253"
L5_1.action = "action_EVENT_GATHER_253"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1334
L5_1 = 1335
L6_1 = 1336
L7_1 = 1337
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GATHER_250"
L5_1 = "GATHER_251"
L6_1 = "GATHER_252"
L7_1 = "GATHER_253"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133004230
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GATHER_250 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1338
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_250 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133004230
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GATHER_251 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1338
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_251 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133004230
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GATHER_252 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1338
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_252 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133004230
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GATHER_253 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1338
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_253 = L1_1