mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
434 lines
8.2 KiB
Lua
434 lines
8.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133003911
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 911001
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L2_1.monster_id = 25010601
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L3_1 = {}
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L3_1.x = 2469.228
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L3_1.y = 208.007
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L3_1.z = -1127.764
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 341.087
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 10
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 911002
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L3_1.monster_id = 25010401
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L4_1 = {}
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L4_1.x = 2465.3
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L4_1.y = 208.024
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L4_1.z = -1126.818
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 228.302
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 10
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 911003
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L4_1.monster_id = 25010601
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L5_1 = {}
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L5_1.x = 2465.431
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L5_1.y = 207.899
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L5_1.z = -1130.414
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 318.775
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 10
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.area_id = 1
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L5_1 = {}
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L5_1.config_id = 911006
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L5_1.monster_id = 25030201
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L6_1 = {}
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L6_1.x = 2467.075
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L6_1.y = 207.787
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L6_1.z = -1128.764
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 271.955
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 10
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.area_id = 1
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L6_1 = {}
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L6_1.config_id = 911007
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L6_1.monster_id = 25010201
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L7_1 = {}
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L7_1.x = 2466.234
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L7_1.y = 208.006
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L7_1.z = -1126.163
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 10
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.area_id = 1
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L7_1 = {}
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L7_1.config_id = 911008
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L7_1.monster_id = 25010201
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L8_1 = {}
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L8_1.x = 2464.923
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L8_1.y = 207.918
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L8_1.z = -1130.219
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 10
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L7_1.drop_id = 1000100
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L7_1.disableWander = true
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L7_1.area_id = 1
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L8_1 = {}
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L8_1.config_id = 911009
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L8_1.monster_id = 25010301
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L9_1 = {}
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L9_1.x = 2462.108
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L9_1.y = 208.018
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L9_1.z = -1129.74
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 17.32
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 10
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L8_1.drop_id = 1000100
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L8_1.disableWander = true
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L8_1.area_id = 1
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L9_1 = {}
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L9_1.config_id = 911010
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L9_1.monster_id = 25020201
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L10_1 = {}
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L10_1.x = 2463.148
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L10_1.y = 208.341
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L10_1.z = -1125.352
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 10
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L9_1.drop_id = 1000100
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L9_1.disableWander = true
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L9_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 911005
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 30
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L3_1 = {}
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L3_1.x = 2463.021
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L3_1.y = 208.039
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L3_1.z = -1128.557
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L2_1.pos = L3_1
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L2_1.area_id = 1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1911004
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L2_1.name = "ANY_MONSTER_DIE_911004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_911004"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_911004"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1911005
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L3_1.name = "ENTER_REGION_911005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_911005"
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L3_1.action = "action_EVENT_ENTER_REGION_911005"
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L4_1 = {}
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L4_1.config_id = 1911011
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L4_1.name = "ANY_MONSTER_DIE_911011"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_911011"
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_911011"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L5_1 = 911007
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L6_1 = 911008
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L7_1 = 911009
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L8_1 = 911010
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 911005
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_911004"
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L6_1 = "ENTER_REGION_911005"
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L7_1 = "ANY_MONSTER_DIE_911011"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_911004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330039111"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_911004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 911005 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_911005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330039112"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_911005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_911011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 911001
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 911003
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 911002
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 911006
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 2461.254
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L2_2.y = 208.221
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L2_2.z = -1127.8
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 400004
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_DIE_911011 = L1_1
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