Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003607.lua
2022-04-29 16:40:51 +02:00

239 lines
4.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133003607
L1_1 = {}
L2_1 = {}
L2_1.config_id = 607003
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 2263.01
L3_1.y = 213.096
L3_1.z = -1142.223
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 336.83
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 2
L2_1.drop_id = 1000100
L2_1.isElite = true
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 607004
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = 2208.859
L4_1.y = 209.347
L4_1.z = -1115.273
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 97.743
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L3_1.drop_id = 1000100
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 607005
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 2208.529
L5_1.y = 207.964
L5_1.z = -1106.562
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 121.176
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 2
L4_1.drop_id = 1000100
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 607006
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = 2213.071
L6_1.y = 208.185
L6_1.z = -1115.482
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 95.532
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.drop_id = 1000100
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 607007
L6_1.monster_id = 21020101
L7_1 = {}
L7_1.x = 2213.031
L7_1.y = 207.691
L7_1.z = -1109.583
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 117.853
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 2
L6_1.drop_id = 1000100
L6_1.isElite = true
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 607008
L7_1.monster_id = 21011001
L8_1 = {}
L8_1.x = 2264.948
L8_1.y = 213.71
L8_1.z = -1144.234
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 342.163
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 2
L7_1.drop_id = 1000100
L7_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1607031
L2_1.name = "ANY_MONSTER_DIE_607031"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_607031"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_607031"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "gadgetNum"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "QQNum"
L3_1.value = 0
L3_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 607003
L6_1 = 607004
L7_1 = 607005
L8_1 = 607006
L9_1 = 607007
L10_1 = 607008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_607031"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_607031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = 2240
L2_2.y = 208
L2_2.z = -1124
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110152
L6_2 = L2_2
L7_2 = 50
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = "1330036071"
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : add_quest_progress"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_607031 = L1_1