mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
214 lines
4.0 KiB
Lua
214 lines
4.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133003395
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 3703
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L2_1.gadget_id = 70220014
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L3_1 = {}
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L3_1.x = 2404.5
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L3_1.y = 251.06
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L3_1.z = -1417.95
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 297.501
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 10
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 3704
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L3_1.gadget_id = 70220014
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L4_1 = {}
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L4_1.x = 2400.739
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L4_1.y = 251.166
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L4_1.z = -1417.415
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 297.501
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 5
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 3876
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L4_1.gadget_id = 70210101
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L5_1 = {}
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L5_1.x = 2400.979
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L5_1.y = 251.72
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L5_1.z = -1416.9
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 17.375
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 6
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L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\232\146\153\229\190\183"
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L4_1.area_id = 1
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L5_1 = {}
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L5_1.config_id = 3877
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L5_1.gadget_id = 70210101
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L6_1 = {}
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L6_1.x = 2404.474
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L6_1.y = 251.709
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L6_1.z = -1417.446
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 17.375
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 6
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L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\232\146\153\229\190\183"
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L5_1.area_id = 1
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L6_1 = {}
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L6_1.config_id = 4163
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L6_1.gadget_id = 70220016
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L7_1 = {}
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L7_1.x = 2406.33
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L7_1.y = 251.014
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L7_1.z = -1416.465
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 309.235
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L7_1.y = 87.488
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L7_1.z = 284.261
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L6_1.rot = L7_1
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L6_1.level = 10
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L6_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000480
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L2_1.name = "ANY_GADGET_DIE_480"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_GADGET_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_480"
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L2_1.action = "action_EVENT_ANY_GADGET_DIE_480"
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L3_1 = {}
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L3_1.config_id = 1000481
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L3_1.name = "ANY_GADGET_DIE_481"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_GADGET_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_481"
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L3_1.action = "action_EVENT_ANY_GADGET_DIE_481"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 3703
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L5_1 = 3704
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L6_1 = 3876
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L7_1 = 3877
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L8_1 = 4163
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_GADGET_DIE_480"
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L5_1 = "ANY_GADGET_DIE_481"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 3703 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_480 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 3877
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_480 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 3704 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_481 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 3876
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_481 = L1_1
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