Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002320.lua
2022-04-29 16:40:51 +02:00

88 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133002320
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 320001
L2_1.gadget_id = 70900340
L3_1 = {}
L3_1.x = 1912.427
L3_1.y = 253.052
L3_1.z = -827.394
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 320002
L3_1.gadget_id = 70900340
L4_1 = {}
L4_1.x = 1906.241
L4_1.y = 252.747
L4_1.z = -854.18
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 320003
L4_1.gadget_id = 70900340
L5_1 = {}
L5_1.x = 1929.507
L5_1.y = 256.278
L5_1.z = -841.554
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 320001
L5_1 = 320002
L6_1 = 320003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1