Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002115.lua
2022-04-29 16:40:51 +02:00

228 lines
4.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133002115
L1_1 = {}
L2_1 = {}
L2_1.config_id = 291
L2_1.monster_id = 28030101
L3_1 = {}
L3_1.x = 1752.613
L3_1.y = 265.197
L3_1.z = -692.608
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 48.66
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 901
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 292
L3_1.monster_id = 28030101
L4_1 = {}
L4_1.x = 1761.867
L4_1.y = 266.287
L4_1.z = -685.172
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 48.66
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.pose_id = 901
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 293
L4_1.monster_id = 28030101
L5_1 = {}
L5_1.x = 1750.77
L5_1.y = 262.957
L5_1.z = -686.329
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 48.66
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.pose_id = 901
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 294
L5_1.monster_id = 28030101
L6_1 = {}
L6_1.x = 1759.086
L6_1.y = 265.483
L6_1.z = -691.479
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 25.214
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\184\159\231\177\187"
L5_1.pose_id = 901
L5_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 130
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 3
L3_1 = {}
L3_1.x = 1767.442
L3_1.y = 250.795
L3_1.z = -688.674
L2_1.pos = L3_1
L2_1.area_id = 3
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000130
L2_1.name = "ENTER_REGION_130"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_130"
L2_1.action = "action_EVENT_ENTER_REGION_130"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 130
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_130"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 130 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_130 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 291
L4_2.delay_time = 0.5
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 292
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 293
L4_2.delay_time = 1.5
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 294
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_130 = L1_1