Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001231.lua
2022-04-29 16:40:51 +02:00

351 lines
6.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133001231
L1_1 = {}
L2_1 = {}
L2_1.config_id = 995
L2_1.monster_id = 20011201
L3_1 = {}
L3_1.x = 1712.069
L3_1.y = 263.176
L3_1.z = -1294.951
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 12
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 996
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = 1707.877
L4_1.y = 262.943
L4_1.z = -1291.357
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 12
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 997
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = 1708.206
L5_1.y = 263.376
L5_1.z = -1298.694
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 12
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 998
L5_1.monster_id = 20011301
L6_1 = {}
L6_1.x = 1709.456
L6_1.y = 263.101
L6_1.z = -1293.498
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 12
L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 231002
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = 1711.656
L7_1.y = 263.168
L7_1.z = -1294.478
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.drop_id = 1000100
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 231003
L7_1.monster_id = 20011201
L8_1 = {}
L8_1.x = 1708.997
L8_1.y = 263.106
L8_1.z = -1293.487
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.drop_id = 1000100
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 231004
L8_1.monster_id = 20011201
L9_1 = {}
L9_1.x = 1710.547
L9_1.y = 263.291
L9_1.z = -1296.737
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.drop_id = 1000100
L8_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1231001
L2_1.name = "ANY_MONSTER_DIE_231001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_231001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_231001"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1231005
L3_1.name = "QUEST_FINISH_231005"
L4_1 = EventType
L4_1 = L4_1.EVENT_QUEST_FINISH
L3_1.event = L4_1
L3_1.source = "2006302"
L3_1.condition = "condition_EVENT_QUEST_FINISH_231005"
L3_1.action = "action_EVENT_QUEST_FINISH_231005"
L4_1 = {}
L4_1.config_id = 1231006
L4_1.name = "ANY_MONSTER_DIE_231006"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_231006"
L5_1 = {}
L5_1.config_id = 1231007
L5_1.name = "QUEST_FINISH_231007"
L6_1 = EventType
L6_1 = L6_1.EVENT_QUEST_FINISH
L5_1.event = L6_1
L5_1.source = "2006308"
L5_1.condition = ""
L5_1.action = "action_EVENT_QUEST_FINISH_231007"
L5_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "is_monster_killed"
L2_1.value = 1
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 995
L5_1 = 996
L6_1 = 997
L7_1 = 998
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 231002
L7_1 = 231003
L8_1 = 231004
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_231001"
L7_1 = "QUEST_FINISH_231005"
L8_1 = "ANY_MONSTER_DIE_231006"
L9_1 = "QUEST_FINISH_231007"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.triggers = L5_1
L4_1.rand_weight = 0
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_231001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330012311"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_231001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "is_monster_killed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_231005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133001231
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_231005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "is_monster_killed"
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_231006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133001231
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_231007 = L1_1