Grasscutter_Resources/Resources/Scripts/Scene/20121/scene20121_group220121007.lua
2022-04-29 16:40:51 +02:00

1279 lines
26 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1
L0_1 = {}
L0_1.group_id = 220121007
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7001
L2_1.monster_id = 21010701
L3_1 = {}
L3_1.x = -40.965
L3_1.y = -396.12
L3_1.z = -38.189
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.25
L3_1.y = 351.267
L3_1.z = 0.43
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L3_1.config_id = 7002
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = -34.684
L4_1.y = -396.12
L4_1.z = -40.307
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.25
L4_1.y = 351.267
L4_1.z = 0.43
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L4_1.config_id = 7003
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = -29.41
L5_1.y = -396.12
L5_1.z = -36.37
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.25
L5_1.y = 351.267
L5_1.z = 0.43
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L5_1.config_id = 7005
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = -42.402
L6_1.y = -396.12
L6_1.z = -24.706
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 144.765
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L6_1.config_id = 7006
L6_1.monster_id = 20011301
L7_1 = {}
L7_1.x = -35.67
L7_1.y = -396.12
L7_1.z = -21.642
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 184.587
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L7_1.config_id = 7009
L7_1.monster_id = 21020501
L8_1 = {}
L8_1.x = -45.073
L8_1.y = -396.12
L8_1.z = -30.928
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 90.072
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L8_1.config_id = 7032
L8_1.monster_id = 20011201
L9_1 = {}
L9_1.x = -29.195
L9_1.y = -396.12
L9_1.z = -23.256
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 207.702
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7010
L2_1.gadget_id = 70290296
L3_1 = {}
L3_1.x = -35.849
L3_1.y = -395.987
L3_1.z = -30.705
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 7011
L3_1.gadget_id = 70290255
L4_1 = {}
L4_1.x = -36.116
L4_1.y = -395.679
L4_1.z = -30.744
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 7012
L4_1.gadget_id = 70290256
L5_1 = {}
L5_1.x = -35.849
L5_1.y = -395.987
L5_1.z = -30.705
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 7027
L5_1.gadget_id = 70900201
L6_1 = {}
L6_1.x = -35.849
L6_1.y = -393.035
L6_1.z = -30.705
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7013
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 10
L3_1 = {}
L3_1.x = -35.932
L3_1.y = -395.503
L3_1.z = -29.972
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 7026
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 130.0
L4_1.y = 135.0
L4_1.z = 130.0
L3_1.size = L4_1
L4_1 = {}
L4_1.x = -35.164
L4_1.y = -335.41
L4_1.z = -31.06
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 7029
L5_1 = RegionShape
L5_1 = L5_1.CUBIC
L4_1.shape = L5_1
L5_1 = {}
L5_1.x = 40.0
L5_1.y = 15.0
L5_1.z = 40.0
L4_1.size = L5_1
L5_1 = {}
L5_1.x = -35.833
L5_1.y = -397.86
L5_1.z = -30.686
L4_1.pos = L5_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1007004
L2_1.name = "GADGET_STATE_CHANGE_7004"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_7004"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_7004"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1007013
L3_1.name = "ENTER_REGION_7013"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_7013"
L3_1.action = "action_EVENT_ENTER_REGION_7013"
L4_1 = {}
L4_1.config_id = 1007014
L4_1.name = "ANY_MONSTER_DIE_7014"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_7014"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1007015
L5_1.name = "VARIABLE_CHANGE_7015"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_7015"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_7015"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1007016
L6_1.name = "GADGET_STATE_CHANGE_7016"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_7016"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_7016"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1007017
L7_1.name = "GADGET_STATE_CHANGE_7017"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_7017"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_7017"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1007018
L8_1.name = "GADGET_STATE_CHANGE_7018"
L9_1 = EventType
L9_1 = L9_1.EVENT_GADGET_STATE_CHANGE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_7018"
L8_1.action = "action_EVENT_GADGET_STATE_CHANGE_7018"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1007019
L9_1.name = "GADGET_CREATE_7019"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_CREATE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_CREATE_7019"
L9_1.action = "action_EVENT_GADGET_CREATE_7019"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1007020
L10_1.name = "ANY_MONSTER_DIE_7020"
L11_1 = EventType
L11_1 = L11_1.EVENT_ANY_MONSTER_DIE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = ""
L10_1.action = "action_EVENT_ANY_MONSTER_DIE_7020"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1007021
L11_1.name = "VARIABLE_CHANGE_7021"
L12_1 = EventType
L12_1 = L12_1.EVENT_VARIABLE_CHANGE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_VARIABLE_CHANGE_7021"
L11_1.action = "action_EVENT_VARIABLE_CHANGE_7021"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1007022
L12_1.name = "ANY_MONSTER_DIE_7022"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = ""
L12_1.action = "action_EVENT_ANY_MONSTER_DIE_7022"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1007023
L13_1.name = "VARIABLE_CHANGE_7023"
L14_1 = EventType
L14_1 = L14_1.EVENT_VARIABLE_CHANGE
L13_1.event = L14_1
L13_1.source = ""
L13_1.condition = "condition_EVENT_VARIABLE_CHANGE_7023"
L13_1.action = "action_EVENT_VARIABLE_CHANGE_7023"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1007024
L14_1.name = "TIME_AXIS_PASS_7024"
L15_1 = EventType
L15_1 = L15_1.EVENT_TIME_AXIS_PASS
L14_1.event = L15_1
L14_1.source = "_wave_tick"
L14_1.condition = ""
L14_1.action = "action_EVENT_TIME_AXIS_PASS_7024"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1007025
L15_1.name = "TIME_AXIS_PASS_7025"
L16_1 = EventType
L16_1 = L16_1.EVENT_TIME_AXIS_PASS
L15_1.event = L16_1
L15_1.source = "_wave_tick"
L15_1.condition = ""
L15_1.action = "action_EVENT_TIME_AXIS_PASS_7025"
L15_1.trigger_count = 0
L16_1 = {}
L16_1.config_id = 1007026
L16_1.name = "ENTER_REGION_7026"
L17_1 = EventType
L17_1 = L17_1.EVENT_ENTER_REGION
L16_1.event = L17_1
L16_1.source = ""
L16_1.condition = "condition_EVENT_ENTER_REGION_7026"
L16_1.action = "action_EVENT_ENTER_REGION_7026"
L17_1 = {}
L17_1.config_id = 1007029
L17_1.name = "ENTER_REGION_7029"
L18_1 = EventType
L18_1 = L18_1.EVENT_ENTER_REGION
L17_1.event = L18_1
L17_1.source = ""
L17_1.condition = "condition_EVENT_ENTER_REGION_7029"
L17_1.action = "action_EVENT_ENTER_REGION_7029"
L18_1 = {}
L18_1.config_id = 1007031
L18_1.name = "ANY_GADGET_DIE_7031"
L19_1 = EventType
L19_1 = L19_1.EVENT_ANY_GADGET_DIE
L18_1.event = L19_1
L18_1.source = ""
L18_1.condition = "condition_EVENT_ANY_GADGET_DIE_7031"
L18_1.action = "action_EVENT_ANY_GADGET_DIE_7031"
L19_1 = {}
L19_1.config_id = 1007034
L19_1.name = "QUEST_FINISH_7034"
L20_1 = EventType
L20_1 = L20_1.EVENT_QUEST_FINISH
L19_1.event = L20_1
L19_1.source = "1101313"
L19_1.condition = ""
L19_1.action = "action_EVENT_QUEST_FINISH_7034"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "_stage1_monster"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "_stage2_monster"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "_stage3_monster"
L4_1.value = 0
L4_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L1_1.suite = 5
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 7010
L5_1 = 7027
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 7013
L5_1 = 7026
L6_1 = 7029
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_7004"
L5_1 = "ENTER_REGION_7013"
L6_1 = "GADGET_STATE_CHANGE_7016"
L7_1 = "GADGET_STATE_CHANGE_7017"
L8_1 = "GADGET_STATE_CHANGE_7018"
L9_1 = "GADGET_CREATE_7019"
L10_1 = "ENTER_REGION_7026"
L11_1 = "ENTER_REGION_7029"
L12_1 = "ANY_GADGET_DIE_7031"
L13_1 = "QUEST_FINISH_7034"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 7001
L6_1 = 7002
L7_1 = 7003
L8_1 = 7005
L9_1 = 7006
L10_1 = 7032
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 7011
L6_1 = 7012
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_7014"
L6_1 = "VARIABLE_CHANGE_7015"
L7_1 = "TIME_AXIS_PASS_7024"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 7009
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 7012
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_7020"
L7_1 = "VARIABLE_CHANGE_7021"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 7011
L8_1 = 7012
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_7022"
L8_1 = "VARIABLE_CHANGE_7023"
L9_1 = "TIME_AXIS_PASS_7024"
L10_1 = "TIME_AXIS_PASS_7025"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 7010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_7004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = {}
L2_2.x = -36
L2_2.y = -395
L2_2.z = -37
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400122
L6_2 = L2_2
L7_2 = 100
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_GADGET_STATE_CHANGE_7004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 7013 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_7013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7010
L5_2 = GadgetState
L5_2 = L5_2.ChestLocked
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -35
L2_2.y = -395
L2_2.z = -29
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400121
L6_2 = L2_2
L7_2 = 100
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_7013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "_stage1_monster"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_7014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "_stage1_monster"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 6 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_7015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7010
L5_2 = GadgetState
L5_2 = L5_2.ChestOpened
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_7015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 7010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestLocked
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_7016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220121007
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "_wave_tick"
L5_2 = {}
L6_2 = 4
L5_2[1] = L6_2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_7016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 7010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestTrap
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_7017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220121007
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = -36
L2_2.y = -395
L2_2.z = -33
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400121
L6_2 = L2_2
L7_2 = 100
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_GADGET_STATE_CHANGE_7017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 7010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_7018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220121007
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "_wave_tick"
L5_2 = {}
L6_2 = 8
L5_2[1] = L6_2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_7018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 7010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_7019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetEntityServerGlobalValueByConfigId
L3_2 = A0_2
L4_2 = 7010
L5_2 = "SGV_Mechanic_Type"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_7019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "_stage2_monster"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_7020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "_stage2_monster"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_7021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7010
L5_2 = GadgetState
L5_2 = L5_2.ChestBramble
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_7021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "_stage3_monster"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_7022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "_stage3_monster"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_7023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7010
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_7023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7012
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_7024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7012
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_7025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 7026 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_7026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWeatherAreaState
L3_2 = A0_2
L4_2 = 10068
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.EnterWeatherArea
L3_2 = A0_2
L4_2 = 10068
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "2201210072"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_7026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 7029 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_7029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "2201210071"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_7029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 7010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_7031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "2201210071"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 220121007
L5_2 = EntityType
L5_2 = L5_2.GADGET
L6_2 = 7012
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_7031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220121007
L4_2.suite = 5
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220121004
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220121012
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_7034 = L1_1