Grasscutter_Resources/Resources/Scripts/Scene/20121/scene20121_group220121005.lua
2022-04-29 16:40:51 +02:00

747 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 220121005
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5001
L2_1.gadget_id = 70710010
L3_1 = {}
L3_1.x = -44.199
L3_1.y = -581.399
L3_1.z = -212.265
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 175.667
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.route_id = 1
L2_1.start_route = false
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 5003
L3_1.gadget_id = 70710006
L4_1 = {}
L4_1.x = -16.989
L4_1.y = -577.131
L4_1.z = -303.79
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 318.257
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearAction1
L3_1.state = L4_1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 5004
L4_1.gadget_id = 70710006
L5_1 = {}
L5_1.x = -17.84
L5_1.y = -577.127
L5_1.z = -299.401
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 175.848
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 5005
L5_1.gadget_id = 70350061
L6_1 = {}
L6_1.x = -32.627
L6_1.y = -570.266
L6_1.z = -324.413
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 272.394
L6_1.y = 326.644
L6_1.z = 61.87
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 5007
L6_1.gadget_id = 70900201
L7_1 = {}
L7_1.x = -46.495
L7_1.y = -557.812
L7_1.z = -349.414
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.persistent = true
L7_1 = {}
L7_1.config_id = 5011
L7_1.gadget_id = 70290268
L8_1 = {}
L8_1.x = -36.512
L8_1.y = -583.057
L8_1.z = -472.862
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 5012
L8_1.gadget_id = 70211111
L9_1 = {}
L9_1.x = -16.611
L9_1.y = -577.129
L9_1.z = -301.45
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 260.357
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 11
L8_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
L8_1.isOneoff = true
L8_1.persistent = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5006
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 10
L3_1 = {}
L3_1.x = -47.154
L3_1.y = -563.3
L3_1.z = -349.673
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 5008
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 17
L4_1 = {}
L4_1.x = -25.503
L4_1.y = -577.142
L4_1.z = -308.122
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 5009
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 64
L5_1 = {}
L5_1.x = -48.644
L5_1.y = -578.676
L5_1.z = -275.63
L4_1.pos = L5_1
L5_1 = {}
L5_1.config_id = 5014
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 8
L6_1 = {}
L6_1.x = -48.658
L6_1.y = -580.976
L6_1.z = -240.201
L5_1.pos = L6_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1005002
L2_1.name = "AVATAR_NEAR_PLATFORM_5002"
L3_1 = EventType
L3_1 = L3_1.EVENT_AVATAR_NEAR_PLATFORM
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_5002"
L2_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_5002"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1005006
L3_1.name = "ENTER_REGION_5006"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_5006"
L3_1.action = "action_EVENT_ENTER_REGION_5006"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1005008
L4_1.name = "ENTER_REGION_5008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_5008"
L4_1.action = "action_EVENT_ENTER_REGION_5008"
L5_1 = {}
L5_1.config_id = 1005009
L5_1.name = "ENTER_REGION_5009"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_5009"
L5_1.action = "action_EVENT_ENTER_REGION_5009"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1005010
L6_1.name = "PLATFORM_REACH_POINT_5010"
L7_1 = EventType
L7_1 = L7_1.EVENT_PLATFORM_REACH_POINT
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_5010"
L6_1.action = "action_EVENT_PLATFORM_REACH_POINT_5010"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1005013
L7_1.name = "GADGET_STATE_CHANGE_5013"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_5013"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_5013"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1005014
L8_1.name = "ENTER_REGION_5014"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ENTER_REGION_5014"
L8_1.action = "action_EVENT_ENTER_REGION_5014"
L9_1 = {}
L9_1.config_id = 1005015
L9_1.name = "GADGET_CREATE_5015"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_CREATE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_CREATE_5015"
L9_1.action = "action_EVENT_GADGET_CREATE_5015"
L9_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 5001
L6_1 = 5003
L7_1 = 5004
L8_1 = 5005
L9_1 = 5007
L10_1 = 5011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 5006
L6_1 = 5008
L7_1 = 5009
L8_1 = 5014
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "AVATAR_NEAR_PLATFORM_5002"
L6_1 = "ENTER_REGION_5006"
L7_1 = "ENTER_REGION_5008"
L8_1 = "ENTER_REGION_5009"
L9_1 = "PLATFORM_REACH_POINT_5010"
L10_1 = "GADGET_STATE_CHANGE_5013"
L11_1 = "ENTER_REGION_5014"
L12_1 = "GADGET_CREATE_5015"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 5012
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 5001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_AVATAR_NEAR_PLATFORM_5002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 5001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : start_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_AVATAR_NEAR_PLATFORM_5002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5006 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "2201210051"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 220121005
L5_2 = EntityType
L5_2 = L5_2.GADGET
L6_2 = 5007
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_5006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5008 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5005
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_5008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5009 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWeatherAreaState
L3_2 = A0_2
L4_2 = 10071
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWeatherAreaState
L3_2 = A0_2
L4_2 = 10070
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWeatherAreaState
L3_2 = A0_2
L4_2 = 10069
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.EnterWeatherArea
L3_2 = A0_2
L4_2 = 10071
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_5009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 5001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param3
if 14 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_5010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_5010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 5004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearAction1
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_5013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220121005
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_5013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5014 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = {}
L2_2.x = -47.15369
L2_2.y = -563.3
L2_2.z = -349.6734
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 3
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 1
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = {}
L4_2.x = -48
L4_2.y = -580
L4_2.z = -240
L5_2 = ScriptLib
L5_2 = L5_2.ShowReminderRadius
L6_2 = A0_2
L7_2 = 500660185
L8_2 = L4_2
L9_2 = 80
L5_2 = L5_2(L6_2, L7_2, L8_2, L9_2)
if 0 ~= L5_2 then
L5_2 = ScriptLib
L5_2 = L5_2.PrintContextLog
L6_2 = A0_2
L7_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L5_2(L6_2, L7_2)
L5_2 = -1
return L5_2
end
L5_2 = 0
return L5_2
end
action_EVENT_ENTER_REGION_5014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 5003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_5015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5003
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_5015 = L1_1