Grasscutter_Resources/Resources/Scripts/Scene/20013/scene20013_group220013005.lua
2022-04-29 16:40:51 +02:00

3413 lines
62 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1
L0_1 = {}
L0_1.group_id = 220013005
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 343.051
L3_1.y = -12.854
L3_1.z = 251.635
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 5002
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = 354.608
L4_1.y = -12.853
L4_1.z = 262.622
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 5003
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = 332.458
L5_1.y = -12.714
L5_1.z = 254.33
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 5004
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = 330.718
L6_1.y = -12.622
L6_1.z = 264.997
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 5005
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = 332.048
L7_1.y = -12.893
L7_1.z = 275.984
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 5006
L7_1.monster_id = 20011201
L8_1 = {}
L8_1.x = 353.749
L8_1.y = -12.853
L8_1.z = 275.445
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 5007
L8_1.monster_id = 20011201
L9_1 = {}
L9_1.x = 341.984
L9_1.y = -12.742
L9_1.z = 265.803
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 5008
L9_1.monster_id = 20011201
L10_1 = {}
L10_1.x = 326.841
L10_1.y = -11.354
L10_1.z = 281.976
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 5009
L10_1.monster_id = 20011201
L11_1 = {}
L11_1.x = 359.756
L11_1.y = -11.353
L11_1.z = 281.596
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 5010
L11_1.monster_id = 20011201
L12_1 = {}
L12_1.x = 355.673
L12_1.y = -12.622
L12_1.z = 251.498
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 5011
L12_1.monster_id = 22010201
L13_1 = {}
L13_1.x = 342.995
L13_1.y = -12.741
L13_1.z = 259.201
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.disableWander = true
L13_1 = {}
L13_1.config_id = 5012
L13_1.monster_id = 20011001
L14_1 = {}
L14_1.x = 351.614
L14_1.y = -12.758
L14_1.z = 255.573
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.disableWander = true
L14_1 = {}
L14_1.config_id = 5013
L14_1.monster_id = 20011001
L15_1 = {}
L15_1.x = 334.522
L15_1.y = -12.758
L15_1.z = 257.178
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.disableWander = true
L15_1 = {}
L15_1.config_id = 5014
L15_1.monster_id = 22010301
L16_1 = {}
L16_1.x = 343.04
L16_1.y = -12.758
L16_1.z = 252.545
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 5015
L16_1.monster_id = 20010501
L17_1 = {}
L17_1.x = 338.268
L17_1.y = -12.741
L17_1.z = 264.891
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 5016
L17_1.monster_id = 20010601
L18_1 = {}
L18_1.x = 347.843
L18_1.y = -12.741
L18_1.z = 259.709
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.disableWander = true
L18_1 = {}
L18_1.config_id = 5017
L18_1.monster_id = 20010701
L19_1 = {}
L19_1.x = 336.532
L19_1.y = -12.741
L19_1.z = 259.423
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.disableWander = true
L19_1 = {}
L19_1.config_id = 5018
L19_1.monster_id = 21020101
L20_1 = {}
L20_1.x = 348.51
L20_1.y = -12.742
L20_1.z = 255.9
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 0.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.disableWander = true
L20_1 = {}
L20_1.config_id = 5019
L20_1.monster_id = 21020101
L21_1 = {}
L21_1.x = 337.772
L21_1.y = -12.742
L21_1.z = 255.934
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 0.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.disableWander = true
L21_1 = {}
L21_1.config_id = 5020
L21_1.monster_id = 22010201
L22_1 = {}
L22_1.x = 342.748
L22_1.y = -12.742
L22_1.z = 255.725
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 0.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L22_1 = {}
L22_1.config_id = 5021
L22_1.monster_id = 20010901
L23_1 = {}
L23_1.x = 342.919
L23_1.y = -12.742
L23_1.z = 261.113
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 0.0
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L23_1 = {}
L23_1.config_id = 5022
L23_1.monster_id = 20011101
L24_1 = {}
L24_1.x = 337.68
L24_1.y = -12.741
L24_1.z = 264.156
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 0.0
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L24_1 = {}
L24_1.config_id = 5023
L24_1.monster_id = 20011501
L25_1 = {}
L25_1.x = 348.735
L25_1.y = -12.741
L25_1.z = 258.328
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 0.0
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L25_1 = {}
L25_1.config_id = 5024
L25_1.monster_id = 20010501
L26_1 = {}
L26_1.x = 345.984
L26_1.y = -12.741
L26_1.z = 262.632
L25_1.pos = L26_1
L26_1 = {}
L26_1.x = 0.0
L26_1.y = 0.0
L26_1.z = 0.0
L25_1.rot = L26_1
L25_1.level = 1
L26_1 = {}
L26_1.config_id = 5025
L26_1.monster_id = 20010601
L27_1 = {}
L27_1.x = 346.958
L27_1.y = -12.741
L27_1.z = 258.435
L26_1.pos = L27_1
L27_1 = {}
L27_1.x = 0.0
L27_1.y = 0.0
L27_1.z = 0.0
L26_1.rot = L27_1
L26_1.level = 1
L27_1 = {}
L27_1.config_id = 5026
L27_1.monster_id = 20010701
L28_1 = {}
L28_1.x = 337.063
L28_1.y = -12.741
L28_1.z = 259.059
L27_1.pos = L28_1
L28_1 = {}
L28_1.x = 0.0
L28_1.y = 0.0
L28_1.z = 0.0
L27_1.rot = L28_1
L27_1.level = 1
L28_1 = {}
L28_1.config_id = 5027
L28_1.monster_id = 20010501
L29_1 = {}
L29_1.x = 350.2
L29_1.y = -12.741
L29_1.z = 263.828
L28_1.pos = L29_1
L29_1 = {}
L29_1.x = 0.0
L29_1.y = 0.0
L29_1.z = 0.0
L28_1.rot = L29_1
L28_1.level = 1
L29_1 = {}
L29_1.config_id = 5028
L29_1.monster_id = 20010501
L30_1 = {}
L30_1.x = 335.823
L30_1.y = -12.741
L30_1.z = 264.248
L29_1.pos = L30_1
L30_1 = {}
L30_1.x = 0.0
L30_1.y = 0.0
L30_1.z = 0.0
L29_1.rot = L30_1
L29_1.level = 1
L30_1 = {}
L30_1.config_id = 5029
L30_1.monster_id = 21020201
L31_1 = {}
L31_1.x = 342.479
L31_1.y = -12.854
L31_1.z = 251.647
L30_1.pos = L31_1
L31_1 = {}
L31_1.x = 0.0
L31_1.y = 0.0
L31_1.z = 0.0
L30_1.rot = L31_1
L30_1.level = 1
L30_1.disableWander = true
L31_1 = {}
L31_1.config_id = 5030
L31_1.monster_id = 21010501
L32_1 = {}
L32_1.x = 351.503
L32_1.y = -11.354
L32_1.z = 244.459
L31_1.pos = L32_1
L32_1 = {}
L32_1.x = 0.0
L32_1.y = 0.0
L32_1.z = 0.0
L31_1.rot = L32_1
L31_1.level = 1
L31_1.disableWander = true
L32_1 = {}
L32_1.config_id = 5031
L32_1.monster_id = 21010701
L33_1 = {}
L33_1.x = 350.802
L33_1.y = -12.758
L33_1.z = 258.149
L32_1.pos = L33_1
L33_1 = {}
L33_1.x = 0.0
L33_1.y = 0.0
L33_1.z = 0.0
L32_1.rot = L33_1
L32_1.level = 1
L32_1.disableWander = true
L33_1 = {}
L33_1.config_id = 5032
L33_1.monster_id = 21010701
L34_1 = {}
L34_1.x = 335.162
L34_1.y = -12.758
L34_1.z = 257.68
L33_1.pos = L34_1
L34_1 = {}
L34_1.x = 0.0
L34_1.y = 0.0
L34_1.z = 0.0
L33_1.rot = L34_1
L33_1.level = 1
L33_1.disableWander = true
L34_1 = {}
L34_1.config_id = 5033
L34_1.monster_id = 22010201
L35_1 = {}
L35_1.x = 348.179
L35_1.y = -12.741
L35_1.z = 259.508
L34_1.pos = L35_1
L35_1 = {}
L35_1.x = 0.0
L35_1.y = 0.0
L35_1.z = 0.0
L34_1.rot = L35_1
L34_1.level = 1
L34_1.disableWander = true
L35_1 = {}
L35_1.config_id = 5034
L35_1.monster_id = 22010301
L36_1 = {}
L36_1.x = 336.864
L36_1.y = -12.741
L36_1.z = 259.744
L35_1.pos = L36_1
L36_1 = {}
L36_1.x = 0.0
L36_1.y = 0.0
L36_1.z = 0.0
L35_1.rot = L36_1
L35_1.level = 1
L35_1.disableWander = true
L36_1 = {}
L36_1.config_id = 5035
L36_1.monster_id = 20010801
L37_1 = {}
L37_1.x = 347.189
L37_1.y = -12.741
L37_1.z = 265.433
L36_1.pos = L37_1
L37_1 = {}
L37_1.x = 0.0
L37_1.y = 0.0
L37_1.z = 0.0
L36_1.rot = L37_1
L36_1.level = 1
L37_1 = {}
L37_1.config_id = 5036
L37_1.monster_id = 20010801
L38_1 = {}
L38_1.x = 351.573
L38_1.y = -12.758
L38_1.z = 262.85
L37_1.pos = L38_1
L38_1 = {}
L38_1.x = 0.0
L38_1.y = 0.0
L38_1.z = 0.0
L37_1.rot = L38_1
L37_1.level = 1
L38_1 = {}
L38_1.config_id = 5037
L38_1.monster_id = 22010301
L39_1 = {}
L39_1.x = 342.692
L39_1.y = -12.741
L39_1.z = 259.766
L38_1.pos = L39_1
L39_1 = {}
L39_1.x = 0.0
L39_1.y = 0.0
L39_1.z = 0.0
L38_1.rot = L39_1
L38_1.level = 1
L38_1.disableWander = true
L39_1 = {}
L39_1.config_id = 5038
L39_1.monster_id = 20010601
L40_1 = {}
L40_1.x = 347.322
L40_1.y = -12.741
L40_1.z = 262.195
L39_1.pos = L40_1
L40_1 = {}
L40_1.x = 0.0
L40_1.y = 0.0
L40_1.z = 0.0
L39_1.rot = L40_1
L39_1.level = 1
L39_1.disableWander = true
L40_1 = {}
L40_1.config_id = 5039
L40_1.monster_id = 20010701
L41_1 = {}
L41_1.x = 336.928
L41_1.y = -12.741
L41_1.z = 262.619
L40_1.pos = L41_1
L41_1 = {}
L41_1.x = 0.0
L41_1.y = 0.0
L41_1.z = 0.0
L40_1.rot = L41_1
L40_1.level = 1
L40_1.disableWander = true
L41_1 = {}
L41_1.config_id = 5040
L41_1.monster_id = 20010501
L42_1 = {}
L42_1.x = 346.951
L42_1.y = -12.742
L42_1.z = 256.824
L41_1.pos = L42_1
L42_1 = {}
L42_1.x = 0.0
L42_1.y = 0.0
L42_1.z = 0.0
L41_1.rot = L42_1
L41_1.level = 1
L42_1 = {}
L42_1.config_id = 5041
L42_1.monster_id = 20010501
L43_1 = {}
L43_1.x = 338.19
L43_1.y = -12.742
L43_1.z = 256.592
L42_1.pos = L43_1
L43_1 = {}
L43_1.x = 0.0
L43_1.y = 0.0
L43_1.z = 0.0
L42_1.rot = L43_1
L42_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
L1_1[24] = L25_1
L1_1[25] = L26_1
L1_1[26] = L27_1
L1_1[27] = L28_1
L1_1[28] = L29_1
L1_1[29] = L30_1
L1_1[30] = L31_1
L1_1[31] = L32_1
L1_1[32] = L33_1
L1_1[33] = L34_1
L1_1[34] = L35_1
L1_1[35] = L36_1
L1_1[36] = L37_1
L1_1[37] = L38_1
L1_1[38] = L39_1
L1_1[39] = L40_1
L1_1[40] = L41_1
L1_1[41] = L42_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5042
L2_1.gadget_id = 70320002
L3_1 = {}
L3_1.x = 361.454
L3_1.y = -11.354
L3_1.z = 268.22
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L3_1 = {}
L3_1.config_id = 5043
L3_1.gadget_id = 70320002
L4_1 = {}
L4_1.x = 361.701
L4_1.y = -11.354
L4_1.z = 258.306
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L4_1 = {}
L4_1.config_id = 5044
L4_1.gadget_id = 70320002
L5_1 = {}
L5_1.x = 325.386
L5_1.y = -11.354
L5_1.z = 258.05
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 90.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L5_1 = {}
L5_1.config_id = 5045
L5_1.gadget_id = 70320002
L6_1 = {}
L6_1.x = 325.153
L6_1.y = -11.354
L6_1.z = 268.143
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 90.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 5046
L6_1.gadget_id = 70220010
L7_1 = {}
L7_1.x = 359.32
L7_1.y = -11.353
L7_1.z = 266.495
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 213.708
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 5047
L7_1.gadget_id = 70220010
L8_1 = {}
L8_1.x = 350.747
L8_1.y = -12.742
L8_1.z = 265.641
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 263.576
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 5048
L8_1.gadget_id = 70220010
L9_1 = {}
L9_1.x = 335.37
L9_1.y = -12.758
L9_1.z = 266.08
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 353.618
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 5049
L9_1.gadget_id = 70220010
L10_1 = {}
L10_1.x = 350.97
L10_1.y = -12.758
L10_1.z = 255.448
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 151.714
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 5050
L10_1.gadget_id = 70220010
L11_1 = {}
L11_1.x = 334.959
L11_1.y = -12.758
L11_1.z = 255.879
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 118.399
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 5051
L11_1.gadget_id = 70220010
L12_1 = {}
L12_1.x = 342.904
L12_1.y = -12.742
L12_1.z = 261.14
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 39.787
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 5052
L12_1.gadget_id = 70220010
L13_1 = {}
L13_1.x = 343.095
L13_1.y = -12.741
L13_1.z = 267.308
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 299.248
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 5053
L13_1.gadget_id = 70220010
L14_1 = {}
L14_1.x = 358.193
L14_1.y = -11.347
L14_1.z = 258.741
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 63.687
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 5054
L14_1.gadget_id = 70220010
L15_1 = {}
L15_1.x = 327.776
L15_1.y = -11.354
L15_1.z = 260.544
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 49.86
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 5055
L15_1.gadget_id = 70211011
L16_1 = {}
L16_1.x = 343.505
L16_1.y = -12.758
L16_1.z = 253.398
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L15_1.showcutscene = true
L15_1.isOneoff = true
L16_1 = {}
L16_1.config_id = 5056
L16_1.gadget_id = 70211011
L17_1 = {}
L17_1.x = 343.442
L17_1.y = -12.758
L17_1.z = 253.649
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L16_1.showcutscene = true
L16_1.isOneoff = true
L17_1 = {}
L17_1.config_id = 5057
L17_1.gadget_id = 70211011
L18_1 = {}
L18_1.x = 343.483
L18_1.y = -12.758
L18_1.z = 253.649
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L17_1.showcutscene = true
L17_1.isOneoff = true
L18_1 = {}
L18_1.config_id = 5058
L18_1.gadget_id = 70211011
L19_1 = {}
L19_1.x = 343.451
L19_1.y = -12.758
L19_1.z = 253.634
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L18_1.showcutscene = true
L18_1.isOneoff = true
L19_1 = {}
L19_1.config_id = 5059
L19_1.gadget_id = 70211011
L20_1 = {}
L20_1.x = 343.509
L20_1.y = -12.758
L20_1.z = 253.634
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 0.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L19_1.showcutscene = true
L19_1.isOneoff = true
L20_1 = {}
L20_1.config_id = 5060
L20_1.gadget_id = 70211011
L21_1 = {}
L21_1.x = 343.605
L21_1.y = -12.758
L21_1.z = 253.634
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 0.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L20_1.showcutscene = true
L20_1.isOneoff = true
L21_1 = {}
L21_1.config_id = 5061
L21_1.gadget_id = 70211011
L22_1 = {}
L22_1.x = 343.597
L22_1.y = -12.758
L22_1.z = 253.634
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 0.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L21_1.showcutscene = true
L21_1.isOneoff = true
L22_1 = {}
L22_1.config_id = 5062
L22_1.gadget_id = 70211011
L23_1 = {}
L23_1.x = 343.407
L23_1.y = -12.758
L23_1.z = 253.634
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 0.0
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L22_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L22_1.showcutscene = true
L22_1.isOneoff = true
L23_1 = {}
L23_1.config_id = 5063
L23_1.gadget_id = 70211011
L24_1 = {}
L24_1.x = 343.486
L24_1.y = -12.758
L24_1.z = 253.634
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 0.0
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L23_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L23_1.showcutscene = true
L23_1.isOneoff = true
L24_1 = {}
L24_1.config_id = 5064
L24_1.gadget_id = 70350002
L25_1 = {}
L25_1.x = 343.306
L25_1.y = -11.397
L25_1.z = 240.244
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 0.0
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L25_1 = {}
L25_1.config_id = 5065
L25_1.gadget_id = 70220023
L26_1 = {}
L26_1.x = 343.279
L26_1.y = -12.741
L27_1 = 267.12
L26_1.z = L27_1
L25_1.pos = L26_1
L26_1 = {}
L26_1.x = 0.0
L27_1 = 314.858
L26_1.y = L27_1
L26_1.z = 0.0
L25_1.rot = L26_1
L25_1.level = 1
L26_1 = {}
L27_1 = 5066
L26_1.config_id = L27_1
L26_1.gadget_id = 70220023
L27_1 = {}
L28_1 = 350.133
L27_1.x = L28_1
L27_1.y = -12.741
L28_1 = 263.489
L27_1.z = L28_1
L26_1.pos = L27_1
L27_1 = {}
L27_1.x = 0.0
L28_1 = 153.961
L27_1.y = L28_1
L27_1.z = 0.0
L26_1.rot = L27_1
L26_1.level = 1
L27_1 = {}
L28_1 = 5067
L27_1.config_id = L28_1
L27_1.gadget_id = 70220023
L28_1 = {}
L29_1 = 336.172
L28_1.x = L29_1
L28_1.y = -12.741
L29_1 = 263.223
L28_1.z = L29_1
L27_1.pos = L28_1
L28_1 = {}
L28_1.x = 0.0
L29_1 = 44.673
L28_1.y = L29_1
L28_1.z = 0.0
L27_1.rot = L28_1
L27_1.level = 1
L28_1 = {}
L29_1 = 5068
L28_1.config_id = L29_1
L28_1.gadget_id = 70220023
L29_1 = {}
L30_1 = 340.948
L29_1.x = L30_1
L29_1.y = -12.741
L30_1 = 259.37
L29_1.z = L30_1
L28_1.pos = L29_1
L29_1 = {}
L29_1.x = 0.0
L30_1 = 136.698
L29_1.y = L30_1
L29_1.z = 0.0
L28_1.rot = L29_1
L28_1.level = 1
L29_1 = {}
L30_1 = 5069
L29_1.config_id = L30_1
L29_1.gadget_id = 70220023
L30_1 = {}
L31_1 = 347.486
L30_1.x = L31_1
L30_1.y = -12.741
L31_1 = 257.567
L30_1.z = L31_1
L29_1.pos = L30_1
L30_1 = {}
L30_1.x = 0.0
L31_1 = 99.155
L30_1.y = L31_1
L30_1.z = 0.0
L29_1.rot = L30_1
L29_1.level = 1
L30_1 = {}
L31_1 = 5070
L30_1.config_id = L31_1
L30_1.gadget_id = 70220023
L31_1 = {}
L32_1 = 343.014
L31_1.x = L32_1
L31_1.y = -12.758
L32_1 = 253.618
L31_1.z = L32_1
L30_1.pos = L31_1
L31_1 = {}
L31_1.x = 0.0
L32_1 = 325.771
L31_1.y = L32_1
L31_1.z = 0.0
L30_1.rot = L31_1
L30_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
L1_1[24] = L25_1
L1_1[25] = L26_1
L1_1[26] = L27_1
L1_1[27] = L28_1
L1_1[28] = L29_1
L1_1[29] = L30_1
gadgets = L1_1
L1_1 = "regions"
L2_1 = {}
L3_1 = {}
L4_1 = 11
L3_1.config_id = L4_1
L4_1 = "shape"
L5_1 = "RegionShape"
L5_1 = _ENV[L5_1]
L6_1 = "SPHERE"
L5_1 = L5_1[L6_1]
L3_1[L4_1] = L5_1
L4_1 = "radius"
L5_1 = 1.68
L3_1[L4_1] = L5_1
L4_1 = {}
L5_1 = 353.899
L4_1.x = L5_1
L4_1.y = -12.714
L5_1 = 262.749
L4_1.z = L5_1
L3_1.pos = L4_1
L4_1 = {}
L5_1 = 12
L4_1.config_id = L5_1
L5_1 = "shape"
L6_1 = "RegionShape"
L6_1 = _ENV[L6_1]
L7_1 = "SPHERE"
L6_1 = L6_1[L7_1]
L4_1[L5_1] = L6_1
L5_1 = "radius"
L6_1 = 2.94
L4_1[L5_1] = L6_1
L5_1 = {}
L6_1 = 332.071
L5_1.x = L6_1
L5_1.y = -12.854
L6_1 = 254.249
L5_1.z = L6_1
L4_1.pos = L5_1
L5_1 = {}
L6_1 = 13
L5_1.config_id = L6_1
L6_1 = "shape"
L7_1 = "RegionShape"
L7_1 = _ENV[L7_1]
L8_1 = "SPHERE"
L7_1 = L7_1[L8_1]
L5_1[L6_1] = L7_1
L6_1 = "radius"
L7_1 = 1.8
L5_1[L6_1] = L7_1
L6_1 = {}
L7_1 = 330.436
L6_1.x = L7_1
L7_1 = -12.342
L6_1.y = L7_1
L7_1 = 264.748
L6_1.z = L7_1
L5_1.pos = L6_1
L6_1 = {}
L7_1 = 14
L6_1.config_id = L7_1
L7_1 = "shape"
L8_1 = "RegionShape"
L8_1 = _ENV[L8_1]
L9_1 = "SPHERE"
L8_1 = L8_1[L9_1]
L6_1[L7_1] = L8_1
L7_1 = "radius"
L8_1 = 1.76
L6_1[L7_1] = L8_1
L7_1 = {}
L8_1 = 329.969
L7_1.x = L8_1
L8_1 = -12.078
L7_1.y = L8_1
L8_1 = 277.094
L7_1.z = L8_1
L6_1.pos = L7_1
L7_1 = {}
L8_1 = 15
L7_1.config_id = L8_1
L8_1 = "shape"
L9_1 = "RegionShape"
L9_1 = _ENV[L9_1]
L10_1 = "SPHERE"
L9_1 = L9_1[L10_1]
L7_1[L8_1] = L9_1
L8_1 = "radius"
L9_1 = 2.97
L7_1[L8_1] = L9_1
L8_1 = {}
L9_1 = 354.598
L8_1.x = L9_1
L8_1.y = -12.853
L9_1 = 275.951
L8_1.z = L9_1
L7_1.pos = L8_1
L8_1 = {}
L9_1 = 16
L8_1.config_id = L9_1
L9_1 = "shape"
L10_1 = "RegionShape"
L10_1 = _ENV[L10_1]
L11_1 = "SPHERE"
L10_1 = L10_1[L11_1]
L8_1[L9_1] = L10_1
L9_1 = "radius"
L10_1 = 3.24
L8_1[L9_1] = L10_1
L9_1 = {}
L10_1 = 341.938
L9_1.x = L10_1
L9_1.y = -12.742
L10_1 = 265.524
L9_1.z = L10_1
L8_1.pos = L9_1
L9_1 = {}
L10_1 = 17
L9_1.config_id = L10_1
L10_1 = "shape"
L11_1 = "RegionShape"
L11_1 = _ENV[L11_1]
L12_1 = "SPHERE"
L11_1 = L11_1[L12_1]
L9_1[L10_1] = L11_1
L10_1 = "radius"
L11_1 = 3.42
L9_1[L10_1] = L11_1
L10_1 = {}
L11_1 = 325.071
L10_1.x = L11_1
L10_1.y = -11.353
L11_1 = 283.269
L10_1.z = L11_1
L9_1.pos = L10_1
L10_1 = {}
L11_1 = 18
L10_1.config_id = L11_1
L11_1 = "shape"
L12_1 = "RegionShape"
L12_1 = _ENV[L12_1]
L13_1 = "SPHERE"
L12_1 = L12_1[L13_1]
L10_1[L11_1] = L12_1
L11_1 = "radius"
L12_1 = 3.16
L10_1[L11_1] = L12_1
L11_1 = {}
L12_1 = 362.686
L11_1.x = L12_1
L12_1 = -11.302
L11_1.y = L12_1
L12_1 = 281.213
L11_1.z = L12_1
L10_1.pos = L11_1
L11_1 = {}
L12_1 = 19
L11_1.config_id = L12_1
L12_1 = "shape"
L13_1 = "RegionShape"
L13_1 = _ENV[L13_1]
L14_1 = "SPHERE"
L13_1 = L13_1[L14_1]
L11_1[L12_1] = L13_1
L12_1 = "radius"
L13_1 = 5
L11_1[L12_1] = L13_1
L12_1 = {}
L13_1 = 358.496
L12_1.x = L13_1
L13_1 = -11.383
L12_1.y = L13_1
L13_1 = 250.091
L12_1.z = L13_1
L11_1.pos = L12_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
_ENV[L1_1] = L2_1
L1_1 = "triggers"
L2_1 = {}
L3_1 = {}
L4_1 = 1000011
L3_1.config_id = L4_1
L4_1 = "name"
L5_1 = "ENTER_REGION_11"
L3_1[L4_1] = L5_1
L4_1 = "event"
L5_1 = "EventType"
L5_1 = _ENV[L5_1]
L6_1 = "EVENT_ENTER_REGION"
L5_1 = L5_1[L6_1]
L3_1[L4_1] = L5_1
L4_1 = "source"
L5_1 = ""
L3_1[L4_1] = L5_1
L4_1 = "condition"
L5_1 = "condition_EVENT_ENTER_REGION_11"
L3_1[L4_1] = L5_1
L4_1 = "action"
L5_1 = "action_EVENT_ENTER_REGION_11"
L3_1[L4_1] = L5_1
L4_1 = "forbid_guest"
L5_1 = false
L3_1[L4_1] = L5_1
L4_1 = {}
L5_1 = 1000012
L4_1.config_id = L5_1
L5_1 = "name"
L6_1 = "ENTER_REGION_12"
L4_1[L5_1] = L6_1
L5_1 = "event"
L6_1 = "EventType"
L6_1 = _ENV[L6_1]
L7_1 = "EVENT_ENTER_REGION"
L6_1 = L6_1[L7_1]
L4_1[L5_1] = L6_1
L5_1 = "source"
L6_1 = ""
L4_1[L5_1] = L6_1
L5_1 = "condition"
L6_1 = "condition_EVENT_ENTER_REGION_12"
L4_1[L5_1] = L6_1
L5_1 = "action"
L6_1 = "action_EVENT_ENTER_REGION_12"
L4_1[L5_1] = L6_1
L5_1 = "forbid_guest"
L6_1 = false
L4_1[L5_1] = L6_1
L5_1 = {}
L6_1 = 1000013
L5_1.config_id = L6_1
L6_1 = "name"
L7_1 = "ENTER_REGION_13"
L5_1[L6_1] = L7_1
L6_1 = "event"
L7_1 = "EventType"
L7_1 = _ENV[L7_1]
L8_1 = "EVENT_ENTER_REGION"
L7_1 = L7_1[L8_1]
L5_1[L6_1] = L7_1
L6_1 = "source"
L7_1 = ""
L5_1[L6_1] = L7_1
L6_1 = "condition"
L7_1 = "condition_EVENT_ENTER_REGION_13"
L5_1[L6_1] = L7_1
L6_1 = "action"
L7_1 = "action_EVENT_ENTER_REGION_13"
L5_1[L6_1] = L7_1
L6_1 = "forbid_guest"
L7_1 = false
L5_1[L6_1] = L7_1
L6_1 = {}
L7_1 = 1000014
L6_1.config_id = L7_1
L7_1 = "name"
L8_1 = "ENTER_REGION_14"
L6_1[L7_1] = L8_1
L7_1 = "event"
L8_1 = "EventType"
L8_1 = _ENV[L8_1]
L9_1 = "EVENT_ENTER_REGION"
L8_1 = L8_1[L9_1]
L6_1[L7_1] = L8_1
L7_1 = "source"
L8_1 = ""
L6_1[L7_1] = L8_1
L7_1 = "condition"
L8_1 = "condition_EVENT_ENTER_REGION_14"
L6_1[L7_1] = L8_1
L7_1 = "action"
L8_1 = "action_EVENT_ENTER_REGION_14"
L6_1[L7_1] = L8_1
L7_1 = "forbid_guest"
L8_1 = false
L6_1[L7_1] = L8_1
L7_1 = {}
L8_1 = 1000015
L7_1.config_id = L8_1
L8_1 = "name"
L9_1 = "ENTER_REGION_15"
L7_1[L8_1] = L9_1
L8_1 = "event"
L9_1 = "EventType"
L9_1 = _ENV[L9_1]
L10_1 = "EVENT_ENTER_REGION"
L9_1 = L9_1[L10_1]
L7_1[L8_1] = L9_1
L8_1 = "source"
L9_1 = ""
L7_1[L8_1] = L9_1
L8_1 = "condition"
L9_1 = "condition_EVENT_ENTER_REGION_15"
L7_1[L8_1] = L9_1
L8_1 = "action"
L9_1 = "action_EVENT_ENTER_REGION_15"
L7_1[L8_1] = L9_1
L8_1 = "forbid_guest"
L9_1 = false
L7_1[L8_1] = L9_1
L8_1 = {}
L9_1 = 1000016
L8_1.config_id = L9_1
L9_1 = "name"
L10_1 = "ENTER_REGION_16"
L8_1[L9_1] = L10_1
L9_1 = "event"
L10_1 = "EventType"
L10_1 = _ENV[L10_1]
L11_1 = "EVENT_ENTER_REGION"
L10_1 = L10_1[L11_1]
L8_1[L9_1] = L10_1
L9_1 = "source"
L10_1 = ""
L8_1[L9_1] = L10_1
L9_1 = "condition"
L10_1 = "condition_EVENT_ENTER_REGION_16"
L8_1[L9_1] = L10_1
L9_1 = "action"
L10_1 = "action_EVENT_ENTER_REGION_16"
L8_1[L9_1] = L10_1
L9_1 = "forbid_guest"
L10_1 = false
L8_1[L9_1] = L10_1
L9_1 = {}
L10_1 = 1000017
L9_1.config_id = L10_1
L10_1 = "name"
L11_1 = "ENTER_REGION_17"
L9_1[L10_1] = L11_1
L10_1 = "event"
L11_1 = "EventType"
L11_1 = _ENV[L11_1]
L12_1 = "EVENT_ENTER_REGION"
L11_1 = L11_1[L12_1]
L9_1[L10_1] = L11_1
L10_1 = "source"
L11_1 = ""
L9_1[L10_1] = L11_1
L10_1 = "condition"
L11_1 = "condition_EVENT_ENTER_REGION_17"
L9_1[L10_1] = L11_1
L10_1 = "action"
L11_1 = "action_EVENT_ENTER_REGION_17"
L9_1[L10_1] = L11_1
L10_1 = "forbid_guest"
L11_1 = false
L9_1[L10_1] = L11_1
L10_1 = {}
L11_1 = 1000018
L10_1.config_id = L11_1
L11_1 = "name"
L12_1 = "ENTER_REGION_18"
L10_1[L11_1] = L12_1
L11_1 = "event"
L12_1 = "EventType"
L12_1 = _ENV[L12_1]
L13_1 = "EVENT_ENTER_REGION"
L12_1 = L12_1[L13_1]
L10_1[L11_1] = L12_1
L11_1 = "source"
L12_1 = ""
L10_1[L11_1] = L12_1
L11_1 = "condition"
L12_1 = "condition_EVENT_ENTER_REGION_18"
L10_1[L11_1] = L12_1
L11_1 = "action"
L12_1 = "action_EVENT_ENTER_REGION_18"
L10_1[L11_1] = L12_1
L11_1 = "forbid_guest"
L12_1 = false
L10_1[L11_1] = L12_1
L11_1 = {}
L12_1 = 1000019
L11_1.config_id = L12_1
L12_1 = "name"
L13_1 = "ENTER_REGION_19"
L11_1[L12_1] = L13_1
L12_1 = "event"
L13_1 = "EventType"
L13_1 = _ENV[L13_1]
L14_1 = "EVENT_ENTER_REGION"
L13_1 = L13_1[L14_1]
L11_1[L12_1] = L13_1
L12_1 = "source"
L13_1 = ""
L11_1[L12_1] = L13_1
L12_1 = "condition"
L13_1 = "condition_EVENT_ENTER_REGION_19"
L11_1[L12_1] = L13_1
L12_1 = "action"
L13_1 = "action_EVENT_ENTER_REGION_19"
L11_1[L12_1] = L13_1
L12_1 = "forbid_guest"
L13_1 = false
L11_1[L12_1] = L13_1
L12_1 = {}
L13_1 = 1000029
L12_1.config_id = L13_1
L13_1 = "name"
L14_1 = "DUNGEON_SETTLE_29"
L12_1[L13_1] = L14_1
L13_1 = "event"
L14_1 = "EventType"
L14_1 = _ENV[L14_1]
L15_1 = "EVENT_DUNGEON_SETTLE"
L14_1 = L14_1[L15_1]
L12_1[L13_1] = L14_1
L13_1 = "source"
L14_1 = ""
L12_1[L13_1] = L14_1
L13_1 = "condition"
L14_1 = "condition_EVENT_DUNGEON_SETTLE_29"
L12_1[L13_1] = L14_1
L13_1 = "action"
L14_1 = "action_EVENT_DUNGEON_SETTLE_29"
L12_1[L13_1] = L14_1
L13_1 = {}
L14_1 = 1000030
L13_1.config_id = L14_1
L14_1 = "name"
L15_1 = "DUNGEON_SETTLE_30"
L13_1[L14_1] = L15_1
L14_1 = "event"
L15_1 = "EventType"
L15_1 = _ENV[L15_1]
L16_1 = "EVENT_DUNGEON_SETTLE"
L15_1 = L15_1[L16_1]
L13_1[L14_1] = L15_1
L14_1 = "source"
L15_1 = ""
L13_1[L14_1] = L15_1
L14_1 = "condition"
L15_1 = "condition_EVENT_DUNGEON_SETTLE_30"
L13_1[L14_1] = L15_1
L14_1 = "action"
L15_1 = "action_EVENT_DUNGEON_SETTLE_30"
L13_1[L14_1] = L15_1
L14_1 = {}
L15_1 = 1000031
L14_1.config_id = L15_1
L15_1 = "name"
L16_1 = "DUNGEON_SETTLE_31"
L14_1[L15_1] = L16_1
L15_1 = "event"
L16_1 = "EventType"
L16_1 = _ENV[L16_1]
L17_1 = "EVENT_DUNGEON_SETTLE"
L16_1 = L16_1[L17_1]
L14_1[L15_1] = L16_1
L15_1 = "source"
L16_1 = ""
L14_1[L15_1] = L16_1
L15_1 = "condition"
L16_1 = "condition_EVENT_DUNGEON_SETTLE_31"
L14_1[L15_1] = L16_1
L15_1 = "action"
L16_1 = "action_EVENT_DUNGEON_SETTLE_31"
L14_1[L15_1] = L16_1
L15_1 = {}
L16_1 = 1000032
L15_1.config_id = L16_1
L16_1 = "name"
L17_1 = "DUNGEON_SETTLE_32"
L15_1[L16_1] = L17_1
L16_1 = "event"
L17_1 = "EventType"
L17_1 = _ENV[L17_1]
L18_1 = "EVENT_DUNGEON_SETTLE"
L17_1 = L17_1[L18_1]
L15_1[L16_1] = L17_1
L16_1 = "source"
L17_1 = ""
L15_1[L16_1] = L17_1
L16_1 = "condition"
L17_1 = "condition_EVENT_DUNGEON_SETTLE_32"
L15_1[L16_1] = L17_1
L16_1 = "action"
L17_1 = "action_EVENT_DUNGEON_SETTLE_32"
L15_1[L16_1] = L17_1
L16_1 = {}
L17_1 = 1000033
L16_1.config_id = L17_1
L17_1 = "name"
L18_1 = "DUNGEON_SETTLE_33"
L16_1[L17_1] = L18_1
L17_1 = "event"
L18_1 = "EventType"
L18_1 = _ENV[L18_1]
L19_1 = "EVENT_DUNGEON_SETTLE"
L18_1 = L18_1[L19_1]
L16_1[L17_1] = L18_1
L17_1 = "source"
L18_1 = ""
L16_1[L17_1] = L18_1
L17_1 = "condition"
L18_1 = "condition_EVENT_DUNGEON_SETTLE_33"
L16_1[L17_1] = L18_1
L17_1 = "action"
L18_1 = "action_EVENT_DUNGEON_SETTLE_33"
L16_1[L17_1] = L18_1
L17_1 = {}
L18_1 = 1000034
L17_1.config_id = L18_1
L18_1 = "name"
L19_1 = "DUNGEON_SETTLE_34"
L17_1[L18_1] = L19_1
L18_1 = "event"
L19_1 = "EventType"
L19_1 = _ENV[L19_1]
L20_1 = "EVENT_DUNGEON_SETTLE"
L19_1 = L19_1[L20_1]
L17_1[L18_1] = L19_1
L18_1 = "source"
L19_1 = ""
L17_1[L18_1] = L19_1
L18_1 = "condition"
L19_1 = "condition_EVENT_DUNGEON_SETTLE_34"
L17_1[L18_1] = L19_1
L18_1 = "action"
L19_1 = "action_EVENT_DUNGEON_SETTLE_34"
L17_1[L18_1] = L19_1
L18_1 = {}
L19_1 = 1000035
L18_1.config_id = L19_1
L19_1 = "name"
L20_1 = "DUNGEON_SETTLE_35"
L18_1[L19_1] = L20_1
L19_1 = "event"
L20_1 = "EventType"
L20_1 = _ENV[L20_1]
L21_1 = "EVENT_DUNGEON_SETTLE"
L20_1 = L20_1[L21_1]
L18_1[L19_1] = L20_1
L19_1 = "source"
L20_1 = ""
L18_1[L19_1] = L20_1
L19_1 = "condition"
L20_1 = "condition_EVENT_DUNGEON_SETTLE_35"
L18_1[L19_1] = L20_1
L19_1 = "action"
L20_1 = "action_EVENT_DUNGEON_SETTLE_35"
L18_1[L19_1] = L20_1
L19_1 = {}
L20_1 = 1000036
L19_1.config_id = L20_1
L20_1 = "name"
L21_1 = "DUNGEON_SETTLE_36"
L19_1[L20_1] = L21_1
L20_1 = "event"
L21_1 = "EventType"
L21_1 = _ENV[L21_1]
L22_1 = "EVENT_DUNGEON_SETTLE"
L21_1 = L21_1[L22_1]
L19_1[L20_1] = L21_1
L20_1 = "source"
L21_1 = ""
L19_1[L20_1] = L21_1
L20_1 = "condition"
L21_1 = "condition_EVENT_DUNGEON_SETTLE_36"
L19_1[L20_1] = L21_1
L20_1 = "action"
L21_1 = "action_EVENT_DUNGEON_SETTLE_36"
L19_1[L20_1] = L21_1
L20_1 = {}
L21_1 = 1000037
L20_1.config_id = L21_1
L21_1 = "name"
L22_1 = "DUNGEON_SETTLE_37"
L20_1[L21_1] = L22_1
L21_1 = "event"
L22_1 = "EventType"
L22_1 = _ENV[L22_1]
L23_1 = "EVENT_DUNGEON_SETTLE"
L22_1 = L22_1[L23_1]
L20_1[L21_1] = L22_1
L21_1 = "source"
L22_1 = ""
L20_1[L21_1] = L22_1
L21_1 = "condition"
L22_1 = "condition_EVENT_DUNGEON_SETTLE_37"
L20_1[L21_1] = L22_1
L21_1 = "action"
L22_1 = "action_EVENT_DUNGEON_SETTLE_37"
L20_1[L21_1] = L22_1
L21_1 = {}
L22_1 = 1000042
L21_1.config_id = L22_1
L22_1 = "name"
L23_1 = "ANY_MONSTER_DIE_42"
L21_1[L22_1] = L23_1
L22_1 = "event"
L23_1 = "EventType"
L23_1 = _ENV[L23_1]
L24_1 = "EVENT_ANY_MONSTER_DIE"
L23_1 = L23_1[L24_1]
L21_1[L22_1] = L23_1
L22_1 = "source"
L23_1 = ""
L21_1[L22_1] = L23_1
L22_1 = "condition"
L23_1 = "condition_EVENT_ANY_MONSTER_DIE_42"
L21_1[L22_1] = L23_1
L22_1 = "action"
L23_1 = "action_EVENT_ANY_MONSTER_DIE_42"
L21_1[L22_1] = L23_1
L22_1 = "trigger_count"
L23_1 = 0
L21_1[L22_1] = L23_1
L22_1 = {}
L23_1 = 1000043
L22_1.config_id = L23_1
L23_1 = "name"
L24_1 = "ANY_MONSTER_DIE_43"
L22_1[L23_1] = L24_1
L23_1 = "event"
L24_1 = "EventType"
L24_1 = _ENV[L24_1]
L25_1 = "EVENT_ANY_MONSTER_DIE"
L24_1 = L24_1[L25_1]
L22_1[L23_1] = L24_1
L23_1 = "source"
L24_1 = ""
L22_1[L23_1] = L24_1
L23_1 = "condition"
L24_1 = "condition_EVENT_ANY_MONSTER_DIE_43"
L22_1[L23_1] = L24_1
L23_1 = "action"
L24_1 = "action_EVENT_ANY_MONSTER_DIE_43"
L22_1[L23_1] = L24_1
L23_1 = "trigger_count"
L24_1 = 0
L22_1[L23_1] = L24_1
L23_1 = {}
L24_1 = 1000044
L23_1.config_id = L24_1
L24_1 = "name"
L25_1 = "ANY_MONSTER_DIE_44"
L23_1[L24_1] = L25_1
L24_1 = "event"
L25_1 = "EventType"
L25_1 = _ENV[L25_1]
L26_1 = "EVENT_ANY_MONSTER_DIE"
L25_1 = L25_1[L26_1]
L23_1[L24_1] = L25_1
L24_1 = "source"
L25_1 = ""
L23_1[L24_1] = L25_1
L24_1 = "condition"
L25_1 = "condition_EVENT_ANY_MONSTER_DIE_44"
L23_1[L24_1] = L25_1
L24_1 = "action"
L25_1 = "action_EVENT_ANY_MONSTER_DIE_44"
L23_1[L24_1] = L25_1
L24_1 = "trigger_count"
L25_1 = 0
L23_1[L24_1] = L25_1
L24_1 = {}
L25_1 = 1000045
L24_1.config_id = L25_1
L25_1 = "name"
L26_1 = "ANY_MONSTER_DIE_45"
L24_1[L25_1] = L26_1
L25_1 = "event"
L26_1 = "EventType"
L26_1 = _ENV[L26_1]
L27_1 = "EVENT_ANY_MONSTER_DIE"
L26_1 = L26_1[L27_1]
L24_1[L25_1] = L26_1
L25_1 = "source"
L26_1 = ""
L24_1[L25_1] = L26_1
L25_1 = "condition"
L26_1 = "condition_EVENT_ANY_MONSTER_DIE_45"
L24_1[L25_1] = L26_1
L25_1 = "action"
L26_1 = "action_EVENT_ANY_MONSTER_DIE_45"
L24_1[L25_1] = L26_1
L25_1 = "trigger_count"
L26_1 = 0
L24_1[L25_1] = L26_1
L25_1 = {}
L26_1 = 1000046
L25_1.config_id = L26_1
L26_1 = "name"
L27_1 = "ANY_MONSTER_DIE_46"
L25_1[L26_1] = L27_1
L26_1 = "event"
L27_1 = "EventType"
L27_1 = _ENV[L27_1]
L28_1 = "EVENT_ANY_MONSTER_DIE"
L27_1 = L27_1[L28_1]
L25_1[L26_1] = L27_1
L26_1 = "source"
L27_1 = ""
L25_1[L26_1] = L27_1
L26_1 = "condition"
L27_1 = "condition_EVENT_ANY_MONSTER_DIE_46"
L25_1[L26_1] = L27_1
L26_1 = "action"
L27_1 = "action_EVENT_ANY_MONSTER_DIE_46"
L25_1[L26_1] = L27_1
L26_1 = "trigger_count"
L27_1 = 0
L25_1[L26_1] = L27_1
L26_1 = {}
L27_1 = 1000047
L26_1.config_id = L27_1
L27_1 = "name"
L28_1 = "ANY_MONSTER_DIE_47"
L26_1[L27_1] = L28_1
L27_1 = "event"
L28_1 = "EventType"
L28_1 = _ENV[L28_1]
L29_1 = "EVENT_ANY_MONSTER_DIE"
L28_1 = L28_1[L29_1]
L26_1[L27_1] = L28_1
L27_1 = "source"
L28_1 = ""
L26_1[L27_1] = L28_1
L27_1 = "condition"
L28_1 = "condition_EVENT_ANY_MONSTER_DIE_47"
L26_1[L27_1] = L28_1
L27_1 = "action"
L28_1 = "action_EVENT_ANY_MONSTER_DIE_47"
L26_1[L27_1] = L28_1
L27_1 = "trigger_count"
L28_1 = 0
L26_1[L27_1] = L28_1
L27_1 = {}
L28_1 = 1000048
L27_1.config_id = L28_1
L28_1 = "name"
L29_1 = "ANY_MONSTER_DIE_48"
L27_1[L28_1] = L29_1
L28_1 = "event"
L29_1 = "EventType"
L29_1 = _ENV[L29_1]
L30_1 = "EVENT_ANY_MONSTER_DIE"
L29_1 = L29_1[L30_1]
L27_1[L28_1] = L29_1
L28_1 = "source"
L29_1 = ""
L27_1[L28_1] = L29_1
L28_1 = "condition"
L29_1 = "condition_EVENT_ANY_MONSTER_DIE_48"
L27_1[L28_1] = L29_1
L28_1 = "action"
L29_1 = "action_EVENT_ANY_MONSTER_DIE_48"
L27_1[L28_1] = L29_1
L28_1 = "trigger_count"
L29_1 = 0
L27_1[L28_1] = L29_1
L28_1 = {}
L29_1 = 1000049
L28_1.config_id = L29_1
L29_1 = "name"
L30_1 = "ANY_MONSTER_DIE_49"
L28_1[L29_1] = L30_1
L29_1 = "event"
L30_1 = "EventType"
L30_1 = _ENV[L30_1]
L31_1 = "EVENT_ANY_MONSTER_DIE"
L30_1 = L30_1[L31_1]
L28_1[L29_1] = L30_1
L29_1 = "source"
L30_1 = ""
L28_1[L29_1] = L30_1
L29_1 = "condition"
L30_1 = "condition_EVENT_ANY_MONSTER_DIE_49"
L28_1[L29_1] = L30_1
L29_1 = "action"
L30_1 = "action_EVENT_ANY_MONSTER_DIE_49"
L28_1[L29_1] = L30_1
L29_1 = "trigger_count"
L30_1 = 0
L28_1[L29_1] = L30_1
L29_1 = {}
L30_1 = 1000050
L29_1.config_id = L30_1
L30_1 = "name"
L31_1 = "ANY_MONSTER_DIE_50"
L29_1[L30_1] = L31_1
L30_1 = "event"
L31_1 = "EventType"
L31_1 = _ENV[L31_1]
L32_1 = "EVENT_ANY_MONSTER_DIE"
L31_1 = L31_1[L32_1]
L29_1[L30_1] = L31_1
L30_1 = "source"
L31_1 = ""
L29_1[L30_1] = L31_1
L30_1 = "condition"
L31_1 = "condition_EVENT_ANY_MONSTER_DIE_50"
L29_1[L30_1] = L31_1
L30_1 = "action"
L31_1 = "action_EVENT_ANY_MONSTER_DIE_50"
L29_1[L30_1] = L31_1
L30_1 = "trigger_count"
L31_1 = 0
L29_1[L30_1] = L31_1
L30_1 = {}
L31_1 = 1000051
L30_1.config_id = L31_1
L31_1 = "name"
L32_1 = "ANY_MONSTER_DIE_51"
L30_1[L31_1] = L32_1
L31_1 = "event"
L32_1 = "EventType"
L32_1 = _ENV[L32_1]
L33_1 = "EVENT_ANY_MONSTER_DIE"
L32_1 = L32_1[L33_1]
L30_1[L31_1] = L32_1
L31_1 = "source"
L32_1 = ""
L30_1[L31_1] = L32_1
L31_1 = "condition"
L32_1 = "condition_EVENT_ANY_MONSTER_DIE_51"
L30_1[L31_1] = L32_1
L31_1 = "action"
L32_1 = ""
L30_1[L31_1] = L32_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
L2_1[15] = L17_1
L2_1[16] = L18_1
L2_1[17] = L19_1
L2_1[18] = L20_1
L2_1[19] = L21_1
L2_1[20] = L22_1
L2_1[21] = L23_1
L2_1[22] = L24_1
L2_1[23] = L25_1
L2_1[24] = L26_1
L2_1[25] = L27_1
L2_1[26] = L28_1
L2_1[27] = L29_1
L2_1[28] = L30_1
_ENV[L1_1] = L2_1
L1_1 = "variables"
L2_1 = {}
_ENV[L1_1] = L2_1
L1_1 = "init_config"
L2_1 = {}
L3_1 = "suite"
L2_1[L3_1] = 1
L3_1 = "end_suite"
L4_1 = 0
L2_1[L3_1] = L4_1
L3_1 = "rand_suite"
L2_1[L3_1] = true
_ENV[L1_1] = L2_1
L1_1 = "suites"
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 5001
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 5042
L6_1 = 5043
L7_1 = 5044
L8_1 = 5045
L9_1 = 5064
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = "regions"
L5_1 = {}
L6_1 = 11
L7_1 = 12
L8_1 = 13
L9_1 = 14
L10_1 = 15
L11_1 = 16
L12_1 = 17
L13_1 = 18
L14_1 = 19
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L3_1[L4_1] = L5_1
L4_1 = "triggers"
L5_1 = {}
L6_1 = "ENTER_REGION_11"
L7_1 = "ENTER_REGION_12"
L8_1 = "ENTER_REGION_13"
L9_1 = "ENTER_REGION_14"
L10_1 = "ENTER_REGION_15"
L11_1 = "ENTER_REGION_16"
L12_1 = "ENTER_REGION_17"
L13_1 = "ENTER_REGION_18"
L14_1 = "ENTER_REGION_19"
L15_1 = "DUNGEON_SETTLE_29"
L16_1 = "ANY_MONSTER_DIE_51"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L5_1[10] = L15_1
L5_1[11] = L16_1
L3_1[L4_1] = L5_1
L4_1 = "rand_weight"
L5_1 = 100
L3_1[L4_1] = L5_1
L4_1 = {}
L5_1 = {}
L6_1 = 5011
L7_1 = 5012
L8_1 = 5013
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 5064
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = "regions"
L6_1 = {}
L4_1[L5_1] = L6_1
L5_1 = "triggers"
L6_1 = {}
L7_1 = "DUNGEON_SETTLE_30"
L6_1[1] = L7_1
L4_1[L5_1] = L6_1
L5_1 = "rand_weight"
L6_1 = 100
L4_1[L5_1] = L6_1
L5_1 = {}
L6_1 = {}
L7_1 = 5014
L8_1 = 5015
L9_1 = 5016
L10_1 = 5017
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 5064
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = "regions"
L7_1 = {}
L5_1[L6_1] = L7_1
L6_1 = "triggers"
L7_1 = {}
L8_1 = "DUNGEON_SETTLE_31"
L7_1[1] = L8_1
L5_1[L6_1] = L7_1
L6_1 = "rand_weight"
L7_1 = 100
L5_1[L6_1] = L7_1
L6_1 = {}
L7_1 = {}
L8_1 = 5018
L9_1 = 5019
L10_1 = 5020
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 5047
L9_1 = 5048
L10_1 = 5049
L11_1 = 5050
L12_1 = 5051
L13_1 = 5052
L14_1 = 5053
L15_1 = 5054
L16_1 = 5064
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L6_1.gadgets = L7_1
L7_1 = "regions"
L8_1 = {}
L6_1[L7_1] = L8_1
L7_1 = "triggers"
L8_1 = {}
L9_1 = "DUNGEON_SETTLE_32"
L8_1[1] = L9_1
L6_1[L7_1] = L8_1
L7_1 = "rand_weight"
L8_1 = 100
L6_1[L7_1] = L8_1
L7_1 = {}
L8_1 = {}
L9_1 = 5021
L10_1 = 5022
L11_1 = 5023
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 5047
L10_1 = 5048
L11_1 = 5049
L12_1 = 5050
L13_1 = 5051
L14_1 = 5052
L15_1 = 5053
L16_1 = 5054
L17_1 = 5064
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L8_1[5] = L13_1
L8_1[6] = L14_1
L8_1[7] = L15_1
L8_1[8] = L16_1
L8_1[9] = L17_1
L7_1.gadgets = L8_1
L8_1 = "regions"
L9_1 = {}
L7_1[L8_1] = L9_1
L8_1 = "triggers"
L9_1 = {}
L10_1 = "DUNGEON_SETTLE_33"
L9_1[1] = L10_1
L7_1[L8_1] = L9_1
L8_1 = "rand_weight"
L9_1 = 100
L7_1[L8_1] = L9_1
L8_1 = {}
L9_1 = {}
L10_1 = 5024
L11_1 = 5025
L12_1 = 5026
L13_1 = 5027
L14_1 = 5028
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L9_1[5] = L14_1
L8_1.monsters = L9_1
L9_1 = {}
L10_1 = 5064
L9_1[1] = L10_1
L8_1.gadgets = L9_1
L9_1 = "regions"
L10_1 = {}
L8_1[L9_1] = L10_1
L9_1 = "triggers"
L10_1 = {}
L11_1 = "DUNGEON_SETTLE_34"
L10_1[1] = L11_1
L8_1[L9_1] = L10_1
L9_1 = "rand_weight"
L10_1 = 100
L8_1[L9_1] = L10_1
L9_1 = {}
L10_1 = {}
L11_1 = 5029
L12_1 = 5030
L13_1 = 5031
L14_1 = 5032
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L9_1.monsters = L10_1
L10_1 = {}
L11_1 = 5064
L12_1 = 5065
L13_1 = 5066
L14_1 = 5067
L15_1 = 5068
L16_1 = 5069
L17_1 = 5070
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L10_1[5] = L15_1
L10_1[6] = L16_1
L10_1[7] = L17_1
L9_1.gadgets = L10_1
L10_1 = "regions"
L11_1 = {}
L9_1[L10_1] = L11_1
L10_1 = "triggers"
L11_1 = {}
L12_1 = "DUNGEON_SETTLE_35"
L11_1[1] = L12_1
L9_1[L10_1] = L11_1
L10_1 = "rand_weight"
L11_1 = 100
L9_1[L10_1] = L11_1
L10_1 = {}
L11_1 = {}
L12_1 = 5033
L13_1 = 5034
L14_1 = 5035
L15_1 = 5036
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L11_1[4] = L15_1
L10_1.monsters = L11_1
L11_1 = {}
L12_1 = 5064
L11_1[1] = L12_1
L10_1.gadgets = L11_1
L11_1 = "regions"
L12_1 = {}
L10_1[L11_1] = L12_1
L11_1 = "triggers"
L12_1 = {}
L13_1 = "DUNGEON_SETTLE_36"
L12_1[1] = L13_1
L10_1[L11_1] = L12_1
L11_1 = "rand_weight"
L12_1 = 100
L10_1[L11_1] = L12_1
L11_1 = {}
L12_1 = {}
L13_1 = 5037
L14_1 = 5038
L15_1 = 5039
L16_1 = 5040
L17_1 = 5041
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L12_1[4] = L16_1
L12_1[5] = L17_1
L11_1.monsters = L12_1
L12_1 = {}
L13_1 = 5064
L12_1[1] = L13_1
L11_1.gadgets = L12_1
L12_1 = "regions"
L13_1 = {}
L11_1[L12_1] = L13_1
L12_1 = "triggers"
L13_1 = {}
L14_1 = "DUNGEON_SETTLE_37"
L13_1[1] = L14_1
L11_1[L12_1] = L13_1
L12_1 = "rand_weight"
L13_1 = 100
L11_1[L12_1] = L13_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_11"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 11 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_11"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_12"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 12 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_12"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_13"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 13 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_13"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_14"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 14 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_14"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_15"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 15 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_15"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5006
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_16"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 16 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_16"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5007
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_17"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 17 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_17"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5008
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_18"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 18 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_18"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5009
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_19"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 19 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_19"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_29"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_29"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5055
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_30"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_30"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5056
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_31"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_31"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5057
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_32"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_32"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5058
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_33"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_33"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5059
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_34"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_34"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5060
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_35"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_35"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5061
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_36"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_36"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5062
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_DUNGEON_SETTLE_37"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_DUNGEON_SETTLE_37"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5063
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_42"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5005 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_42"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_43"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5002 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_43"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_44"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5003 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_44"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_45"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5004 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_45"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_46"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5006 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_46"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5006
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_47"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5007 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_47"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5007
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_48"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5008 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_48"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5008
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_49"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5009 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_49"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5009
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_50"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5010 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_50"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_51"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 5001 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1