Grasscutter_Resources/Resources/Scripts/Scene/1011/scene1011_group201011059.lua
2022-04-29 16:40:51 +02:00

1438 lines
35 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1
L0_1 = {}
L0_1.group_id = 201011059
L1_1 = {}
L1_1.group_id = 201011059
L1_1.gadget_riddle_hint = 59001
L1_1.gadget_riddle_1 = 59002
L1_1.gadget_riddle_2 = 59003
L1_1.gadget_riddle_3 = 59004
L1_1.gadget_riddle_4 = 59005
L1_1.gadget_chest = 59006
L1_1.gadget_riddle_5 = 59010
L1_1.gadget_riddle_6 = 59011
L1_1.gadget_riddle_7 = 59012
L1_1.gadget_riddle_8 = 59013
L1_1.gadget_riddle_9 = 59014
L1_1.gadget_riddle_10 = 59015
L1_1.gadget_riddle_11 = 59016
L1_1.gadget_riddle_12 = 59017
L1_1.gadget_riddle_13 = 59018
L1_1.gadget_riddle_14 = 59019
L1_1.group_id_2 = 201011060
L1_1.group_id_3 = 201011061
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 59001
L3_1.gadget_id = 70310012
L4_1 = {}
L4_1.x = -54.687
L4_1.y = 0.5
L4_1.z = 81.817
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 190.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 59002
L4_1.gadget_id = 70310011
L5_1 = {}
L5_1.x = -60.258
L5_1.y = 0.486
L5_1.z = 60.529
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 59003
L5_1.gadget_id = 70310011
L6_1 = {}
L6_1.x = -75.261
L6_1.y = 0.5
L6_1.z = 60.495
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.persistent = true
L6_1 = {}
L6_1.config_id = 59004
L6_1.gadget_id = 70310011
L7_1 = {}
L7_1.x = -60.284
L7_1.y = 0.5
L7_1.z = 75.52
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.persistent = true
L7_1 = {}
L7_1.config_id = 59005
L7_1.gadget_id = 70310011
L8_1 = {}
L8_1.x = -75.274
L8_1.y = 0.5
L8_1.z = 75.535
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.persistent = true
L8_1 = {}
L8_1.config_id = 59006
L8_1.gadget_id = 70900007
L9_1 = {}
L9_1.x = -54.656
L9_1.y = 0.949
L9_1.z = 81.818
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.4
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.config_id = 59010
L9_1.gadget_id = 70310011
L10_1 = {}
L10_1.x = -75.274
L10_1.y = 0.5
L10_1.z = 68.029
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.persistent = true
L10_1 = {}
L10_1.config_id = 59011
L10_1.gadget_id = 70310011
L11_1 = {}
L11_1.x = -60.284
L11_1.y = 0.5
L11_1.z = 68.01
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.persistent = true
L11_1 = {}
L11_1.config_id = 59012
L11_1.gadget_id = 70310011
L12_1 = {}
L12_1.x = -67.771
L12_1.y = 0.5
L12_1.z = 75.52
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.persistent = true
L12_1 = {}
L12_1.config_id = 59013
L12_1.gadget_id = 70310011
L13_1 = {}
L13_1.x = -67.794
L13_1.y = 0.486
L13_1.z = 60.529
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.persistent = true
L13_1 = {}
L13_1.config_id = 59014
L13_1.gadget_id = 70310011
L14_1 = {}
L14_1.x = -72.853
L14_1.y = 0.5
L14_1.z = 65.539
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.persistent = true
L14_1 = {}
L14_1.config_id = 59015
L14_1.gadget_id = 70310011
L15_1 = {}
L15_1.x = -65.268
L15_1.y = 0.5
L15_1.z = 62.993
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.persistent = true
L15_1 = {}
L15_1.config_id = 59016
L15_1.gadget_id = 70310011
L16_1 = {}
L16_1.x = -62.746
L16_1.y = 0.5
L16_1.z = 70.601
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.persistent = true
L16_1 = {}
L16_1.config_id = 59017
L16_1.gadget_id = 70310011
L17_1 = {}
L17_1.x = -70.7
L17_1.y = 0.5
L17_1.z = 72.893
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.persistent = true
L17_1 = {}
L17_1.config_id = 59018
L17_1.gadget_id = 70310011
L18_1 = {}
L18_1.x = -72.188
L18_1.y = 0.5
L18_1.z = 69.599
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.persistent = true
L18_1 = {}
L18_1.config_id = 59019
L18_1.gadget_id = 70310011
L19_1 = {}
L19_1.x = -63.947
L19_1.y = 0.5
L19_1.z = 66.344
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.persistent = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
L2_1[15] = L17_1
L2_1[16] = L18_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1059007
L3_1.name = "GADGET_STATE_CHANGE_59007"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_59007"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_59007"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1059008
L4_1.name = "VARIABLE_CHANGE_59008"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = "State_Flag"
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_59008"
L4_1.action = "action_EVENT_VARIABLE_CHANGE_59008"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "State_Flag"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "Door_Open"
L4_1.value = 0
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 59001
L6_1 = 59002
L7_1 = 59003
L8_1 = 59004
L9_1 = 59005
L10_1 = 59006
L11_1 = 59010
L12_1 = 59011
L13_1 = 59012
L14_1 = 59013
L15_1 = 59014
L16_1 = 59015
L17_1 = 59016
L18_1 = 59017
L19_1 = 59018
L20_1 = 59019
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L4_1[13] = L17_1
L4_1[14] = L18_1
L4_1[15] = L19_1
L4_1[16] = L20_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_59007"
L6_1 = "VARIABLE_CHANGE_59008"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_1
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_2
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_3
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_4
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_5
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_6
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_7
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_8
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_9
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_10
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_11
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_12
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_13
if L2_2 ~= L3_2 then
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_14
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
end
end
end
end
end
end
end
end
end
end
end
end
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_59007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.GetCurTriggerCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 5007
L5_2 = 1
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_1
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_1
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_1
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_1
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_1
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_2
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_2
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_2
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_3
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_3
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_3
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_3
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_3
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_4
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_4
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_4
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_4
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_4
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_5
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_5
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_5
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_5
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_5
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_6
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_6
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_6
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_6
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_6
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_7
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_7
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_7
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_7
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_7
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_8
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_8
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_8
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_8
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_8
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_9
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_9
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_9
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_9
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_9
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_10
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_10
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_10
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_10
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_10
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_11
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_11
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_11
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_11
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_11
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_12
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_12
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_12
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_12
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_12
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_13
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_13
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_13
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_13
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_13
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = A1_2.param2
L3_2 = L1_1.gadget_riddle_14
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_14
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_2
L5_2 = L1_1.gadget_riddle_14
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_14
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.Default
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id_3
L5_2 = L1_1.gadget_riddle_14
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Door_Open"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_5
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 ~= L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_5
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearAction1
if L2_2 ~= L3_2 then
goto lbl_817
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_1
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 ~= L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_1
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearAction1
if L2_2 ~= L3_2 then
goto lbl_817
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_3
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 ~= L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_3
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearAction1
if L2_2 ~= L3_2 then
goto lbl_817
end
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_chest
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Door_Open"
L5_2 = 1
L6_2 = L1_1.group_id
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 5007
L5_2 = 2
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
::lbl_817::
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_59007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param1
if not (L2_2 < 0) then
L2_2 = A1_2.param1
if not (14 < L2_2) then
goto lbl_15
end
end
L2_2 = false
do return L2_2 end
::lbl_15::
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_59008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
if 3 < L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 0
L6_2 = L1_1.group_id
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 0
L6_2 = L1_1.group_id2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "State_Flag"
L5_2 = 0
L6_2 = L1_1.group_id3
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = A1_2.param1
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_1
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_2
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_3
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_4
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_5
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_6
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_7
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_8
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_9
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_10
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_11
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_12
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_13
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = L1_1.gadget_riddle_14
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_59008 = L2_1