2022-04-29 16:40:51 +02:00

363 lines
5.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40056
L0_1.ActorAlias = "40056"
L1_1 = {}
L1_1.q4005601 = 4005601
L1_1.q4005602 = 4005602
L1_1.q4005603 = 4005603
L1_1.q4005604 = 4005604
L1_1.q4005605 = 4005605
L1_1.q4005612 = 4005612
L1_1.q4005613 = 4005613
L1_1.q4005614 = 4005614
L1_1.q4005615 = 4005615
L1_1.q4005616 = 4005616
L1_1.q4005617 = 4005617
L1_1.q4005618 = 4005618
L1_1.q4005606 = 4005606
L1_1.q4005607 = 4005607
L1_1.q4005608 = 4005608
L1_1.q4005619 = 4005619
L1_1.q4005620 = 4005620
L1_1.q4005609 = 4005609
L1_1.q4005621 = 4005621
L1_1.q4005610 = 4005610
L1_1.q4005622 = 4005622
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 10045
L2_1.alias = "Npc10045"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10045Data = L2_1
L2_1 = {}
L2_1.id = 1018
L2_1.alias = "Npc1018"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1018Data = L2_1
L2_1 = {}
L2_1.id = 30139
L2_1.alias = "Npc30139"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30139Data = L2_1
L2_1 = {}
L2_1.id = 1038
L2_1.alias = "Npc1038"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1038Data = L2_1
L2_1 = {}
L2_1.id = 3000
L2_1.alias = "Npc3000"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3000Data = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L2_1 = {}
L2_1.id = 30140
L2_1.alias = "Npc30140"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30140Data = L2_1
L2_1 = {}
L2_1.id = 1627
L2_1.alias = "Npc1627"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1627Data = L2_1
L2_1 = {}
L2_1.id = 30154
L2_1.alias = "Npc30154"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30154Data = L2_1
L2_1 = {}
L2_1.id = 30155
L2_1.alias = "Npc30155"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30155Data = L2_1
L2_1 = {}
L2_1.id = 3007
L2_1.alias = "Npc3007"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3007Data = L2_1
L2_1 = {}
L2_1.id = 30156
L2_1.alias = "Npc30156"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30156Data = L2_1
L2_1 = {}
L2_1.id = 30157
L2_1.alias = "Npc30157"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30157Data = L2_1
L2_1 = {}
L2_1.id = 30141
L2_1.alias = "Npc30141"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30141Data = L2_1
L2_1 = {}
L2_1.id = 30142
L2_1.alias = "Npc30142"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30142Data = L2_1
L2_1 = {}
L2_1.id = 3190
L2_1.alias = "Npc3190"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3190Data = L2_1
L2_1 = {}
L2_1.id = 1001
L2_1.alias = "Wendy"
L2_1.script = "Actor/Quest/Q301/Wendy301"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.WendyData = L2_1
L2_1 = {}
L2_1.id = 3029
L2_1.alias = "Npc3029"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3029Data = L2_1
L2_1 = {}
L2_1.id = 30186
L2_1.alias = "Npc30186"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30186Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 4005601
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4005601 = L2_1
L0_1.Datas = L1_1
return L0_1