mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
70 lines
1.4 KiB
Lua
70 lines
1.4 KiB
Lua
local L0_1, L1_1
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L0_1 = {}
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L0_1.Both = 0
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L0_1.Current = 1
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L0_1.OffStage = 2
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AvatarStageType = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.HP = 1
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L0_1.ExpGain = 2
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L0_1.ChestOpen = 3
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L0_1.QuestFinish = 4
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L0_1.PickItem = 5
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OnEventType = L0_1
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L0_1 = {}
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L0_1.Charging = 0
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L0_1.Full = 1
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L0_1.Elapsing = 2
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ChargeStateType = L0_1
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L0_1 = {}
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L0_1.Idle = 0
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L0_1.ResetGlobalValue = 1
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AddActionType = L0_1
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L0_1 = {}
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L0_1.FollowOwnner = 0
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L0_1.SizeByTime = 1
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ChangeFieldType = L0_1
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L0_1 = {}
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L0_1.Area = 0
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L0_1.Weather = 1
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L0_1.Skill = 2
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TriggerWeatherType = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.HasAttackLanded = 1
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L0_1.RejectAll = 255
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RejectEventType = L0_1
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L0_1 = {}
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L0_1.Max = 0
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L0_1.Min = 1
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L0_1.Sum = 2
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AttackCostType = L0_1
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L0_1 = {}
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L0_1.OnlyOriginOwner = 0
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L0_1.OnlySubOwner = 1
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L0_1.BothOwner = 2
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CreateGadgetMixinType = L0_1
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L0_1 = {}
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L0_1.ElementReaction = 0
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L0_1.ElementReactionByWater = 1
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L0_1.ElementReactionByGrass = 2
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L0_1.ElementReactionByBush = 3
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L0_1.AttackLanded = 4
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L0_1.DoSkillSuccNomalAttack = 5
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L0_1.DoSkillSuccElementalArt = 6
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L0_1.DoSkillSuccElementalBurst = 7
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L0_1.ElementShieldAdd = 8
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L0_1.GlobalSubShieldAdd = 9
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L0_1.ListenAbilityAction = 10
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L0_1.LocalAvatarHPChange = 11
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L0_1.GetFirstWindBullet = 12
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L0_1.GetSecondWindBullet = 13
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L0_1.SpawnWindFieldByWindBullet = 14
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WatcherSystemMixinType = L0_1
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L0_1 = {}
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L0_1.None = 0
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L0_1.LocalAvatar = 1
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L0_1.Team = 2
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WatcherSystemListenType = L0_1
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