Grasscutter_Resources/Resources/Scripts/Activity/2001/activity2001_group302001028.lua
2022-04-29 16:40:51 +02:00

738 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
L0_1 = {}
L0_1.group_id = 302001028
L1_1 = {}
L2_1 = {}
L2_1.config_id = 28001
L2_1.monster_id = 23020101
L3_1 = {}
L3_1.x = -153.285
L3_1.y = 201.584
L3_1.z = -442.415
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4107
L5_1 = 4108
L6_1 = 4109
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.kill_score = 180
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 28002
L3_1.monster_id = 23020101
L4_1 = {}
L4_1.x = -153.285
L4_1.y = 201.584
L4_1.z = -442.415
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 180
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 28003
L4_1.monster_id = 23020101
L5_1 = {}
L5_1.x = -141.509
L5_1.y = 200.489
L5_1.z = -458.995
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 4107
L7_1 = 4108
L8_1 = 4109
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.kill_score = 180
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 28004
L5_1.monster_id = 23020101
L6_1 = {}
L6_1.x = -156.802
L6_1.y = 202.045
L6_1.z = -468.941
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 4107
L8_1 = 4108
L9_1 = 4109
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L5_1.kill_score = 180
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 28005
L6_1.monster_id = 23020101
L7_1 = {}
L7_1.x = -147.853
L7_1.y = 200.849
L7_1.z = -467.896
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 320.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 4107
L9_1 = 4108
L10_1 = 4109
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L6_1.kill_score = 180
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 28006
L7_1.monster_id = 23020101
L8_1 = {}
L8_1.x = -145.451
L8_1.y = 200.938
L8_1.z = -443.246
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 210.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 4107
L10_1 = 4108
L11_1 = 4109
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.affix = L8_1
L7_1.kill_score = 180
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 28007
L8_1.monster_id = 23020101
L9_1 = {}
L9_1.x = -141.509
L9_1.y = 200.489
L9_1.z = -458.995
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 4107
L11_1 = 4108
L12_1 = 4109
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.affix = L9_1
L8_1.kill_score = 180
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 28008
L9_1.monster_id = 23020101
L10_1 = {}
L10_1.x = -156.802
L10_1.y = 202.045
L10_1.z = -468.941
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L10_1 = {}
L11_1 = 4107
L12_1 = 4108
L13_1 = 4109
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L9_1.affix = L10_1
L9_1.kill_score = 180
L9_1.area_id = 7
L10_1 = {}
L10_1.config_id = 28009
L10_1.monster_id = 23020101
L11_1 = {}
L11_1.x = -147.853
L11_1.y = 200.849
L11_1.z = -467.896
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 320.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L11_1 = {}
L12_1 = 4107
L13_1 = 4108
L14_1 = 4109
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L10_1.affix = L11_1
L10_1.kill_score = 180
L10_1.area_id = 7
L11_1 = {}
L11_1.config_id = 28010
L11_1.monster_id = 23020101
L12_1 = {}
L12_1.x = -145.451
L12_1.y = 200.938
L12_1.z = -443.246
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 210.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L12_1 = {}
L13_1 = 4107
L14_1 = 4108
L15_1 = 4109
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L11_1.affix = L12_1
L11_1.kill_score = 180
L11_1.area_id = 7
L12_1 = {}
L12_1.config_id = 28011
L12_1.monster_id = 23020101
L13_1 = {}
L13_1.x = -142.06
L13_1.y = 201.236
L13_1.z = -452.007
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 240.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 1000100
L13_1 = {}
L14_1 = 4107
L15_1 = 4108
L16_1 = 4109
L13_1[1] = L14_1
L13_1[2] = L15_1
L13_1[3] = L16_1
L12_1.affix = L13_1
L12_1.kill_score = 180
L12_1.area_id = 7
L13_1 = {}
L13_1.config_id = 28012
L13_1.monster_id = 23020101
L14_1 = {}
L14_1.x = -164.047
L14_1.y = 203.94
L14_1.z = -448.985
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 118.838
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 1000100
L14_1 = {}
L15_1 = 4107
L16_1 = 4108
L17_1 = 4109
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L13_1.affix = L14_1
L13_1.kill_score = 180
L13_1.area_id = 7
L14_1 = {}
L14_1.config_id = 28020
L14_1.monster_id = 23020101
L15_1 = {}
L15_1.x = -154.531
L15_1.y = 201.771
L15_1.z = -440.046
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 160.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L15_1 = {}
L16_1 = 4107
L17_1 = 4108
L18_1 = 4109
L15_1[1] = L16_1
L15_1[2] = L17_1
L15_1[3] = L18_1
L14_1.affix = L15_1
L14_1.kill_score = 180
L14_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1028023
L2_1.name = "ANY_MONSTER_DIE_28023"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_28023"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_28023"
L3_1 = {}
L3_1.config_id = 1028024
L3_1.name = "MONSTER_TIDE_DIE_28024"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_28024"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_28024"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1028027
L4_1.name = "MONSTER_TIDE_DIE_28027"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_28027"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_28027"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1028032
L5_1.name = "ANY_MONSTER_DIE_28032"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_28032"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_28032"
L6_1 = {}
L6_1.config_id = 1028033
L6_1.name = "MONSTER_TIDE_DIE_28033"
L7_1 = EventType
L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_28033"
L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_28033"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1028036
L7_1.name = "MONSTER_TIDE_DIE_28036"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "2"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_28036"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_28036"
L7_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 28002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_28023"
L6_1 = "MONSTER_TIDE_DIE_28024"
L7_1 = "MONSTER_TIDE_DIE_28027"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 28003
L7_1 = 28004
L8_1 = 28005
L9_1 = 28006
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 28001
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_28032"
L8_1 = "MONSTER_TIDE_DIE_28033"
L9_1 = "MONSTER_TIDE_DIE_28036"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 28007
L9_1 = 28008
L10_1 = 28009
L11_1 = 28010
L12_1 = 28011
L13_1 = 28012
L14_1 = 28020
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 28002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_28023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001028
L6_2 = {}
L7_2 = 28003
L8_2 = 28004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_28023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_28024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001028
L6_2 = {}
L7_2 = 28005
L8_2 = 28006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_28024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_28027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001028
L6_2 = {}
L7_2 = 28003
L8_2 = 28004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_28027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 28001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_28032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001028
L6_2 = {}
L7_2 = 28012
L8_2 = 28011
L9_2 = 28010
L10_2 = 28020
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L6_2[4] = L10_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_28032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_28033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001028
L6_2 = {}
L7_2 = 28009
L8_2 = 28008
L9_2 = 28007
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_28033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_28036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001028
L6_2 = {}
L7_2 = 28012
L8_2 = 28011
L9_2 = 28010
L10_2 = 28020
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L6_2[4] = L10_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_28036 = L1_1