local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "2143" L7_1.Alias = "Npc2143" L8_1 = {} L9_1 = {} L10_1 = {} L11_1 = L2_1.AllDay L10_1.daily = L11_1 L10_1.sceneId = 1057 L10_1.priority = 0 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L12_1 = {} L13_1 = {} L13_1.x = -3.701617 L13_1.y = 0.3185302 L13_1.z = 11.6824 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0 L13_1.y = 147.4847 L13_1.z = 0 L12_1.rot = L13_1 L11_1.dummypoint = L12_1 L12_1 = L1_1.Patrol L11_1.action = L12_1 L12_1 = {} L13_1 = {} L14_1 = {} L14_1.x = 3.434702 L14_1.y = 0.3185304 L14_1.z = 11.02608 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0 L14_1.y = 0 L14_1.z = 0 L13_1.rot = L14_1 L12_1.dummypoint = L13_1 L13_1 = L1_1.Patrol L12_1.action = L13_1 L13_1 = {} L14_1 = {} L15_1 = {} L15_1.x = 6.359379 L15_1.y = 0.318531 L15_1.z = 6.875879 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0 L15_1.y = 224.8462 L15_1.z = 0 L14_1.rot = L15_1 L13_1.dummypoint = L14_1 L13_1.freestyle = 1120 L13_1.time = 20 L14_1 = L1_1.Stand L13_1.action = L14_1 L14_1 = {} L15_1 = {} L16_1 = {} L16_1.x = 3.812021 L16_1.y = 0.3185307 L16_1.z = 10.46403 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0 L16_1.y = 278.6327 L16_1.z = 0 L15_1.rot = L16_1 L14_1.dummypoint = L15_1 L15_1 = L1_1.Patrol L14_1.action = L15_1 L15_1 = {} L16_1 = {} L17_1 = {} L17_1.x = -3.166127 L17_1.y = 0.3185304 L17_1.z = 10.52275 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0 L17_1.y = 269.6462 L17_1.z = 0 L16_1.rot = L17_1 L15_1.dummypoint = L16_1 L16_1 = L1_1.Patrol L15_1.action = L16_1 L16_1 = {} L17_1 = {} L18_1 = {} L18_1.x = -4.781421 L18_1.y = 0.3185307 L18_1.z = 8.444241 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0 L18_1.y = 212.6723 L18_1.z = 0 L17_1.rot = L18_1 L16_1.dummypoint = L17_1 L17_1 = L1_1.Patrol L16_1.action = L17_1 L17_1 = {} L18_1 = {} L19_1 = {} L19_1.x = -6.512775 L19_1.y = 0.3185312 L19_1.z = 6.162535 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0 L19_1.y = 121.3387 L19_1.z = 0 L18_1.rot = L19_1 L17_1.dummypoint = L18_1 L17_1.freestyle = 1190 L17_1.time = 20 L18_1 = L1_1.Stand L17_1.action = L18_1 L18_1 = {} L19_1 = {} L20_1 = {} L20_1.x = -5.457398 L20_1.y = 0.3185306 L20_1.z = 9.382236 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0 L20_1.y = 0 L20_1.z = 0 L19_1.rot = L20_1 L18_1.dummypoint = L19_1 L19_1 = L1_1.Patrol L18_1.action = L19_1 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L10_1[6] = L16_1 L10_1[7] = L17_1 L10_1[8] = L18_1 L9_1.actionPoints = L10_1 L8_1[1] = L9_1 L7_1.DailyScheduleData = L8_1 L8_1 = {} L9_1 = {} L10_1 = {} L10_1.titleStr = "NPC_TITLE_2143" L10_1.priority = 0 L11_1 = {} L12_1 = {} L13_1 = {} L14_1 = L2_1.AllDay L13_1.daily = L14_1 L12_1.condition = L13_1 L12_1.priority = 0 L12_1.isShow = true L11_1[1] = L12_1 L10_1.condList = L11_1 L9_1[1] = L10_1 L8_1.titleDatas = L9_1 L7_1.TitleData = L8_1 L6_1.Data = L7_1 return L6_1