local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 166001610 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 610001 L2_1.gadget_id = 70290212 L3_1 = {} L3_1.x = 336.804 L3_1.y = 401.355 L3_1.z = 561.623 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 16.4 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.persistent = true L2_1.interact_id = 87 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 610002 L3_1.gadget_id = 70290218 L4_1 = {} L4_1.x = 326.909 L4_1.y = 402.938 L4_1.z = 562.714 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 610003 L4_1.gadget_id = 70290218 L5_1 = {} L5_1.x = 336.376 L5_1.y = 400.733 L5_1.z = 568.311 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 350.946 L5_1.y = 245.67 L5_1.z = 7.907 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 610004 L5_1.gadget_id = 70290218 L6_1 = {} L6_1.x = 334.048 L6_1.y = 401.433 L6_1.z = 569.438 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 318.265 L6_1.z = 346.802 L5_1.rot = L6_1 L5_1.level = 36 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 610005 L6_1.gadget_id = 70290218 L7_1 = {} L7_1.x = 332.089 L7_1.y = 403.068 L7_1.z = 556.059 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 58.61 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 610006 L7_1.gadget_id = 70211101 L8_1 = {} L8_1.x = 334.598 L8_1.y = 401.328 L8_1.z = 564.71 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 2.957 L8_1.y = 148.831 L8_1.z = 11.634 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1610007 L2_1.name = "ANY_GADGET_DIE_610007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_610007" L2_1.action = "action_EVENT_ANY_GADGET_DIE_610007" L3_1 = {} L3_1.config_id = 1610008 L3_1.name = "GADGET_STATE_CHANGE_610008" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_610008" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_610008" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 610001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_610007" L5_1 = "GADGET_STATE_CHANGE_610008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 166001610 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_610007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 610006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_610007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 610001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_610008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 610002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 610003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 610004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 610005 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_610008 = L1_1