local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 166001123 L1_1 = {} L2_1 = {} L2_1.config_id = 123001 L2_1.monster_id = 22070201 L3_1 = {} L3_1.x = 465.789 L3_1.y = 438.582 L3_1.z = 384.036 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 226.676 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4159 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 101 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 123002 L3_1.monster_id = 22070201 L4_1 = {} L4_1.x = 463.368 L4_1.y = 438.054 L4_1.z = 386.225 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 193.589 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4159 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 101 L3_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 123003 L2_1.gadget_id = 70300087 L3_1 = {} L3_1.x = 455.807 L3_1.y = 438.154 L3_1.z = 379.27 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 4.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 123005 L3_1.gadget_id = 70310003 L4_1 = {} L4_1.x = 456.415 L4_1.y = 436.983 L4_1.z = 392.268 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 123006 L4_1.gadget_id = 70220066 L5_1 = {} L5_1.x = 457.604 L5_1.y = 437.613 L5_1.z = 389.913 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 6.4 L5_1.y = 325.919 L5_1.z = 1.49 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 123008 L5_1.gadget_id = 70220065 L6_1 = {} L6_1.x = 460.162 L6_1.y = 437.85 L6_1.z = 388.964 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 55.634 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 123009 L6_1.gadget_id = 70220065 L7_1 = {} L7_1.x = 452.712 L7_1.y = 436.981 L7_1.z = 385.747 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 4.09 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 123012 L7_1.gadget_id = 70220066 L8_1 = {} L8_1.x = 458.804 L8_1.y = 437.299 L8_1.z = 392.558 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 7.161 L8_1.y = 356.917 L8_1.z = 10.864 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 300 L8_1 = {} L8_1.config_id = 123018 L8_1.gadget_id = 70300089 L9_1 = {} L9_1.x = 420.93 L9_1.y = 429.635 L9_1.z = 378.7 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 24.666 L9_1.y = 334.39 L9_1.z = 12.137 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 300 L9_1 = {} L9_1.config_id = 123019 L9_1.gadget_id = 70300089 L10_1 = {} L10_1.x = 477.354 L10_1.y = 444.637 L10_1.z = 393.549 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 331.047 L10_1.y = 54.088 L10_1.z = 12.037 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1123004 L2_1.name = "ANY_MONSTER_DIE_123004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_123004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_123004" L3_1 = {} L3_1.config_id = 1123020 L3_1.name = "QUEST_START_123020" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "800502" L3_1.condition = "" L3_1.action = "action_EVENT_QUEST_START_123020" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 123003 L5_1 = 123005 L6_1 = 123006 L7_1 = 123008 L8_1 = 123009 L9_1 = 123012 L10_1 = 123018 L11_1 = 123019 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "QUEST_START_123020" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 123001 L6_1 = 123002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_123004" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_123004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "166001123" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_123004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001123 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_123020 = L1_1