local L0_1, L1_1 L0_1 = {} L1_1 = {} L1_1.x = -500.0 L1_1.z = -500.0 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 1000.0 L1_1.z = 1000.0 L0_1.size = L1_1 L1_1 = {} L1_1.x = 51.427 L1_1.y = 4.599 L1_1.z = 42.869 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 184.417 L1_1.z = 0.0 L0_1.born_rot = L1_1 L0_1.die_y = -100 L1_1 = {} L1_1.x = -500.0 L1_1.z = -500.0 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} blocks = L0_1 L0_1 = {} block_rects = L0_1 L0_1 = {} dummy_points = L0_1 L0_1 = {} routes_config = L0_1