local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 155005149 L1_1 = {} L2_1 = {} L2_1.config_id = 149001 L2_1.monster_id = 21020301 L3_1 = {} L3_1.x = 530.872 L3_1.y = 190.197 L3_1.z = 534.334 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 30.313 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 149008 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 523.875 L4_1.y = 196.419 L4_1.z = 534.716 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 27.286 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 149009 L4_1.monster_id = 21011201 L5_1 = {} L5_1.x = 532.039 L5_1.y = 190.139 L5_1.z = 538.18 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 152.911 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9003 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 149010 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = 535.255 L6_1.y = 190.121 L6_1.z = 537.27 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 245.99 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9003 L5_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 149002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 535.674 L3_1.y = 190.035 L3_1.z = 532.919 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.902 L3_1.y = 329.833 L3_1.z = 1.673 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 149004 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 533.173 L4_1.y = 190.112 L4_1.z = 536.203 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 149005 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 531.205 L5_1.y = 190.057 L5_1.z = 531.146 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 3.249 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 149006 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 527.692 L6_1.y = 190.434 L6_1.z = 534.067 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 80.047 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 149007 L6_1.gadget_id = 70220026 L7_1 = {} L7_1.x = 527.947 L7_1.y = 190.473 L7_1.z = 535.677 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 11.481 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1149003 L2_1.name = "ANY_MONSTER_DIE_149003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_149003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_149003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 149001 L5_1 = 149008 L6_1 = 149009 L7_1 = 149010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 149002 L5_1 = 149004 L6_1 = 149005 L7_1 = 149006 L8_1 = 149007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_149003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_149003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 149002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_149003 = L1_1