local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 155005138 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 138002 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 674.395 L3_1.y = 247.362 L3_1.z = 633.222 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.842 L3_1.y = 287.415 L3_1.z = 6.401 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 1008 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 138003 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 674.922 L4_1.y = 246.904 L4_1.z = 634.803 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.842 L4_1.y = 341.338 L4_1.z = 6.401 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1008 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 138004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 669.535 L5_1.y = 247.001 L5_1.z = 640.682 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.628 L5_1.y = 345.552 L5_1.z = 359.93 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 1008 L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 138001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 675.456 L4_1.y = 246.612 L4_1.z = 637.66 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.842 L4_1.y = -0.001 L4_1.z = 6.401 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1008 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 138002 L5_1 = 138003 L6_1 = 138004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1