local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 244012001 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.gadget_id = 70360010 L3_1 = {} L3_1.x = 0.141 L3_1.y = -0.11 L3_1.z = 0.016 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 1003 L3_1.gadget_id = 70350077 L4_1 = {} L4_1.x = 0.078 L4_1.y = 0.028 L4_1.z = -24.177 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 1004 L4_1.gadget_id = 70350077 L5_1 = {} L5_1.x = 0.128 L5_1.y = 0.041 L5_1.z = 24.182 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 1020 L5_1.gadget_id = 44000006 L6_1 = {} L6_1.x = -0.004 L6_1.y = 0.028 L6_1.z = 16.713 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001002 L2_1.name = "GADGET_CREATE_1002" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_CREATE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_CREATE_1002" L2_1.action = "action_EVENT_GADGET_CREATE_1002" L3_1 = {} L3_1.config_id = 1001005 L3_1.name = "SELECT_OPTION_1005" L4_1 = EventType L4_1 = L4_1.EVENT_SELECT_OPTION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_SELECT_OPTION_1005" L3_1.action = "action_EVENT_SELECT_OPTION_1005" L4_1 = {} L4_1.config_id = 1001012 L4_1.name = "POOL_MONSTER_TIDE_DIE_1012" L5_1 = EventType L5_1 = L5_1.EVENT_POOL_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "condition_EVENT_POOL_MONSTER_TIDE_DIE_1012" L4_1.action = "action_EVENT_POOL_MONSTER_TIDE_DIE_1012" L5_1 = {} L5_1.config_id = 1001014 L5_1.name = "CHALLENGE_SUCCESS_1014" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS L5_1.event = L6_1 L5_1.source = "101" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_1014" L6_1 = {} L6_1.config_id = 1001015 L6_1.name = "CHALLENGE_FAIL_1015" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_FAIL L6_1.event = L7_1 L6_1.source = "101" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_FAIL_1015" L7_1 = {} L7_1.config_id = 1001016 L7_1.name = "CHALLENGE_SUCCESS_1016" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS L7_1.event = L8_1 L7_1.source = "202" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_1016" L8_1 = {} L8_1.config_id = 1001017 L8_1.name = "CHALLENGE_SUCCESS_1017" L9_1 = EventType L9_1 = L9_1.EVENT_CHALLENGE_SUCCESS L8_1.event = L9_1 L8_1.source = "202" L8_1.condition = "" L8_1.action = "action_EVENT_CHALLENGE_SUCCESS_1017" L9_1 = {} L9_1.config_id = 1001018 L9_1.name = "CHALLENGE_SUCCESS_1018" L10_1 = EventType L10_1 = L10_1.EVENT_CHALLENGE_SUCCESS L9_1.event = L10_1 L9_1.source = "201" L9_1.condition = "" L9_1.action = "action_EVENT_CHALLENGE_SUCCESS_1018" L10_1 = {} L10_1.config_id = 1001019 L10_1.name = "CHALLENGE_FAIL_1019" L11_1 = EventType L11_1 = L11_1.EVENT_CHALLENGE_FAIL L10_1.event = L11_1 L10_1.source = "202" L10_1.condition = "" L10_1.action = "action_EVENT_CHALLENGE_FAIL_1019" L11_1 = {} L11_1.config_id = 1001021 L11_1.name = "DUNGEON_ALL_AVATAR_DIE_1021" L12_1 = EventType L12_1 = L12_1.EVENT_DUNGEON_ALL_AVATAR_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" L11_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1001026 L12_1.name = "TIMER_EVENT_1026" L13_1 = EventType L13_1 = L13_1.EVENT_TIMER_EVENT L12_1.event = L13_1 L12_1.source = "delay" L12_1.condition = "" L12_1.action = "action_EVENT_TIMER_EVENT_1026" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1006 L3_1 = {} L3_1.x = -0.004 L3_1.y = 0.028 L3_1.z = -14.607 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.tag = 2 L3_1 = {} L3_1.config_id = 1007 L4_1 = {} L4_1.x = 7.328 L4_1.y = 0.028 L4_1.z = -9.677 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.tag = 2 L4_1 = {} L4_1.config_id = 1008 L5_1 = {} L5_1.x = -7.266 L5_1.y = 0.028 L5_1.z = -9.792 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.tag = 2 L5_1 = {} L5_1.config_id = 1009 L6_1 = {} L6_1.x = 4.895 L6_1.y = 0.028 L6_1.z = -12.227 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.tag = 2 L6_1 = {} L6_1.config_id = 1010 L7_1 = {} L7_1.x = -4.62 L7_1.y = 0.028 L7_1.z = -12.293 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.tag = 2 L7_1 = {} L7_1.config_id = 1011 L8_1 = {} L8_1.x = -4.646 L8_1.y = 0.028 L8_1.z = 12.329 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 180.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.tag = 4 L8_1 = {} L8_1.config_id = 1022 L9_1 = {} L9_1.x = 5.057 L9_1.y = 0.028 L9_1.z = 12.293 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 180.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.tag = 4 L9_1 = {} L9_1.config_id = 1023 L10_1 = {} L10_1.x = -9.595 L10_1.y = 0.028 L10_1.z = 12.316 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 180.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.tag = 4 L10_1 = {} L10_1.config_id = 1024 L11_1 = {} L11_1.x = 10.204 L11_1.y = 0.028 L11_1.z = 12.478 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 180.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.tag = 4 L11_1 = {} L11_1.config_id = 1025 L12_1 = {} L12_1.x = 0.091 L12_1.y = 0.028 L12_1.z = 17.075 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 180.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.tag = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 points = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "IS_IN_LIMIT_TIME" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "monster_count" L3_1.value = 7 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "wave1_count" L4_1.value = 3 L4_1.no_refresh = false L5_1 = {} L5_1.configId = 4 L5_1.name = "wave2_count" L5_1.value = 4 L5_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 1001013 L3_1.name = "POOL_MONSTER_TIDE_DIE_1013" L4_1 = EventType L4_1 = L4_1.EVENT_POOL_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "2" L3_1.condition = "condition_EVENT_POOL_MONSTER_TIDE_DIE_1013" L3_1.action = "action_EVENT_POOL_MONSTER_TIDE_DIE_1013" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1001 L5_1 = 1003 L6_1 = 1004 L7_1 = 1020 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_CREATE_1002" L5_1 = "SELECT_OPTION_1005" L6_1 = "POOL_MONSTER_TIDE_DIE_1012" L7_1 = "CHALLENGE_SUCCESS_1014" L8_1 = "CHALLENGE_FAIL_1015" L9_1 = "CHALLENGE_SUCCESS_1016" L10_1 = "CHALLENGE_SUCCESS_1017" L11_1 = "CHALLENGE_FAIL_1019" L12_1 = "DUNGEON_ALL_AVATAR_DIE_1021" L13_1 = "TIMER_EVENT_1026" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_1018" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_1002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 0 L5_2 = 1001 L6_2 = {} L7_2 = 175 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_1002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 175 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_1005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L2_2 = 0 L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "monster_count" L3_2 = L3_2(L4_2, L5_2) L4_2 = ScriptLib L4_2 = L4_2.GetGroupVariableValue L5_2 = A0_2 L6_2 = "wave1_count" L4_2 = L4_2(L5_2, L6_2) L5_2 = ScriptLib L5_2 = L5_2.GetChannellerSlabLoopDungeonLimitTime L6_2 = A0_2 L5_2 = L5_2(L6_2) if 0 ~= L5_2 then L5_2 = ScriptLib L5_2 = L5_2.GetChannellerSlabLoopDungeonLimitTime L6_2 = A0_2 L5_2 = L5_2(L6_2) L2_2 = L5_2 end L5_2 = ScriptLib L5_2 = L5_2.IsChannellerSlabLoopDungeonConditionSelected L6_2 = A0_2 L7_2 = 313 L5_2 = L5_2(L6_2, L7_2) if L5_2 == true then L3_2 = 9 L4_2 = 4 L5_2 = ScriptLib L5_2 = L5_2.SetGroupVariableValue L6_2 = A0_2 L7_2 = "monster_count" L8_2 = 10 L5_2(L6_2, L7_2, L8_2) L5_2 = ScriptLib L5_2 = L5_2.SetGroupVariableValue L6_2 = A0_2 L7_2 = "wave1_count" L8_2 = 4 L5_2(L6_2, L7_2, L8_2) end L5_2 = ScriptLib L5_2 = L5_2.CreateFatherChallenge L6_2 = A0_2 L7_2 = 101 L8_2 = 2003015 L9_2 = 999999 L10_2 = {} L10_2.success = 1 L10_2.fail = 1 L10_2.fail_on_wipe = false L5_2 = L5_2(L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L5_2 then L5_2 = -1 return L5_2 end L5_2 = ScriptLib L5_2 = L5_2.AttachChildChallenge L6_2 = A0_2 L7_2 = 101 L8_2 = 201 L9_2 = 110181 L10_2 = {} L11_2 = 244012001 L12_2 = L3_2 L10_2[1] = L11_2 L10_2[2] = L12_2 L11_2 = {} L12_2 = {} L12_2.success = 0 L12_2.fail = 0 L5_2 = L5_2(L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) if 0 ~= L5_2 then L5_2 = -1 return L5_2 end if 0 ~= L2_2 then L5_2 = ScriptLib L5_2 = L5_2.AttachChildChallenge L6_2 = A0_2 L7_2 = 101 L8_2 = 202 L9_2 = 110182 L10_2 = {} L11_2 = L2_2 L12_2 = 244012001 L13_2 = L3_2 L10_2[1] = L11_2 L10_2[2] = L12_2 L10_2[3] = L13_2 L11_2 = {} L12_2 = {} L12_2.success = 0 L12_2.fail = 0 L5_2(L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) else L5_2 = ScriptLib L5_2 = L5_2.AddExtraGroupSuite L6_2 = A0_2 L7_2 = 244012001 L8_2 = 2 L5_2(L6_2, L7_2, L8_2) end L5_2 = ScriptLib L5_2 = L5_2.StartFatherChallenge L6_2 = A0_2 L7_2 = 101 L5_2 = L5_2(L6_2, L7_2) if 0 ~= L5_2 then L5_2 = -1 return L5_2 end L5_2 = ScriptLib L5_2 = L5_2.IsChannellerSlabLoopDungeonConditionSelected L6_2 = A0_2 L7_2 = 314 L5_2 = L5_2(L6_2, L7_2) if L5_2 == true then L5_2 = ScriptLib L5_2 = L5_2.AutoPoolMonsterTide L6_2 = A0_2 L7_2 = 1 L8_2 = 244012001 L9_2 = {} L10_2 = 30010 L9_2[1] = L10_2 L10_2 = 0 L11_2 = {} L12_2 = {} L13_2 = {} L13_2.total_count = L4_2 L13_2.min_count = 3 L13_2.max_count = 3 L13_2.tag = 2 L13_2.fill_time = 0 L13_2.fill_count = 0 L13_2.is_ordered = true L5_2(L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2) else L5_2 = ScriptLib L5_2 = L5_2.AutoPoolMonsterTide L6_2 = A0_2 L7_2 = 1 L8_2 = 244012001 L9_2 = {} L10_2 = 30001 L9_2[1] = L10_2 L10_2 = 0 L11_2 = {} L12_2 = {} L13_2 = {} L13_2.total_count = L4_2 L13_2.min_count = 3 L13_2.max_count = 3 L13_2.tag = 2 L13_2.fill_time = 0 L13_2.fill_count = 0 L13_2.is_ordered = true L5_2(L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2) end L5_2 = ScriptLib L5_2 = L5_2.SetGadgetStateByConfigId L6_2 = A0_2 L7_2 = 1004 L8_2 = GadgetState L8_2 = L8_2.Default L5_2 = L5_2(L6_2, L7_2, L8_2) if 0 ~= L5_2 then L5_2 = -1 return L5_2 end L5_2 = ScriptLib L5_2 = L5_2.SetGadgetStateByConfigId L6_2 = A0_2 L7_2 = 1001 L8_2 = GadgetState L8_2 = L8_2.GearStop L5_2 = L5_2(L6_2, L7_2, L8_2) if 0 ~= L5_2 then L5_2 = -1 return L5_2 end L5_2 = ScriptLib L5_2 = L5_2.DelWorktopOptionByGroupId L6_2 = A0_2 L7_2 = 244012001 L8_2 = 1001 L9_2 = 175 L5_2 = L5_2(L6_2, L7_2, L8_2, L9_2) if 0 ~= L5_2 then L5_2 = -1 return L5_2 end L5_2 = ScriptLib L5_2 = L5_2.RemoveEntityByConfigId L6_2 = A0_2 L7_2 = 244012001 L8_2 = EntityType L8_2 = L8_2.GADGET L9_2 = 1020 L5_2 = L5_2(L6_2, L7_2, L8_2, L9_2) if 0 ~= L5_2 then L5_2 = ScriptLib L5_2 = L5_2.PrintContextLog L6_2 = A0_2 L7_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L5_2(L6_2, L7_2) L5_2 = -1 return L5_2 end L5_2 = 0 return L5_2 end action_EVENT_SELECT_OPTION_1005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "wave1_count" L2_2 = L2_2(L3_2, L4_2) L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L3_2 = false return L3_2 end L3_2 = true return L3_2 end condition_EVENT_POOL_MONSTER_TIDE_DIE_1012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 244012001 L5_2 = "delay" L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_POOL_MONSTER_TIDE_DIE_1012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1001 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 244012001 L5_2 = 1001 L6_2 = 175 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244012001 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_1015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_IN_LIMIT_TIME" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 244012001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = ScriptLib L2_2 = L2_2.GetSceneUidList L3_2 = A0_2 L2_2 = L2_2(L3_2) L3_2 = 0 L4_2 = ipairs L5_2 = L2_2 L4_2, L5_2, L6_2 = L4_2(L5_2) for L7_2, L8_2 in L4_2, L5_2, L6_2 do L9_2 = ScriptLib L9_2 = L9_2.IsPlayerAllAvatarDie L10_2 = A0_2 L11_2 = L8_2 L9_2 = L9_2(L10_2, L11_2) if true ~= L9_2 then L3_2 = -1 break end end if L3_2 ~= 0 then L4_2 = false return L4_2 end L4_2 = true return L4_2 end condition_EVENT_DUNGEON_ALL_AVATAR_DIE_1021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = 4 L3_2 = ScriptLib L3_2 = L3_2.IsChannellerSlabLoopDungeonConditionSelected L4_2 = A0_2 L5_2 = 313 L3_2 = L3_2(L4_2, L5_2) if L3_2 == true then L2_2 = 5 end L3_2 = ScriptLib L3_2 = L3_2.IsChannellerSlabLoopDungeonConditionSelected L4_2 = A0_2 L5_2 = 314 L3_2 = L3_2(L4_2, L5_2) if L3_2 == true then L3_2 = ScriptLib L3_2 = L3_2.AutoPoolMonsterTide L4_2 = A0_2 L5_2 = 2 L6_2 = 244012001 L7_2 = {} L8_2 = 30011 L7_2[1] = L8_2 L8_2 = 0 L9_2 = {} L10_2 = {} L11_2 = {} L11_2.total_count = L2_2 L11_2.min_count = 4 L11_2.max_count = 4 L11_2.tag = 4 L11_2.fill_time = 0 L11_2.fill_count = 0 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) else L3_2 = ScriptLib L3_2 = L3_2.AutoPoolMonsterTide L4_2 = A0_2 L5_2 = 2 L6_2 = 244012001 L7_2 = {} L8_2 = 30002 L7_2[1] = L8_2 L8_2 = 0 L9_2 = {} L10_2 = {} L11_2 = {} L11_2.total_count = L2_2 L11_2.min_count = 4 L11_2.max_count = 4 L11_2.tag = 4 L11_2.fill_time = 0 L11_2.fill_count = 0 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) end L3_2 = 0 return L3_2 end action_EVENT_TIMER_EVENT_1026 = L1_1